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Everything posted by Malignacious
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I find this very odd too. It's like they can't fix the damn washed out color palette. Surely they must realize that the beta testing would go much smoother then. There sure are a lot of red flags about this game development.
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It's really a shame that there isn't enough flexibility for a rogue or fighter to be ranged characters.
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When I played the game, the experience was awful enough. But with your horrible framerate and crap graphics it really brought it to a whole new level of utter crap. Please don't post such videos again, negative publicity is a real thing.
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How did you break Beta 301?
Malignacious replied to swordofthesith's topic in Backer Beta Discussion
This needs to be obviated as soon as possible. Have you ever seen a game where characters have to be half-naked to be effective? It looks horribly silly, and it removes a huge aspect of the game - customization. -
They've done all of that in KOTOR2(except for vanishing corpses), but that was a 3D game, and they might not rank this project important enough because the annoying nostalgia people are constantly hounding them that the game should look as decrepit as possible, just like those old BG-type games. So, we'll see.
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Sensuki's Suggestions #021: Talents AND Feats
Malignacious replied to Sensuki's topic in Backer Beta Discussion
I like everything about this. More like KOTOR2 and Fallout series the better. Classes are indeed very inflexible. -
This still looks like characters are just about to merge with the environment and vanish from the face of the world.
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It just dawned on me that Obsidian did indeed make a game with almost exactly the same combat system where characters perform actions in a pseudo turn-based manner. It's called Knights of the Old Republic 2. And guess what, it was a damn fine game, because characters were not frozen between actions; they actually had varied animations between each action and depending on the equipped weapons, and everything was very smooth and clear. So, the complete opposite of what we have in Pillars of Eternity.
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Oh hell no! I despise when developers screw up their games like that! I actually uninstalled Company of Heroes 2 because of it, when you hover over every single unit it freaking changes color, like it's not a solid part of the world! How the hell can developers be that f**cking clueless?!
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Bad sign; no mention at all of fixing the rottenness of the core game: everything being out of sync, poor animations, no animations, rigidness of combat, etc., etc. They didn't even deign to post a single response about this on the main thread.
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[Mod] Sensuki & Matt516's Attribute System
Malignacious replied to Sensuki's topic in Backer Beta Discussion
I find males who play as females in games rather obnoxious. It's like they constantly have to sexually titillate themselves in every aspect of life. My skin just crawls when I see that kind of pathetic behavior. -
Regarding the potential scripted death animations, can we at least have different ones for different types of finishers? For example, Soul Ignition would have a burning/dissolving effect(bluish ethereal fire) from within, fire attacks/spells would have a flailing/turning into charcoal effect, two handed weapons would have dismemberment, bows and firearms would have knockback effect, and so on... Do I even have to state how such things would insanely enhance the enjoyment of the game? Are you gonna snarl at me now because I don't have standards in gaming from over 14 years ago?