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  1. Past hour
  2. Im breaking my normal 20 minute long video rule and posting this 30 minute video because its so interesting Its all about Canada's strategic tariffs on the US because of Trumps tariffs and the thinking behind them by Carney, you can see he has a deep understanding of financial markets and what tariffs should be used by Canada @Malcador and @rjshae we were just talking about this Only minor complaint is he repeats certain words and points like scapel
  3. abu123456 joined the community
  4. Today
  5. 박채연 joined the community
  6. Figurra joined the community
  7. Jason Hernandezu joined the community
  8. yahyaattili9 joined the community
  9. I'm pretty sure Obsidian games is going to be bringing back a few of the original bosses from the first game so i thought it would be cool if there were new bosses in the second game so I thought these would be good bosses to have to fight in Grounded 2 . Brown Centipede/Boss - Aggressive : the Brown Centipede is located inside of Logs they prey on Spiders , and Mice , the Brown Centipede drops Brown Centipede Fangs , Brown Centipede Legs , and Brown Centipede Trinket . Rat/Boss - Aggressive : the Rat is located in the sewer , the Rat is an opportunistic omnivore and will prey on Roaches and other insects and is very territorial viewing any intruder as either a threat or prey , the Rat drops Rat Head , Rat Pelt , Rat Tail , & Rat Trinket . Toad/Boss - Aggressive : The Toad boss is located in a burrow near the small river no insect or arachnid goes near it's home whether they be a Wolf Spider or a Black Ox Beetle, in fear they will be swallowed whole by the Toad , the Toad will drop Toad Mucus , Toad Hide , Toad Head , and Toad Trinket . Hercules Beetle/Boss - Aggressive : the Hercules Beetle Boss can be found in a tree with lots of tree sap the Hercules Beetle Boss would drop a Hercules Beetle Horn , Hercules Beetle Parts , and Hercules Beetle Trinket . Emperor Scorpion/Boss - Aggressive : another pet accidently lost in the park similarly like how the Tarantula (Axel) was , the emperor scorpion can be found under piles of rocks , the Emperor Scorpion drops Emperor Scorpion Tail , Emperor Scorpion Claws , and Emperor Scorpion Trinket .
  10. Yes adequately means does the EU have a military union that could be deployed to deter any Russian invasion or participate in any EU military campaign That obviously exists with NATO but if the US left NATO, which is not going to happen, how effective would NATO be? This is about making the right decision for whats best for the EU\UK What do you think the EU\UK should do? Stay in NATO and commit to 5% or create its own defense union which might be more expensive and complicated? Unfortunately you cant ignore the threat a country like Russia poses especially towards former Soviet states that are part of the EU
  11. this structure bug where all stairs face north is a returning bug from grounded one. this glitch really only seems to happen when you quit the game and relaunch. its somewhat inconsistent when i tried to test it again, rotating the stairs back to their original
  12. NicoSeaOT joined the community
  13. Ale503 joined the community
  14. Four months after this post was made and there is still no fix to this, absolutely unacceptable to not fix a major bug that prevents you from making one of the most important choices in the entire game.
  15. MoonCake joined the community
  16. did ytube break for anyone else home page are down and video show error message
  17. Hi. I've reported a similar issue. Seems related to the torso state related to rotating view to me. After conducting some test, i've noticed is more frequent to trigger using controller analog. With mouse is more rare couse it has a less linear input. You can reproduce it easily jumping while rotating. Guess it is going to be addressed in future minor updates/fixes.
  18. Just confirmed this has nothing to do with a pre-existing save. Start a brand-new game without any mods and after dodging and/or jumping around a few times it triggers the issue. I even emptied out the previous AppData\Local data for Alabama just to be sure.
  19. Yesterday
  20. Someone please confirm this on PC (Game Pass) version: Dodge a few times to the right, then the character while walking or jogging has a permanent lean to the right. You obviously have to be in third-person view to see this. Seems to have been introduced with today's Anniversary update. Edit: After further testing, this doesn't look like it's necessarily related to dodging. Just jumping around can trigger the problem.
  21. Yep, it doesn't really take anything into account except the money spent. All it does is encourage wasteful spending, system gaming and accountancy tricks- like pretty much every other Key Performance Indicator.
