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Showing content with the highest reputation on 05/09/24 in Posts
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I mentioned elsewhere, Grounded being Obsidians most successful game to date... Not sure why, but I seem to remember it started out as a "small thing" with a limited team and then sort of exploded in scope with growing popularity. If not already, I hope some day we get a post mortem on the game with its history These are Steam numbers only, not including GamePass/XBox https://vginsights.com/game/962130 4,381 active players (42 min ago) 7,841 active players (24h peak) 88.9% positive reviews $55.8m gross revenue 2.2m units sold 49 hours avg play time 22.5 hours median play time While they (Obsidian) usually know how to make crpgs, survival games and base building is not what they're known for. Edit: Scratch that part about XBox... no idea if Steam also sells XBox games Edit2: Adding GamePass players, it had 10 million players in 2022 https://news.xbox.com/en-us/2022/02/10/grounded-reaches-10-million-players/2 points
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Hey Everyone! I was trading emails with Azdeus and he said I should come see you guys. It has been a while hasn't it. The beginning of last year I think. I didn't even realize how long until I signed in and couldn't remember my password. I really hope all you fine folks and your families are doing well! 2022 and the first half of 2023 were a pretty rough time for me. I was dealing with lymphoma but with the help of early detection, some really great doctors and medical folks I'm almost as good as ever. Please don't ignore symptoms. If you feel off please see a doctor. After that experience I decided to retire. Much earlier than I was planning but life is beautiful, and short. It's meant to be enjoyed. Gwen (her real name) and I are still together and doing well. I don't know why I didn't want to use her real name online. It probably made sense to me at the time. I am so lucky to have met her. She is semi-retired as well and we are currently wrapping up a road trip to visit all the national parks in New Mexico. Eventually we will visit all the US & Canada national parks. 21 down, 90 to go. And forever to do it. Bri is graduating from college next week and we will be there to cheer for her. She is an amazing young lady with a bright future. So proud of her. I made peace with my brother I'm happy to say. I never really understood what the resentment was about but dealing with a serious illness changes your perspective on things. That's pretty much it. I do miss talking to you guys. After a career in tech I'm doing retirement decidedly low tech. I barely even use the internet anymore. I hope all of you are happy and healthy.2 points
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Yes thats all true It doesnt explain much but its not suppose to because they only had 30 seconds. Its not about the policies of the DA Its just another example of a sensationalized political advert but the point is really the overreaction to this advert from ANC which is also a political response Its been in the news the last 2-3 days and some people are literally " outraged " because they think its treasonous and racist Like I mentioned with the ANC grandstanding about taking legal steps because of the flag burning But a flag wasnt burned. Its just a political advert1 point
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Honestly? All I see is a political ad so typical it could almost be invisible because there is nothing distinguishing it from any other the last 50000 political ads. It's all about what they don't want, not a single word about what they can do, that would benefit the people of SA? I.e. the only change offered it's us instead of them? Disclaimer, I know nothing about the party, their ideology or otherwise, just going by the ad1 point
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This is a bit simplified. They only really "split" by the time Dishonored 2 and Prey were being developed in tandem. But even then, people switched places (I mean, Colantonio is from France himself). Also, even Redfall lists almost two dozen people from Lyon in the credits. Or, to let Raf Colantonio do the talking (note his huge follow-up post to this also). But in general, what happened in Austin is a good example of destroying studio culture. Arkane have been a very specialized company since their very inception. This naturally included what people they at all hired. And now they were tasked to do a multiplayer, open world CoOp shooter kind of game. It's akin to Hollywood encouraging Sofia Coppola to do the next Furious movie. Why? Becuz popular. In fairness, this started under ZeniMax. I personally didn't get much Arkane vibes upons Redfall's release. And had looked up the game's credits before it became public what happened. By watching the credits as well as checking people on Linkedln, it was apparent that a lot of people were brought in from all over the open world gaming action industry. This included Anthem's OW lead designer, and numerous other people who prior worked on Mafia, Destiny, Saint's Row et all. Some of those joined as late as a year prior to Redfall's release. So Arkane lost people that were hired specifically for the type of games they were specializing in, those people quit and left. To hire new ones just for Redfall. However, if it weren't for people working on a Marvel IP in Lyon, they may be in trouble now as well. Not sure if posted already. But 'd love if Arkane had gotten a chance at that announced Indiana Jones game rather than MachineGames. For a start, perfect fit for their type. See Thief's grave robbery missions, with fantastic in-universe maps for all your archeological needs. Secondly, Indy is still strong enough an IP, even if the last movie disappointed. Is it really the CORE of their very type of game that's not blockbuster worthy? Or is it rather their package? Until Baldur's Gate 3 came around, party-based tactical RPGs were seen as a niche as well. Turn-based ones even moreso. The notion was: No matter the rest of the game or what you're aiming for as an OVERALL EXPERIENCE: If you include THIS feature, you're going to go niche.1 point
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Very similar situation there to Arkane I would have thought, they made games that review well, generally, but didn't sell well. Hi Fi Rush had great word of mouth, but it still took 5 years to develop and didn't sell (or 'sell', for gamepass) as well as its reviews or word of mouth implied. The main difference seems to be that Tango got chopped off earlier in the process, before making a Redfall but after the founder left.1 point
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Let's be honest, Arkane's last commercially successfully was the first Dishonored. Everything they've made for more than the last decade has flopped. Not sure why everyone's surprised.1 point
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Just an update: I installed something called Emu Deck on my Steam Deck and oh my god.. it's so good I actually played through the entire Dragon's Quest 8: Journey of the Cursed King (PS2) again. That's a 200 hour game.. I let my cousin try it too. He was a huge Halo fan back in the original Xbox days and he was in awe when he got to try it on the Steam Deck. It's just so accurate. Best emulation device I've ever owned, it feels like it was made for it.1 point
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Only Alpha Prololol 2 can save Obsidian now1 point
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Heh, kind of an interesting theory to think that if Obsidian struggles to make it with their own IP's, they will just end up churning out Fallout side games. I'm not sure how I feel about that. I'd feel bad for Obsidian, but I would love to have more of their Fallouts too. Problem is they would probably lose their writing talent that separates them from the chuff. Tim Cain already seems to be semi-retired as he develops his youtube following.1 point
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Just noticed I seem to be missing "male_human_e" watercolor from my Deadfire portrait folder. Anyone happen to have them to hand? Watercolors of everyone's favourite blond fighter companion from PoE1. Calisca! I've really enjoyed making them! It's a good excuse to noodle around with some filters and settings in Photopea that I never used before. Though I'm a bit frustrated to realise that pale elves, by default, can't have black hair... Which is a pain, since I was pretty happy with how that looked after floundering to change that portrait's hair color to white. As for the Aloth PoE1 portrait, your right he does look a little sunburnt in hindsight! I tried to match his face to his ears and hand in the vanilla PoE1 portrait. Which are likely that way due to the light passing through his skin. Anyway it's a simple enough to change that sunburn into a subtle tan! I didn't make any changes to the watercolors version from my previous post, but figured I'd including them in this post as well to save people having to scroll. Ooh that is a cool one! Through together an edit of the original portrait's watercolor to match.1 point
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I didn't know this, but it makes play dead more useful as it gives great buffs to your ranger without giving bonded grief penalties. Even after 2400+ hours I can still learn new stuff! https://pasteboard.co/ZIW7FU7rt9tb.png https://pasteboard.co/ysa3AQjDdwOI.png1 point
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