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Red010knight joined the community
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I've only ever seen one thing from Mr Beast and it was some game show. I turned it off because it felt so exploitative and gross. I also cancelled Spotify, which I actually use a lot but I've been on a cancellation frenzy. I had a fraudulent charge and cancelled my card and haven't cared to update my payments more than anything else.
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Based off an unused map called "RM_WorldMap_Sea_Int_Ydwin" it seems like we might have originally met Ydwin on an abandon ship. At least I am assuming this was her introduction scene. The map screen has the title "Stranded Ship", but beyond that I can't find any context for where this scene would have originally taken place in the game world. Something might have exploded I think?
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Taurwik joined the community
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Dusk27 joined the community
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lyonsm28 joined the community
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The eggs I had in my backpack were for bratburst (worker red ant).
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- egg storage
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Sassy 777 joined the community
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Blaaguuu joined the community
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jillianleigh joined the community
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Tadhg Burke joined the community
- Today
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Wallpaper and dyeing workbench
RichyPier replied to RichyPier's topic in Grounded 2: Feedback & Suggestions
Thanks for your comment, @Alynxkia! Exactly, or taking pictures of specific places or creatures to unlock patterns—good ideas from you.- 2 replies
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Illnesses, long-term exhaustion and recovery
RichyPier replied to RichyPier's topic in Grounded 2: Feedback & Suggestions
Thank you for your Answer, @Alynxkia! I think comfort is a great idea. Furniture could be placed there to lift the mood. Like in "Valheim" or "Enshrouded." I find that kind of thing really fun, too.- 2 replies
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alexandra_riepert joined the community
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Cloudy with a chance of Rain
Alynxkia replied to Peanut Buddha's topic in Grounded 2: Feedback & Suggestions
I want it to rain but to avoid it feeling like a meteor shower attack it has to be more like a sprinkle or a mist (not fog mist but really really small droplets). It would be cool if the mist pooled on the grass blades and formed dew droplets on many of the grass blades and some other areas. I think the thunder suggestion is doable and I would love for some lightning effects. Snow seems doable as it can fall very fine flakes and gently. I’m not sure if I would like windy days as that’s gonna take away a key visual cue for when larger insects are near you. Windy days could become a reason to do certain things on certain days and maybe focus on areas where you have greater visibility or are inside/underground. Things get a little complicated if we add in effects from the weather besides visual. Is rain going to make things slippery or just look shiny? If it is gonna make things slippery, can we make gear that helps to negate that effect? If it’s going to snow, are we going to need to carry a spicy weapon or a torch or wear cold resistant clothing? On really bright sunny days is there going to be a heat factor we have to keep in mind? On windy days is our dandelion puff going to go off course? Will flying insects flight paths be impacted? If we were not going to do full seasons, the only way I would be able to explain having such a variety pack of weather (summer one day and winter the next) would be for one of Wendall’s or ominent’s machines to be a weather machine and malfunctioning. I mean, we already have a shrinking machine so why not. -
AuroraRose joined the community
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Grass not growing back
veldenbvd replied to Will Moore's topic in Grounded 2: Technical Support (Spoiler Warning!)
I wish i had this "problem"because i dont want grass to grow back. My grass keeps growing back and through the floors. (PC) -
The white ones are the wrong eggs.. they are brown (the fighter ants)
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- egg storage
- red ant egg
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Mutation hotswap
SpideyKiller2.0 replied to Bozotheklown's topic in Grounded 2: Feedback & Suggestions
Yes, this would be amazing, it would make it way easier to switch mutation at the start or mid battle, it would make it a lot easier when fighting with friends, I could go from attack mutations to a pre-made healer selection to help my friends and buggies -
Grounded 2 Keybind bug
veldenbvd replied to andrewrhodes_'s topic in Grounded 2: Technical Support (Spoiler Warning!)
Keys not be able te remap is most of the time a game breaker for me because i cant play with the keys the "Devs choose".. Im missing the pet rebind keys like gathermode (known issue).. I rather crash every hour then not be able to remap all my keys.. SO I hope this one gets priority.. should be an easy fix -
I put my buggie on stay came back a few minutes later to only see the name plate showing. I’ve run across the map calling it and the name plate doesn’t move. I am unable to put the buggie back in the house or call it anywhere in the map. It is just perpetually stuck where it was. Please fix this issue. unable to make another as it says I have one following me already. sincerely Xbox player
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Weapons and armor gone,
Henrik Wilberg replied to Henrik Wilberg's topic in Grounded 2: Technical Support (Spoiler Warning!)
most of my mutations are gone too and some of my milk molar things -
Masters of Crawling
garbagepukestupidname replied to garbagepukestupidname's topic in Grounded 2: Feedback & Suggestions
Suggestion after playing a bit with the spider and the ant: It occurs to me that if a real arthropod/arachnid can reach 1 leg and grab hold of something across a gap of space, it can traverse that gap no problem then and I feel that's how the bugs should behave here. Additionally I noticed I have to "hop" onto a stick/stone that I should be able to just step over or if I decided to turn onto the stick/rock and traverse along the length of that object. Please keep these real bug physics in mind when moving forward please. Additionally, the ant soldier should be able to grab a snail shell or something and be able to carry it in its jaws/mandibles too! -
I just got this mail: Hello Lasang! Thank you for reaching out to Obsidian Support. We’re sorry to hear you’re experiencing movement issues while building in AZERTY keyboard Mode . As gamers ourselves, we understand how essential smooth controls are for an immersive and polished experience. Rest assured—we’re here to help and will do everything we can to assist you effectively. Our team is aware of this issue, and it should be addressed in a future patch.
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All of my good weapons and armor is gone, i had a mantis blade and wolf spider dagger but when i logged in to the game all i had was a red ant club, same with the armour i had orb weaver armor but i only had red ant armour, all my reasourses was in my inventory, after a couple mintus wandering around in sohck and cluelessnes, my orb wever mount was gone too, ohh it prob just when to the nest, wrong, it was completly gone out of the wheel where you can select the mounts. also when i load any save i just spawn back to the same place with the same armour, please someone help me
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555
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555 upload.txt
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Our group of 4 is absolutely loving this game so far! 3 of us played over 400 hours of Grounded 1 and one of us is completely new to Grounded. However, we are having issues with the game crashing in multiplayer and for the people joining my hosted lobby, they’re seeing glitches in the landscape and sometimes see resources that aren’t actually there. I know it’s EA so it’s to be excepted. Besides that, everything is flawless. I love the improved graphics. I played grounded 1 on my Xbox and now that I’ve built a pc I’m playing G2 on there. With my 4070 super I’m running all settings as high as they’ll go and still getting my cap of 120 fps and temps are still significantly lower than when I play Enshrouded. Cannot wait to see what’s to come in Grounded 2!
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The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
Look at what the poor IDF was forced to do. -
Neolas started following Idea for buggies that could be illuminating.
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Some sort of way of adding light sources to the buggy. Perhaps allowing a torch or glow stick to be attached to the saddle or carried by the buggy. It can be quite a pain when using two handed or dual wield weapons to explore dark areas. I also think saddle customization or various other bugs for buggies like a mountable firefly could address this light issue.
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CrazyDanes started following Buggy has spawned literally underground.