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Last year I tried one of those AI girlfriend apps for the lolz, since everyone kept talking about it. Couldn't understand how anyone is able to take this stuff serious. Even if you allow yourself to really get into it, how is this what anyone would want? A chat robot that never disagrees with you, that never has any discussion with you, it's just buttering you up all day long and wants you to spend money on clothes for the 3d avatar, lol. Obviously I'm not the target audience, but this is just more than weird.
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magst joined the community
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Bigguy615 joined the community
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Try this, turn off new updates under Windows Update and UNINSTALL the updates I mentioned in my new post. It might be a Windows Update issue causing the game to crash.
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MintyGlass started following Bugs spawning inside base
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Chargongingos joined the community
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The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
Let's call him Marvin -
Music: Sharing and Listening - Where words fail, music speaks
rjshae replied to ShadySands's topic in Way Off-Topic
Music for 1950s aliens to invade a planet. -
So Windows Update had a couple updates (When you have get the latest updates as soon as they're available on) today and not sure but maybe those broke the game again? At the launch of v0.1.3 with the latest NVIDIA driver I had no issues then I come home tonight after Windows Update (KB5064081) (KB5064401) So back to the testing board and let me uninstall those updates to see if those are the culprit, otherwise I'll revert back to NVIDIA driver 577.00. LoginId:863fb4b542bec3bfa1badaa19edb2cc1 EpicAccountId:1e793af2e9ba459c9592c2bac4c97a21 GPU Crash dump Triggered Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping kernel32 ntdll -XBOX app, PC -V0.1.3 -Medium difficulty, shared world and multiplayer world (Both causes constant crash)
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cmandocdoc68 joined the community
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ImUnWanted1 joined the community
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sr3221534 joined the community
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nguyenkarlee joined the community
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Gustavo Bassi joined the community
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Some technical notes to this are that: Frenzy abilities from classes have the special code component attached to them: SpecialGenericAbilityType": "Frenzy" The documentation (https://eternity.obsidian.net/game-data-formats/enumerations) shows this in the SpecialGenericAbilityType section as meaning: Does nothing other than identify this ability as Frenzy. Lover's Quarrel does not have this special identifier. Maybe it actually does mean something?
- Yesterday
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mehmet.6705ak joined the community
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The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
We need an AI that is constantly pessimistic and negative. -
What if we had a pulley system that could go vertical to make like elevators or item transfers to high locations easier
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1 the scales on the pine walls our the wrong direction they should be down like shingles. 2 can we get curved outer stairs and curved outer walls in all types so we can make more elaborate designs. And maybe curved pine doors maybe outer versions too
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I can view all my attachments via profile link, but I don't see any checkboxes or way to choose ones to delete, anymore. Maybe I'm blind? Not that I have tons of them but there's several ancient ones I could remove and I recall I used to be able to with the old forum software.
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Note: you can make fancier/smaller ships but if you want certain extra stat bonuses, you need moah bits. Using those bits, I have yet to figure out something I like enough to perm. keep around. So ofc it goes: "I am going to make as small a ship as possible today!" then 1-2 hours I just repeat my usual pattern. >.> Edit: oh, forum uploaded attachments don't link to a full size. Makes sense I guess. Oh well, too lazy, good enough.
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Dark_G3n3sis joined the community
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The All Things Political Topic - What's Going On...?
Theonlygarby replied to Lexx's topic in Way Off-Topic
This very accurate. Even when I tell it to be more critical it ends up reverting to "wow great question you're so special" -
SingleDadGamer01 started following Love this game, and here are two suggestions for the sequel.
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@Shyla (couldn't find any other developer names for The Outer Worlds so if you wouldn't mind passing this along, that would be great!) I just started playing The Outer Worlds and I absolutely love the game. The world your team has created is top notch! While playing, I do have two main critiques that would be beneficial to the sequal. 1: Companion dialogue while roaming the game is too difficult to hear. Often times they are further behind me and its very quiet and I have a hard time hearing, even with headphones on. 2. If I have multiple missions I've accepted its difficult to see markers for all of them. Currently you're only able to see the active mission marker, but it would be cool if side missions had a slightly different icon that would still direct you to pertinent locations. Like if you were in a zone that had multiple side missions in the area, those side missions would be a different icon and how up in your compass at the top. Hope these suggestions help your team out!
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It ends up being toxic positivity and it's as bad as other toxic stuff, imo.
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Finished Signalis. A very pretty game with a lot of irritating design choices. The game successfully replicates everything I dislike about older console games - the unrebindable controls, the limited inventory, the severely restricted saving, and obscure ending requirements. Additionally, the most labyrinthine section misses the map. The combat system, with the combination of reviving foes (because zombies), limited ammunition, and the damage dealt depending on the time spent aiming (i.e. the longer you aim at a particular opponent, the higher the damage), is unpleasant, but this is expected and the least irritating of the design choices. If one can tolerate it and does not care about the outcome, it might be an interesting survival horror in a sci-fi setting, with a strong critique of communism in general and the Soviets/PRC in particular. The puzzles and bosses are easy enough (on the default difficulty) to keep the pacing consistent. Arguably, for the right-handed players with the QWERTY keyboard layout, the control scheme should be comfortable enough. The system requirements are adequate, the art and sound design are gorgeous (excluding the foes' screams upon noticing the protagonist, which get old fast), and 5-button mice are supported (the 4th and the 5th buttons are used for reloading and using the equipped item). Finally, the game is mostly VA-free (there are some spoken lines in German, but they are in the background).
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Random video game news... RNG is your friend!
Hawke64 replied to Frak_the_2nd's topic in Computer and Console
https://www.rockpapershotgun.com/valve-now-require-uk-steam-users-to-verify-their-ages-using-a-credit-card The petition to repeal the OSA: https://petition.parliament.uk/petitions/722903 -
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Random video game news... RNG is your friend!
HoonDing replied to Frak_the_2nd's topic in Computer and Console
That vampire game has some definite Witcher 1 vibes. -
Friends list not showing on Xbox
S2uBu replied to S2uBu's topic in Grounded 2: Feedback & Suggestions
Realised I posted this in the wrong forum, please move the the tech support forum...sorry -
There is one. When you look at an item there should be a button which has 2 pages on top of each other, when you use this button (RS on controller) it opens up a menu which includes swap variant which allows you to upgrade it
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I have created a shared world and tried to share with a friend but none of my friends are showing. I am on a series x playing the gamepass version. I have checked other games including Grounded 1, and the friends list is showing fine so I do not think it is a settings problem. Hope this gets fixed soon
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Random video game news... RNG is your friend!
melkathi replied to Frak_the_2nd's topic in Computer and Console
Age of Wonders 4 did a faction creation contest. They were going to pick three submissions to win stuff, have a fourth get a gift through community reactions, and a fifth by random draw. They apparently expected only some forum regulars to participate. They got a thread with 18 pages instead. So today they announced they'll do more winners.