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Showing content with the highest reputation on 08/08/25 in all areas
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Scrambled, not whisked is the superior method. Very much am on @ShadySands' daughter's side here. You can vary the degree of doneness until you find one you like, I personally prefer them to not be too dry, but unlike sunny sides up, the yolk isn't supposed to be runny on scrambled eggs. Salt them a little in the pan. Lard makes for the best eggs (guess also the highest cholesterol ), followed by butter. A neutral oil works too if you have nothing else. Season liberally with paprika and add some freshly ground black pepper, but I can see how crunchy garlic with chili oil works perfectly fine too.2 points
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I thought Lethal weapon 2 was best apartheid movie2 points
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Hello friends! Here are the patch notes for Hotfix 0.1.2.1 Resolved an issue that caused players to crash when the Founders Pack equipped. Addressed an issue that should fix AI pathing behavior. Due to an unintended issue - The ORC bee by the blueberry bush should now move back to their intended location. Various stability enhancements have been made, including improvements to the process of sending your buggy home. Hopefully this will help players progress through the story. We are continuing to work on the existing issues in the game as well as any new reports that come in. Please feel free to submit a support ticket if you run into any issue with the game. Obsidian Support Thanks!2 points
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As the title says. Ive never understood why we cant eat berries. Have it recover as much food as like candy or jerky. I was confused when I first played Grounded 1 when I tried to eat them and couldnt.1 point
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War of the World (2025) I don't get the reviews. When you're sitting in front of your TV, looking at Ice Cube sitting in front of a green screen that is reflected in his glasses, the correct choice is to review and enjoy the film for what it is. The wrong one is to review it as if it would be a serious work of art, because if there's one thing the reviews are right about, then it is this: War of the Worlds (2025), which was originally filmed during the 2020 lockdown, is an utter disaster. From the terrible cinematography, to the forgettable sound design, to the incredibly bad acting of the entire cast and digital effects on the level of 2003 game cinematics (the arrival of the tripods basically looks like it was copied and pasted from the arrival of the Burning Legion in Warcraft 3), one can only come to the conclusion that even Uwe Boll movies are better. Now, the techincal aspects aren't Neil Breen level terrible, but if you've ever seen a The Asylum film (I would recommend Abraham Lincoln vs. Zombies if you haven't and are interested), that's about what you're getting - just that everything looks like found footage because most of the cast filmed their scenes with their phones' selfie cams. With that out of the way, what an enjoyable silly ride this was. The premise, the acting, the cinematography, the editing, the effects - combined everything is so bad it breaks the laws of physics and becomes a stunningly enrapturing mixture. Plus it has Clark Gregg, and let's face it, anything that has Clark Gregg in it automatically gets taken up a notch. If you don't agree, then fine, but know that you're wrong. Spoilers from here on out. I'll not mark them, because, well, what would be the point? The film features, of course, Ice Cube sitting in a chair, cast in the worst role you could think of for him, a high ranking intelligence officer. His daughter Faith, a genius biologist, is dating an Amazon delivery truck driver so Ice Cube can get a thumb drive at the end of the movie. He keeps a really close tab on his family, down to checking what Faith eats during her pregnancy, but he's completely oblivious to the so-obvious-it-hurts fact that his son Dave is the hacker and conspiracy theorist Disruptor that he spends the first fifteen minutes of the film trying to find. Shortly after yet another failed raid, meteors rain from the sky. The Burning Legion tripods arrives on Azeroth Earth. In what is a fun little twist and about the only interesting thing the film really does, the initial counter attack by various militaries around the world is highly successful. These tripods are not invincible, and they're taking down easily by concentrated missile and tank attacks. Ice Cube is swivelling on his chair yelling BOOYAH at the green screen - you know, like any seasoned intelligence officer would. Who could blame the guy. Alas, all that was just a diversion. Some tripods manage to locate data centers, and that is where the film really goes off the rails. See, the tripods in this version grow tentacles and start injecting tiny cybernetic insects into the data centers - insects that feed on data, and the more data they consume, the smarter they get. All the world's data gets eaten from the data centers. Power plants fail everywhere, Facebook pages disappear, the military is now completely incapable of fighting back