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Found 4 results

  1. The idea is that once grass is chopped into planks, it starts to die and change color gradually. My suggestion would affect cosmetics only, and not have any effect on the structural integrity of the planks. It would be quite interesting to see bases built and having various parts change from bright green to dull green, grayish green, and eventually yellow depending on the age of those respective planks.
  2. If the spilled paint could be changed into a gatherable resource, A new mixing machine could be introduced similar to the Smoothie Station but intended for mixing paint. Flower petals of various colors could be used in the Grinding Machine to produce various pigments, which could be mixed with the paint base in the mixing machine to produce colored paint. The paint could then be applied to base walls of various types to customize their color. (Perhaps the spilled paint might need to be changed from red to white to make changing the color more plausible).
  3. You ever try to build a wall in a certain spot and it shows up red, meaning no matter what, you cannot place that wall? Well, that shouldn't be in the game whatsoever. Like at all, for any reason. It's EXTREMELY restrictive and keeps me from building how I need to build. (No I'm not saying to allow me to build floating structures. I want to build walls inside of the base I've already built but for some stupid reason the game will not let me) Oh, and I know how this works, this issue could only be solved by removing the entire build blocking feature from the game.
  4. I was building in creative and wanted to make a base at the birdbath. Its only a hassle to get up there, and once you get there when you get down getting up is the same hassle again. So i was thinking about possibly adding ladders and rope ladders not only for in house use but also from high places without support as a way to make cool bases at hard to get to places. So i thought of three variant, a sprig and an acorn variant that are for in house use and have to be connected to a wall. Sprig: 4 Crude rope and 4 sprigs per ladder Acorn: 2 Acorn shells and 4 crude rope per ladder And a freehanging higher tier web ladder this is used for getting up and down high-up areas without building huge towers that lag out your world Web ladder: 2 silk rope 1 berry leather and 4 sprigs per ladder. this ladders costs would scale with how low it would need to go and these are the costs in my head for 1 regular block. Maybe a way to detect how low the ladder can go needs to be implemented to calculate material cost and i do not know if this would be viable
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