Everything posted by Malignacious
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Pillars of Metagaming
Shadowrun is the worst at this: 80% hit chance -- miss 90% hit chance -- miss 95% hit chance -- miss This happens consecutively. They need a completely new combat system. Reloading frequently can really destroy the enjoyment of the whole game.
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This looks amazing!
Steamworld Heist, a tactical steampunk game.
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How do I walk? (As in not run)
Malignacious replied to FaustianEchoes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I also want walking, in fact, it should switch automatically to walking whenever you enter a building.
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Why does Obsidian have physical offices?
But there is not a single thing you can do in physical proximity that you can't do online, except for sex. Everything else rests on organization, are you saying that bothering with organization is not worth the big costs of having to maintain a physical building, not to mention travel and everything else?
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Stealth/scouting mechanics
Why shouldn't they fix the main game?
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What does hard difficulty actually entail?
Malignacious replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)So basically, it emphasises AoE classes...I guess that's better than just boosting HP.
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What does hard difficulty actually entail?
From normal, what are the things that hard difficulty introduces or changes?
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Why does Obsidian have physical offices?
What can you do in a physical building that you can't do collaboratively online, via virtual studio? The answer is nothing, except to save hundreds of thousands of dollars...
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Pillars of Metagaming
Best post since the game was released. Like with Dragonfall, I despise having to constantly reload to play the game.
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Does rogue damage stack?
Malignacious replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)helloooooo?
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Does rogue damage stack?
If the enemy is afflicted with several statuses at the same time does rogue get extra damage bonus for each?
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Controversial Limerick Discussion
Malignacious replied to Arsene Lupin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)That's not how games and world building works, does this really need to be explicitly stated??
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Resting bonus for having sex with a prostitute
Malignacious replied to insidious89's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Only if the prostitute is also male, enough with the heteronormative hegemony already.
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Controversial Limerick Discussion
Malignacious replied to Arsene Lupin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Let's hope so. I never use mods on principle for any game, but I will for this issue.
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Are guns the ultimate weapons for each class?
What's the problem exactly, firearms are the most advanced ranged weapons in the world, of course they should deal more damage. I also love the thematic contrast they bring.
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Soloing the game
Malignacious replied to ProjectBG2Respawn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Cipher, stealth, mechanics.
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The Custom Portraits Thread
What's up with so many female portraits in this thread?? Anyway, can someone cartoonize this(for slave background)- Is there a software that can cartoonize such images, but not too much_
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Non-conventional things I like about the game
- in other games room and board was always a token, useless thing. Here it is an integral part of game mechanics, making the world feel more immersive and complex. You actually have to plan for things now, just like in real life! - you get hints if the quests are viable, for example the bear in the cave(when you talk to the survivor), you can go back to stuff properly prepared, and hints like this are super important on iron mode - importance of scouting and sneaking, just like in real life, you always get an edge if you know what you are dealing with beforehand, instead of blundering into things Don't listen to people who want to dumb everything down, all you need to do is implement an AI battle script system like in Dragon Age Origins, improve few animations(firearms specifically) and sounds(for firearms it cuts off too abruptly).
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Wizards seem sub par compared to Druids. What am I missing?
You forgot about the most effective spell in the game? It completely changes hard fights to easy.
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Is Cipher the most powerful class?
Malignacious replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Is it true that first level wizard spells eventually become per encounter?
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A very nice game but a combat system from hell...
Basically, this game is in a dire need of combat AI script system that Dragon Age Origins has. They just need to copy that system.
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You forgot to post my topic
Stop riding my ass.
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Is Cipher the most powerful class?
So far, I tested rogue, fighter, wizard and cipher to lvl 3. Looking at the personal stats for each, cipher has by far the most enemies killed and most damage dealt, second is rogue(bad at multiple enemies and squishy), with wizard being the most useless of the bunch after he blows his load. It seems that lore wise and mechanics wise cipher is a powerhouse.
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Whats up with this game? Or is it me? Probably me . . .
How do you craft traps and where?
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Is Rogue Mandatory?
Cipher can be as good as rogue at it.