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imre.varga1980 joined the community
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Patoto13Pete joined the community
- Today
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endermooo joined the community
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robsontutidealencar12 joined the community
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Grilled some burgers and I also fried up some yucca chips to pair with it instead of fries
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Blot_King started following Owl Colossi and Two New Bugs
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Let get the bugs out the way. Spiny Flower Mantis I know we have the praying mantis nymph and will probably get the adult one soon in the future but I would like to suggest another mantis. The Spiny Flower Mantis, the nymph could be tier IV and the full adult could be tier V and be a park boss. Moths I know some of us really liked the moths, so I suggest two moths. The first one I could think of was The Antler Moth, at most a tier III bug but it would look nice in game. And the second moth is The Fox Moth, why? Because I like foxes and we can't exactly have a fox running around the park so this is and nice substitute. It was think Tier III or IV. The Owl So the main reason I'm suggestsuggesting the owl is because I can hear a owl at night in game so why not add one? Honestly I don't know what owl to suggest so I'll let y'all decide that and the tools, weapons, armor, and decoration. But I say it should be a tier III or IV with the feathers and the time it should spawn till it can't appear is 19:00-5:00.
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Blot_King joined the community
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DeadlyMateXD started following Grounded 2 Feedback
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Grounded 2 Feedback
DeadlyMateXD replied to apoisonedgift's topic in Grounded 2: Feedback & Suggestions
I’m going to keep this short and sweet. I bet others will love this. Chests should snap on half floors and close to floor edges not direct middle. This is only a suggestion of course from someone who’s picky with lining things up -
DeadlyMateXD joined the community
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i could also serve a a higher tier axe buggy for harvesting. that honestly would be really helpful
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Building Materials-Suggestion
John.krise replied to Bonellama's topic in Grounded 2: Feedback & Suggestions
id be cool to see them use snail shells as abuilding material as well, maybe roofing of some kind. i guess like slate roofing tiles maybe- 2 replies
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- base building
- base materials
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Would love to see them adding a seasons/ weather system as well as a gaint tree that is hollowed out that you could build in maybe be a lab or something as well
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John.krise joined the community
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spamlee joined the community
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orekarako joined the community
- Yesterday
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lydde0625 joined the community
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Each time you eat something, there is a short timer before you can eat more. I feel like it's a little long, since the animation is over long before the timer runs out, but that's not the main topic of this. The main issue I have is that when you eat something while in the inventory, the timer doesn't progress. Well, sometimes it does, but mostly not. This means if you eat something in your inventory, you then have to go OUT of the inventory to let the timer pass, then go back IN again to eat more. This mostly affects the intended to be useful 'eating while riding your buggy' ability, which you have to do from your inventory. It feels all kinds of annoying to want to refill your health by eating a few granola bars, only to have to click in and out of the inventory to let your character actually do it. Worse, there is no visible timer when you're on bug-back, so if you click back in too soon, you have to click out again and wait the half second or however much you missed it by to eat another item. This timer needs to pass faster, and it needs to pass while eating items from the inventory screen, at least when not in combat, so people aren't using food to cheese their way through fights. If the food timer works as it currently does *while in combat*, that is fine and makes sense. Out of combat it just makes the simple process of topping off your health tedious as heck.
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Tiberian Sun was the first truly "mass hype" I experienced. If you discount the school yard nerd excitement over Zak McKracken as the "not quite sequel" to Maniac Mansion, but that was contained to that, school yard 1980s Commodore nerds. Tiberian Sun though? Was all over the gaming press, the WWW was also a thing already. Germany's PC Games ran specials months before release. Tiberian Sun turned out a pretty alright game (no Starcraft / Warcraft 3 though). But it's also the first that didn't quite live up to all the hype for me. In the end, it was merely another C&C. Even the pre-release screenshots were faked. Some backlash was naturally inevitable. Still, it's..... ok! As to be expected, that commercial is far more "original" and the bolder take tho.
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I have the post for November with another ad already planned The UK at the time had good video game ads. I remember watching those when I was in Birmingham at uni.
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Please bring back Zip Lines!!!! I loved transporting weed stems over great distance.
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The All Things Political Topic - What's Going On...?
Zoraptor replied to Lexx's topic in Way Off-Topic
South Africa is a terrible example for illustrating the sanctity of flags. One day burning an orange white and blue flag was sacrilege and everyone should be singing Die Stem, the next burning a red white yellow black and green flag was sacrilege and everyone should be singing Nkosi Sikelel iAfrica. -
chevy84camaro started following Lock items from being deposit or moved.
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Buggy Ramps
chevy84camaro replied to chevy84camaro's topic in Grounded 2: General Discussion (NO SPOILERS)
When using a spider buggy u move faster on the ramps. Also to add to this ability create webs for defense. -
That Tiberian Sun ad is something else
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MrGrumpyPants started following An option to mute your buggy
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I would appreciate an option to be able to mute my buggy so I don't have to listen to nonstop Ant noises whenever I jump off to use my bow or pick up resources or when it's just hanging around the camp.
