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Aranduin

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Everything posted by Aranduin

  1. The armory of Citzal is really bad. A 9 level spell with 2 weapons and 1 armor with legendary level but no skills with level 20. The Llengrath staff more or less same. But yes the summon weapons are a bit useless for pure Wizard. Thats the problem for my future solo run. Parastic and Spirit Lance were a great spell for some combats in PoE1. In my opinion Obsidian could change them so that when you use Empowerment in summon weapons/armor win special skill same unique weapons.
  2. Is a pity the Wizard weapons.... I miss my powerful Spirit Lance. I am waiting for new DLC ans next patch for try a solo Wizard and in PoE1 the summon weapons are very useful.
  3. My relation with the circle is kill Concelhaut 2 times, 1 of the Llengrath and Arkemyr GIVE ME YOUR BOOKS WEAK SORCERERS!
  4. I think the nerf to Minoletta's Concussive Missiles and Ryngrim's Enervating Terror is a bit harsh. I hope Obsidian think to buff the summon weapons in Wizard and Priest. For a solo run are useful weapons in Poe1. The nerf to Figurines is excessive too for solo run. For group run you dont need summons. The changes of ciphers are good. They need some love.
  5. In PoE1 I have this feat but I nener recovery in PoE2.
  6. I hope see some information about GoG and Scavenger hunt fixed.
  7. I REALLY hope see this problem fix with the next story DLC/big patch the first. I think is really lame dont have after more than 1 month the scavenger hunt....
  8. I use 1 imported. But is the same than use in Ver 1.0 and I had random encounters.
  9. Same problem after patch 1.1 no random encounters. Now I have Level 20 and 0 random encounters.
  10. First sorry for my English is not my native languaje. In PoE1 Obsdian give us 11 companions with all clasess, 3 of them in the 2 expansions. Now with the new MC system the things are diferents. We have 7 companions and 5 sidekicks and I think are enough. True you can lose companions and 1 sidekicks for decisiones in PoE1 and PoE2 but we have enoough characters. I undestand that for create a new companion you need time for all interactions and dialogue; but you create 3 for WM1 and 2. I propose no create more companions and sidekicks and instead upgrade at least 1 or 2 (better more ) sidekick to companions levels in the future 3 expansions. I understand each player have diferents tastes about the candidates to upgrade. I dont want begin a war about which is better or which have more fans or if the fans of X sidekicks are idiots with bad taste. PLEASE a bit of racional matures answers. I think Ydwin is the natural candidate for first upgrade because was a candidate to companion in KS and she have a script, "only" need implement in game. I do not deny is the most interesting Sidekick for me, but her history about souls, and background are really interesting. For 2º, 3º options I think Rekke and Myrke are the most populat options. I dont know if Rekke is a clue about future content or a possible PoE3 and you dont want/can give more information about Rekke and his country. Myrke is popular and dont give information about new possible content. I undesrtand each player have her favorites and you cant content all players except if you upgrade the 5 and that is too much work. Thats all. Sorry for my english and PLEASE dont convert this a a ****ing disater. I remenber the old Topic about Ydwin when KS..... was very lame in all levels....
  11. I have same problem. I have GoG version in Spanish Game is largely stable, but reliably crashes on exit. No crash log is generated.
  12. After retrain Maia she lost the point of Insight skill but have the +2 for Berath's Blessing. She is a Scout version.
  13. Thanks for the information. But at least in 2 combat I had the bug. Sadly I dont have other naval combats saved...
  14. Sometimes when I boarding a enemy shipt my crew and rest of my allies dont appear only my group of 5 characters. When I fight with Rathum always have the problem. I play a GoG version in Spanish V.1.0.2.0089 Recopilation of saved and log: https://www.dropbox.com/s/41eab64vvmyquyk/2e20a116331544ada86bd4212918b0d9%208082355%20ElSabuesoNegro.savegame?dl=0
  15. Honestly I'd feel better about this if they just had said they wouldn't do it. A simple DLC is a good solution
  16. I dont like the new grimoire system. The Wizards now are D&D Sorcerer. I prefer the old system.
  17. I hope I can have my GoG codes before Obsidian launch Pillar of Eternity VI
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