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Kindoffer

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About Kindoffer

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  1. This happened to me, as well. I started and finished the questline as normal with my first character, and when I loaded the save for my second character, the journal states that I've already done all the quests pertaining to the DLC. The initial dialogue triggers if I travel to Harbinger's Watch, but when I then go to speak to Vatnir, the conversation doesn't trigger, and any progress stops there. First character played Beast of Winter from beginning to end with no issues. Second character can't progress past the first meeting with Vatnir, because the journal states that all the Beast of Winter quests are already completed. Update: Removing the save files of Character 1 from the save folder, before loading the save game for Character 2, prevented this issue from happening. I was then able to start the quest line with Character 2 and save anew, before restoring the save files for Character 1. This appears to have fixed the issue for me at least, so anyone having the same problem might want to try doing the same. Update 2: Restoring the Character 1 save files made the quest get stuck when searching for Vatnir after the Messenger attack. Went back to an earlier save after removing the Character 1 save files and loading an earlier save fixes it once again. It seems I must play without the first characters save files present in the save folder. Save files: https://drive.google.com/open?id=1Kfr6d0S1ioH4nCvUZohqTJhFuvyvpv2U
  2. This happened to me, as well. I started and finished the questline as normal with my first character, and when I loaded the save for my second character, the journal states that I've already done all the quests pertaining to the DLC. The initial dialogue triggers if I travel to Harbinger's Watch, but when I then go to speak to Vatnir, the conversation doesn't trigger, and any progress stops there. First character played Beast of Winter from beginning to end with no issues. Second character can't progress past the first meeting with Vatnir, because the journal states that all the Beast of Winter quests are already completed. Update: Removing the save files of Character 1 from the save folder, before loading the save game for Character 2, prevented this issue from happening. I was then able to start the quest line with Character 2 and save anew, before restoring the save files for Character 1. This appears to have fixed the issue for me at least, so anyone having the same problem might want to try doing the same. Update 2: Restoring the Character 1 save files made the quest get stuck when searching for Vatnir after the Messenger attack. Went back to an earlier save after removing the Character 1 save files and loading an earlier save fixes it once again. It seems I must play without the first characters save files present in the save folder. Save files: https://drive.google.com/open?id=1Kfr6d0S1ioH4nCvUZohqTJhFuvyvpv2U
  3. Yes, same here (but the other way around). It seems those choices are flipped for this piece of dialogue. During the beginning of the game, you still get the correct boon and what not, but in this specific conversation, you get the wrong text line.
  4. This is an odd one. I am wearing the Patinated Plate, with the Constant Rebound Effect, which is supposed to apply a stun on the attacker. However, when the effect triggers, it applies a different debuff on the wearer instead. Below is an image of the item description as it appears in game, and a list of current effects on the wearer, taken during combat and after the effect has triggered (bottom).
  5. I be spooked. Pale Elf Paladin, did Berath's bidding in PoE1, but helped Wael with the scroll quest. I peered under the hood, and saw Handsome Eliam under there, and got the message that he had been killed. I checked after and it was not fake news - he really was gone from the ship.
  6. I hope this gets resolved soon. The first story DLC is not too far away, and before I buy it or the season pass, I'd like to know which platform to stick to. I'd be willing to switch to Steam if the GOG version keeps having problems like this.
  7. You encouraged her to follow her heart rather than perform her duty. That means she'll be discgraced by the faction she served. She's not angry and upset with you for long in PoE2 - just give it a while. She actually admits later that she doesn't blame you. :/
  8. I noticed that the party wide effect of the Beakhead pet got stuck on my characters even after I removed it. It's been like this for a while now, and reequpping/unequipping Beakhead makes no difference. Neither does resting or anything else that might "reset" active effects. Beakhead's party wide bonus to Sleight of Hand is always there, both among the buff icons and the actual skill (mousing over it says +1 from party wide effect). Save game: Link to Dropbox
  9. I noticed that if you hand in A Sinking Feeling, you can no longer ask her to negotiate for peace in that particular dialog. This is why I thought you couldn't finish both that quest and Family Pride in a peaceful manner. I noticed however that you could exit the conversation and talk to her again, and the option for negotiation is back. This is despite her saying after A Sinking Feeling that the time for peace "most decidedly is over" (paraphrased). So this might be a bug or oversight, but either way, if you just come prepared with the peace negotation approval from Valera, you can finish both quests peacefully.
  10. Aye, but what I'm describing seems to happen not only for repair, but the other resources as well (including wages), and I've also seened it happen while at sea. The most recent occurance was simply reloading a quick save whilst indoors at Fort Deadlight. I got the message spam about daily wages and sure enough, over a 1000 copper was missing. I reloaded the same save, and I didn't get the message spam, and my coin was still there.
  11. So I started noticing that sometimes, resources used for the ship (be they daily wages, repair, medicine etc.), sometimes would be spamed from top to bottom on the screen. For example the message -1 Repair would be duplicated until it filled up the whole side of the screen. At first, I thought this was just a visual glitch, but it turns out the resources are actually being taken for each one of those messages. I noticed it now when it happened with daily wages. Instead of simply removing 36 coin from my coffers, I noticed I had lost over 1000. I confirmed this by reloading a save from only a minute earlier. I'll have to confirm that the resources are taken also from repair and medicine and the like, and I'll try to grab a screenshot next time it happens, but is there anyone else who've noticed the same issue?
  12. Yes, I'm also curious about this. I'm not expecting some grand change in the overall story of the game, but I'm definitely interested in hearing how this choice is acknowledged.
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