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Hey Kvellen Think I ran into a problem with 1 of your mods. Late Winter Early Seeker, and I'm a good bit into the game. Completed Hasongo, got the quest, and since it was still early on, I decided to hold off a bit. I went down into the hold of Defiant, talked to the Steward, and saw the container... but didn't click on it. So, fast forward about 20-30 hours later in the game and I'm finally ready to do Seeker, Slayer, Survivor, so I go down into the ships hold, but the container is no longer there. So then I realized, "Hang on, I did buy a new ship between then and now, Duh!", so I went back and got in Defiant to find it. Sailed out into open seas just to be sure, but it's not there either. No container in hold. Can't think of anything else I did otherwise. My journal is still at the "Open the strange package you found on your ship" stage. Do you think I should just wait till after I progress the story past the default stage for this quest? I think it's the 'He Waits In Fire" main quest. Thanks.
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Random video game news... RNG is your friend!
LadyCrimson replied to Frak_the_2nd's topic in Computer and Console
Non-GPU griping news: You can apparently now build an entire ship in No Man's Sky, walk around in it, use it as a mini-flying base (I guess?), and leap into space out of it. I've downloaded the update but haven't turned it on yet. If one can build a decent mini-base sized ship that doesn't fly/handle/land like the Titanic, it'd be my dream. No need for a freighter then. It'd be nice if they put the build-station in Abandoned Mode too, but probably not. Hasn't happened yet, but by the time Light No Fire releases, NMS may/is gonna need a new PC to run it well/max. It's not really that deep a dive but if one wants to hear him talk about it a little. -
Random video game news... RNG is your friend!
LadyCrimson replied to Frak_the_2nd's topic in Computer and Console
I'd still rather be able to have mostly High, a few Med settings (highest textures and draw distance is my main "must") and not use DLSS at all, even with enforced RT lighting (not full path tracing) but it has advanced enough that Quality-DLSS is acceptable in most cases. Balanced degrades noticeably to my eyes and anything below that is still UghNope-Killitwithfire (on the 55"). I might accept 18-Vram if that became a thing and the price was right, but I definitely want more than 16 re: a new gpu. -
tincatlady started following Way Off-Topic
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I know the SA scaling with rogue is great, I just wanted to do something different this time. Might just do it like that I guess. I've read your build guide, and I agree its a great build I really shy away from most classic casters in crpgs, I just enjoy strikers more. I love chanter/cipher in PoE a lot luckily. I haven't had a single wizard/cleric/druid in my 5-6 POTD runs so far Even if I do go for a caster eventually, I don't want to use Salvation of Time or Wall of Draining. It just feels super cheesy to me.
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Random video game news... RNG is your friend!
Sven_ replied to Frak_the_2nd's topic in Computer and Console
The 3060 only had 12gigs because at the time, the alternative would have been 6gigs (memory interface limitations). And that apparently Nvidia didn't want. So you had this weird line-up where the 60 card had more VRAM than even the 3080 (a model with 12GB launched much later in 2022). Now that 3GB GDDR7 chips are a thing, it may be easier to release 12, 18, 24 GB cards. But yeah, custom models would be actually useful now, if they were allowed to also go with custom memory configurations. Like back then, a 8400GS variant optionally going with more VRAM than the 8800 Ultra (kidding, that was a complete waste, naturally). With a 3070, I'd also try to sit it all out until the PS6, at least the official spec announcement (and build from there). In terms of raw performance, you're still better off than a base PS5 (ca. RX 6700 non-XT, as said) and close enough even to the Pro (ca. 5060Ti). 8GB may mean reduced settings (textures and the like). But they're still officially supported by any game. (Until the PS5 launched, 2+3GB were still supported, even in MS Flight 2020, Red Dead 2, etc.) "Fake" anything has been a thing on consoles since forever. I think with UE5 and the like (and diminishing returns in terms of raw performance), it's here to stay. Actually, Nvidia's CEO proclaimed as such back in 2022ish on a keynote: Raytracing et all is really demanding, so they needed another "breakthrough": DLSS (upscaling, Frame Gen). I'm going to DLSS4 upscale the heck out of the 3060 if needed, as thankfully, even from 720p as the internal base to upscale from (1440 Performance mode / 1080p Quality mode) it's useful now. And Nvidia actually provided the DLSS4 upscaler even for legacy models, including RTX 2.... Nvidia, of all things! -
I'm not afraid of them or anything, but man... there seems to be at least ten spiders near me at any given moment in the game right now. If not full adults, then the younger and baby ones, all over the place, all the time. Only ants seem to outnumber them, emphasis on 'seems to'. And it doesn't make sense. If you think about it, the number of spiders would need enough other creatures to feed them all in the park, which there doesn't seem to be enough of. Mites, Aphids and Weevils are in short supply, though there are some around. Everything else is as likely to kill the spiders as the spiders are to kill them, with some being highly likely to do so. Even the ants, which could be killed, tend to work together enough to make fights too risky; spiders wouldn't willingly crawl into an ants nest in RL by a long shot. There needs to be a larger range of non predator insects added to the mix for this number of spiders to make sense. And though I know it's meant to be part of the flow of the game, I don't think the spiders would be reproducing like that with the lack of food insects for them to feed off of. It would just cause starvation, or for them to have to eat their own young to survive. Granted Ominent could have been influencing things to have more predators in the park to experiment on, but I don't know about that. ^^;