Hoho, listen here my little expert chancellor. This comes from someone who is a software engineer, working at R&D at one of the biggest companies in the world. First, the KotOR-series were shipped with no tools for modding, these guys have to do everything by themselves. Anyone within the industry knows that working with bigger software projects that has no tools or editors are very difficult, thus the extra time.
Second, the scope of the project. This isn't some re-skinning project or adding robes. They are dealing with modules that weren't any near finished when KotOR 2 shipped. They have to add rooms, characters, scripting, dealing with camera angles and lost dialog. Again, a pretty huge task without any software tools.
Third, they are bit picky on when to release it. Have you seen the bug-hunting they are dealing with? 832 issues so far, ranging from everything between blocks and crashes to the angle a character is looking at the camera. You can see all of this at their web-based repository called mantis. All of this, in their spare time.
Finally, considering your behavior, you have no experience with software development or project management. I suggest that you change that little "ME ME ME ME"-attitude of yours if you ever want to taken seriously, let alone getting a job within the software industry.