as fighter jets and commercial airliners just fall from the sky, tanks stop dead in their tracks and not a single digital gizmo keeps working. Except Ice Cube's computer and Faith's, Mark's, Sara's (NASA friend of Ice Cube's) and Dave's smart phones, plus all the apps running on them. The internet is still working fine too, in spite of a global power outage. The tripods also forgot to attack or deactivate all the US drones cruising about. After Ice Cube finally finds out that Dave is DISRUPTOR, Dave's hacking collective develops a computer virus to drop the enemy mothership's shields infect the tripods, but it fails. Why? Well, as Eva Longoria puts it, the insects are part biological and part cyber. A couple of seconds later they got it all figured out, they combine Faith's research into anti-viral agents with their computer virus (DNA is just a sort of code, after all). Now all that is left for Ice Cube is to plug in his thumb drive, download CANNIBAL_CODE.EXE and upload that to the super secret government surveillance programm GOLIATH - which will infect all the aliens once they consume it. Only hitch in that plan? Ice Cube doesn't have a thumb drive. Top secret military installation, he says, ain't allowed to bring one to work. Makes sense. On the other hand, he's using Facebook at work and has Zoom and WhatsApp installed. Well, can't be perfectly secure in all aspects, can we. Anyway, now's Mark's time to shine, because Ice Cube just needs to buy a thumb drive from Amazon - which still works, by the way, even after the world's data was eaten by cybernetic insects - and out comes the Amazon delivery drone. Dave covers Mark with a leftover Predator drone and shoots down some aliens and crashes the drone into a tripod. Meanwhile the tripods are converging on Washington D.C., and a couple of B2s take off to carpet bomb (nuke, maybe, they are talking about a blast radius of five miles) them into oblivion. Well, them, the residential area of D.C., and most importantly, the GOLIATH data center hidden beneath Ice Cube's workplace. Please don't wonder how there's still working military equipment at this point after it all failed without data, and also don't think too hard on how and why the military would not constantly fly sorties against the alien invaders. They just knew they'd need to be on standby to bomb the ultimate goal of the alien invasion. Mark saves the day by successfully delivering the thumbdrive to Ice Cube, who barely makes it down to the server room. He plugs in the thumb drive and poof, alien threat vanquished. Yep. CANNIBAL_CODE.EXE does the trick. While writing this post I've racked my brain trying to find a worse film that I've seen, and somehow I come up short. Not even 80ies B-movies are this bad. Definitely a "so bad it's good" sort of film. A+, a 10/10, five stars. Will be shown at film schools all over the world in the future as an example of how not to make a film.1 point
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The public roadmap shows that crickets and earwigs will be added in the winter, maybe you could use their legs to make the jump boots and earwigs have pincers on the back of their bodies which are similar to the shape or a boomerang. here’s an idea for the crafting recipe lol cricket spring boots: 2 Cricket legs 4 Crude rope 4 Cricket parts 2 Cricket antennae Earwig pincer boomerang: 1 earwig pincer 2 earwig parts 2 crude rope1 point
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Give it whirl and see how you like it. I found you an actual recipe for them. https://thecookful.com/hard-scrambled-eggs-the-american-method/ Everyone in my house will eat those "rough" scrambled eggs but then they start differing from there and I like to tell them I'm not a short order cook. Wife likes sunny side up, son likes sunny side up, over easy, or over hard and smashed, daughter only likes scrambled and not whisked. LCD wins 90% of the time so we typically all eat what my daughter likes.1 point
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I was over getting blueberries and following the storyline. I switched from my ant club to my bow and arrow to shoot down blueberries and my ant club completely disappeared from my wheel and my inventory. So I reloaded my save. At first everything was fine, then when I equipped my club, my bow disappeared. I had to reload my save probably 4 or 5 times. Loving the game so far though.1 point
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Same here. Coaltana is gone, some of the hidden gear I got is gone and my ant club is gone. It seems to be when I would switch weapons or add my torch to my other hand.1 point
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The chemicals put in the food by the Illuminati1 point
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While I do agree having a favourite button would be -awesome-, you can achieve a similar effect by turning off the Bandage/Arrow/Tuft box from accepting Quick Deposit at the bottom of its UI. This would mean that box would essentially have to be dedicated to JUST being the 'exploration supplies' box, but that's not a terrible idea anyway.1 point