  22. florest07 joined the community
  23. jaidn47 joined the community
  24. After the Anniversary Update on PC via the Xbox App, I have encountered a persistent third-person animation bug in Avowed. The character’s torso can remain permanently tilted after landing, and this happens intermittently rather than on every jump. The bug is most apparent during jumps while the character is rotating relative to the camera. Using a keyboard and mouse, the rotation tends to be discrete, so the bug appears less frequently, often after several jumps. Using a gamepad with analog input, the rotation is continuous, which greatly increases the probability of triggering the bug. In fact, with a controller, it can appear after just one or two jumps, without the need to sprint. The underlying issue seems to be linked to the transition from Falling to Landing and then to the standard locomotion state. When the character lands while still rotating toward the camera, the game attempts a small automatic realignment to the view direction. During this transition, the additive pose applied to the upper body by the Landing Montage is sometimes not cleared properly, leaving the torso permanently tilted. Reloading a save or using the transformation mirror immediately resets the posture. Framerate limitations can affect the likelihood of the bug: capping the FPS to around 60 delays its occurrence but does not eliminate it entirely. The bug does not appear to be related to terrain, collisions, or corrupted assets, and it is independent of sprinting, although sprint input sometimes increases the chances of occurrence with mouse and keyboard. Overall, this appears to be a regression introduced by the latest update, related to the interaction between the Animation Blueprint and CharacterMovementComponent. Specifically, the additive upper-body pose from the landing animation is not always properly removed when the character rotates during the Falling → Landing transition. This makes it possible to reliably reproduce the issue under certain conditions, especially when using a gamepad for continuous camera rotation.
  25. Yes, but it is only thing that is talked when speaking of how countries contribute to Nato. Finland has army of 800k with budget of 8 billion dollars, but that does not count in the talks as we need to over double our spending or we don't contribute enough.
  26. I really like this idea Adding onto the fragile idea, it does break easily, however, it also gives the effect from the candy it was made out of to the attacker! Or if sugar cubes do get added, they could introduce something like the sweet effect!
  27. basic system I7 9700 3.0 gzh 32gb ddr4 2 x 1 TB SSD 1x 20 TB HDD 3060 rtx 12 gb
  28. That's great. Even though, from a role-playing perspective, I don't understand why anyone would want to completely revamp their character sheet in the middle of a game. But I love everything else that helps with role-playing in the game.
  29. france always like to pretend it is still be one of the great power colony on 3 continent one of the big 5 at the un always refuse to fully submit to nato command in reality it is all theatre and delusion and it didn't lead them to breaking with usa yet
  30. Overall spending is a bit of a blunt metric anyway, for much the same reason as gdp nominal- it doesn't actually measure what the money buys, just how much is spent. Russia produces ~7 tanks for the cost of a single Leo2, and practically they're both likely to be destroyed by a thousand dollar drone made in China. The problem rump NATO has is that so much is outsourced to the US, and reliance on fancy overpriced gear that sounds great in lieu of stuff that just works. Not being able to spin up shell production properly, in the EU*, after 4 years and allegedly still being outproduced by North Korea alone kind of epitomises it; it's really really basic stuff that has been around for 150 years because it works, it should be cheap and easy, and there isn't really anything that can go wrong with it. *you do occasionally hear about how production has increased, but that increase largely comes from buying off non EU sources. They do at least have France with an independent nuclear deterrent, and while no longer EU Britain could make theirs non dependent on the US with a bit of time. It would certainly be... interesting to see how the Rules Based Order deals with (practically, justifies; not like they'd actually sanction Poland or Germany) one of its own members breaking the NPT though.
  31. What is adequately? EU members used 450 billion dollars in for their militaries last year, which is about same as China and Russia together. 5% GDP target that USA demands would rise EU's defense spending to ~1200 billion dollars. Even 3.5% will rise it to 800 billion dollars EU members already has spend on defense so much that only USA rivals them. Their weakness is that there is no central command for military forces in EU, which is they need alliances like NATO to be able to have organized defense. But when NATO becomes a liability where you cannot trust that it will organize and lead defense if there is need then there is need for another military union that will take that role.
  32. HYPE! I've been looking forward to this

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