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Malignacious

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Everything posted by Malignacious

  1. It's irrelevant and intellectually infantile. I've read enough about economics, neurology, structural anthropology, social psychology, and history to realize which things are key to a long term, peaceful, and prosperous human society(global or local). 1. peaceful parenting (no hitting, spanking, yelling, namecalling, everything must be based on negotiation and evidence based reasoning instead of parental authority), this is the foundation of everything. All research in the last 4 decades from many disciplines points to this. You should especially read/listen to this book - The Origins of War in Child Abuse. You can notice this today, it is no coincidence that blacks on average are far more violent with their primitive culture of parental aggression against children and their hyper-religiosity. 2. decentralization, we are finally here: internet, crypto currency, 3D printing, renewable energy parity grids. Never before were such ingredients present to effortlessly achieve decentralized, stateless societies. Grave implications of the Milgram experiment (since repeated dozens of times in different cultures with always the same results) must be taken seriously. 3. power of the free market, with its self-rectifying mechanisms, the single force that skyrocketed our life expectancy, comfort and technology. It goes without saying that with orderly dissolution of governments it would finally achieve its full potential.
  2. The government wasn't small, it was practically non existing in some parts. For capitalism to work you need strong government and strong law to prevent nonlegal practices. With internet, which enables decentralized rating and reputation systems, this no longer applies. Similarly, revolutionary crypto-currency based on the laws of math instead of obscurantism of few people, renders communist central banking and national currencies irrelevant.
  3. Golden mean fallacy. Ah, fallacy, the internet's favourite rebuttal word. I note the website is like a debating society nerd's instruction manual, which is what you are. Try again, and perhaps read my post where you'll see that my argument doesn't quite fit your reply It's written by extremists, be they Ayn Rand or Karl Marx, both cheeks of the same arse. There is nothing logical, extrapolative, or factual about that statement. It's just a typical dismissal method of forcefully juxtaposing viewpoints in a deceitful manner, so one wouldn't get bothered to think about anything. Just the cursory analysis of each viewpoint would expose this. For example, one position uses the non-aggression principle supported by the most fruitful economic system ever devised, and the other position advocates for the use of force by a central authority to construct untenable society against everything we know about human behavior. Just admit to yourself that you are in the matrix of statism, like all of humanity was at one point in the matrix of slavery.
  4. Try Wakfu, best turn based combat ever made with so many classes, builds, great story, detailed animations(in combat), unique eco system. I like the Rogue, Feca's Shield and Foggernaut the best. But be careful, the game is a time vampyre; you'll get lost in all the intricacies of combat, equipment, spells, passives, abilities...it's definitely a thinking man's game.
  5. How about just animations on the level of games made over 10 years ago, even that would be a huge improvement. They screwed up and they know it, at least that's a good sign.
  6. Uff, what a relief! They really have a disaster with its current state. Obsidian, just look at the games you've already made! Like KOTOR 2 and Dungeon Siege 3, I don't expect the amazing combat of DS3 but at least make it flow instead of that godawful rigidness, incoherence, and lack of kinetic feedback behind any action.
  7. This is completely false. (you can look at timestamp below, your specific example is completely debunked)
  8. I await your specific objections instead of this lazy dismissal because you can't be bothered to rethink established conventions.
  9. Same can be said for slavery. But in modernity, violence stems from the state. For example, the First World War; never mind the root cause, but it was the introduction of the communist central banking and debt based currency which prolonged it to four years instead of one, which everyone had previously, at the time, expected to last. This directly set the conditions for the Second World War and the US involvement in the first one directly caused Germans to fund Bolsheviks to overthrow the Russian czarism, introducing one of the great evils of our time - communism. Furthermore, your implicit claim that humans are violent is empirically false. There are certain thresholds in development of human civilization, statism is just one of those thresholds, following others before it, like tribalism and slavery.
  10. All of that has been accounted for with the new transformational and decentralizing technologies of internet and crypto currency. The first 10 minutes here alone debunks indepth your misguided, outdated notions.