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My father in law has been making breakfast for the kids everyday but this morning he wanted to see how I make my daughter scrambled eggs because she hasn't been eating his. It's basically just because he whisks the eggs together first which she doesn't like. For those unfamiliar with non whisked scrambled eggs, crack the egg or eggs into the oiled, we use butter, pan and let it sit for a moment so the whites can set a bit before stirring every so often until the desired doneness. My daughter likes it with a dollop of this mixed in at the end This isn't necessary but if I add it then I can guarantee she'll finish it and ask for more. Son is a little easier as he likes his eggs multiple ways. Doesn't really matter though as he's mostly been eating oatmeal or crepes for breakfast.1 point
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SPOILERS BEYOND THIS POINT *FINAL WARNING* After completing the ACT I and playing for 30 hours (and continuing to play) I've struck a few ideas for potential O.R.C Bugs Evolution. Now obviously I don't know what is already in the blueprints or the route that Obsidian would like to take the O.R.C bugs after the first ACT but I would like to see some sort of evolution in them and some sort of challenge put into them after finishing each ACT to keep the O.R.C bugs fresh and keep us on our toes with our strategies on tackling these bugs. Now we have a chunky list already and I am happy with it BUT if we are going to be fighting these same creatures through out every ACT and the entire playthrough I would love there to be a change to them to start of the list of examples lets take the Orb Weaver first. After ACT one I would imagine that the Mysterious Stranger (MS) would have to up their game with these creatures, so as a start she takes the Orb Weavers front legs (that they use for making a defensive web) and "O.R.Cify" them, now whenever an O.R.C Orb Weaver enters defence mode they summon a purple holographic web almost like a force field that redirects the players hits into energy, this energy being shown by the web shield getting brighter. This energy then charges the Orb Weaver's scream attack, when used it will empower them and any Weaver Jrs/Spiderlings around them with O.R.C energy for 2 seconds or something. Now this holographic web shield can still be broken but it has to be OVERCHARGED and start to get cracks on it to be broken and to cancel out the scream ability, I feel to help with breaking the web could stay up longer and or take more damage from certain weapon types/trinkets (sour for example). This change would make it so the Weaver's scream isn't just for a small fear factor, or the web for just pure blocking BUT now as a decision maker/potential game changer for the player, will you attack the web and overload it potentially empowering other spiders around you? Or will you not attack it and focus on everything else around it first. One last example to wrap this up is the lady bug. The lady bug's strong and BIG back could be used to O.R.C bug's advantage now the wings of the lady bug have been replaces with O.R.C custom wings and now when hit consumes energy to charge and empower the Lady Bug, now whenever the lady bug uses it's scream ability NOT ONLY will it heal itself, but it will also heal fellow O.R.C Enemies, the range and healing amount is affected by how charged it is up to a maximum. This could encourage the player to either leave the lady bug as last letting it be a menace and charging the player knocking them off course OR get the player to try and take it on but trying their best to avoid hitting the wings on the Lady Bug. I'm sure these changes aren't exactly the route that Obsidian would want to take the game, but I felt it appropriate to at least PUT the idea out there to potentially encourage SOMETHING that could bring changes to O.R.C creatures after finishing ACT 1. I have alot more ideas for these bugs in the bank and are more than willing to share if requested. Thank you for reading1 point
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I've noticed this as well. I have to place and build one to see if it is facing the way I want.1 point
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Got a fancy new computer. Instantly stopped wanting to play video games. Decided to play Dune. It was alright, got bored. Now I am playing franchise hockey manager, which is basically an excel spreadsheet game... making good use of that expensive computer.1 point
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Please bring back the Mutation quick select wheel. The button is now occupied by the buggy wheel, but I don't know why it would cost the functionality of changing your mutation loadout of the fly. It's really hard to go from a traveling speed build and getting into combat and have to open up the menu and select the proper one. Also, I don't know if it's bugged or not implemented yet but having multiple hot bars accessible with scroll wheel was very convenient. Game so far has been amazing though even with the game being so early and I feel like the content added so far is thought out and engaging. I appreciate all of your efforts.1 point
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Can we get some support for hot swapping mutation loadouts without having to go into the mutation menu, or if it’s available did I just miss it?1 point
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This shouldn't happen as in my game I can't change weapon unless the is enough space1 point
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have a look at the free inventory spaces, you might have dropped it on the floor when gathering and having no place in the inventory to place the item1 point
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I know everyone is dying to know how my salad turned out and it was great. I was able to find anchovies and improve my locally sourced dressing with that and some lemon and additional garlic. The in-laws had never had fired capers and they really loved them. It was a race between them and my kids to see who could finish them first. Now I'm back on the beach having carpaccio and sangria. I found the ingredients to make a great carbonara but my wife informed me that her dad can't have it so I'll have to think of something else for dinner. Probably a simple pasta dish with burst cherry tomatoes, garlic, EVOO, and basil. I'll probably just cook up the guanciale on the side and serve it as an optional garnish.1 point
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In Grounded, Sara's Charm was a craftable trinket created by combining 2 trinkets. Could we have similar trinkets added, or the ability to combine trinkets of similar ability, such as Nifty Needle + Fancy Fletching.1 point
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1 point
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Overview The Bio-Build System allows players to design simple outposts and have ants or other tamed insects construct them over time, using stored materials and pheromone instructions. These outposts serve as forward operating bases, observation towers, or mini-shelters across the yard — all built without the player lifting a hammer (or pebble axe). --- How It Works 1. Blueprint Placement Players use a new tool called the Insect Architect Wand to place a special outpost blueprint. Think of it like a ghost structure with insect-readable instructions. These blueprints are more limited than full player bases — typically small structures like: Resource outposts Guard towers Storage shelters First-aid stations Turret nests (spitting bugs or bombardiers as mounted defence) 2. Assigning the Workforce Only insects from a tamed or allied colony can be assigned. Worker Ants are the primary builders (quick but limited strength). Beetles can carry heavier materials (slower but durable). Spiderlings can spin and reinforce web-based buildings (low load, but unique defensive bonuses). Each bug type has building specialisations — e.g., ants for wooden/plastic structures, beetles for metal/stone parts, spiderlings for webbed walls or scaffolding. 3. Material Delivery The player loads materials into a nearby Insect Supply Crate. Alternatively, the player can mark nearby stockpiles with pheromone beacons for insects to harvest from, if they’re within range. The build progresses in stages — materials are consumed gradually, and insects take time to construct based on complexity. --- Construction Timescale A small resource hut might take 2 in-game hours. A reinforced watchtower might take a full in-game day. Players can speed this up by assigning more insects, feeding them treats, or unlocking faster construction traits via queen favour or research. --- Strategic Use of Outposts Outposts come with a limited set of functional modules: Auto-repair stations Basic crafting stations Insect hatching pods to restock defensive insects Observation perches for spotting enemy movement Portable scent markers for expanding your pheromone network --- Upgrades and Customisation Once built, players can return and upgrade structures: Reinforce with sap-and-resin Add insect-based traps (e.g., larva-jaw snares) Install bug-powered turrets (beetle-pults, anyone?) Upgrades unlock via progress with the Ant Queen, reputation with other bug factions, or finding rare blueprint scrolls hidden in the world (like behind a paint can guarded by a stinkbug overlord). --- Risks and Balancing Outposts can be attacked if they’re too close to enemy territory. If too many insects are assigned to build, your main colony’s productivity suffers (you can’t have 50 ants building IKEA shelves and also expect them to defend your main base). Some bug types have “building fatigue” — overwork them and they’ll rest (or protest with a tiny banner that says “Bug Off!”).1 point
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With the map already being so big, I feel like a larger storage should be able to be used, like strapped on a buggies back to be brought to other bases around the map, similar to how the eggs are stored. While the addition of extra storage in the Buggy is great, a transportable box full of things like parts to repair gear or silk would be a huge help while traversing, especially as the map continues to grow and expand.1 point
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It would be so cool to have ants create an ant colony supply chain between multiple bases on the map! Like if you had one main base and the smaller outposts around the map to unload resources and stock backup on supplies without having to go back to your main base. Or pneumatic tubes for resources would be cool too.1 point