  11. Corporation is a legal fiction created by the government to remove personal accountability. It is impossible for such entity to exist in the free market because nobody would have the monopoly on force and control over the flow of money(the communist central banking that we have right now). And with polycentric laws, such entity wouldn't even be conceivable.
  12. Yes, people will always seek power. That's why we can't have a centralized power - statism, which killed 260 million people in the last century. What do you mean about rising again? There is only a single pillar upon which statism rests, the taxation theft. State offers poor services which could be better achieved in the free market, but without coercion. And what it doesn't spend on poor services it spends on its own proliferation, warmongering, irrational laws, and artificial barriers between people. So, the situation is simple, if you sign a contract for a service you get the service. If you receive a service without having signed any contract for it, the enforcement of compensation for that service is an illegitimate act of aggression. Also: Prisons in a free society Law Enforcement in a Free Society Military Defense in a Free Society Wouldn't warlords take over?
  13. You don't understand the critical aspect of SJW creatures.
  14. Yes, but we don't know how much they've done already. Many studios use Kickstarter as a Kickfinisher.
  15. This might open your eyes a bit. For a more philosophical background watch this. And if you really wish to educate yourself and stop being a collectivist zombie: The Problem of Political Authority, Michael Huemer Democracy: The God That Failed, Hans-Hermann Hoppe The Myth of the Rational Voter: Why Democracies Choose Bad Policies, Bryan Caplan Great Myths of the Great Depression, Lawrence Reed Most Dangerous Superstition, Larken Rose The Market for Liberty, Morris and Linda Tannehill Man, Economy, and State, with Power and Market, Murray Rothbard The Machinery of Freedom: Guide to a Radical Capitalism, David Friedman Universally Preferable Behaviour, Stefan_Molyneux On Truth The Tyranny of Illusion, Stefan Molyneux God: The Failed Hypothesis. How Science Shows That God Does Not Exist by Victor J. Stenger
  16. Please support this game. If you liked Banner saga or HOMM series, you will like this even more, because it's SF, apocalyptic, and has a more flexible turn based system.
  17. Misguided, reflexive hostility due to game being labeled as part of the Dungeon Siege series, so it was never judged on its own merit?
  18. OK, let's pretend for a moment that you are not a developer with a new account, I have a simple inquiry. When you saw the Wizard attack with his wand, did the "bolt" seem in any way visually related to the paltry motion of the wand, or was the "bolt", such as it is, summoned in the near vicinity; awkwardly mimicking what was suppose to be a simple, effective visual?
  19. You make no sense. Dungeon Siege 3 had an enthralling atmosphere and story, supremely addictive and physical combat, relying on your skill as much as how you built your character. It had excellent voice acting, variety of enemies, branching plot lines, and best boss fights you could wish for. So, why not go that route instead of returning to this decrepitude of reminiscence?
  20. Ugh, that dreadful character highlighting! Seriously, if you can't turn off that idiotic garbage I'm not even gonna bother with this game. It already ruined Company of Heroes 2 for me.
  21. I was wondering the same thing, I remember first trying out the demo and then deleting it. After some time I installed the demo again and actually learned the combat(PC, mouse and keyboard) and fell in love with it ever since. All other ARPGs feel rather bland now. But there are a couple of key negative points: -classes are gender locked, as I like ranged classes and can't play as a female in any game this was pretty devastating -world is linearly structured, almost like one big hallway -customization of spells/abilities and builds was lacking But, even with all the faults, it's still one of the best ARPGs I've ever played. I think if it was called something else, not a sequel, it would have been a huge success. Negative reviews were borne out of that artificiality.
  22. This attitude greatly saddens me. It will lead to the complete failure of this game and any future classic RPG games with depth. You can't have just story and deep combat mechanics, you have to have amazing animations, combat flow, physicality, and adequate graphics. And when you wonder in the future how come there are no deep RPG games anymore, you can think of the nostalgia idiots who worship at the altar of false dichotomy.
  23. If they treat it as a real project and start to completely ignore the nostalgia fetish people, they could make at least 5 times as much as they got from the kickstarter. But I don't know how long would it take to create all the animations and effects from scratch so it can approach a level of quality most people expect now.
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