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  1. Past hour
  2. Kind of forgot I had gamepass. Looking through the library I landed on The Alters.
  3. I find first person better for combat. The most important mod for me (besides no random dragons) is the alternate start one. It still allows you to get a rumour about Helfen and be the first to get there after it's destruction, and link into the main quest, but the different starts really help make your character yours.
  4. Today
  5. I finally started on my first Skyrim\LoreRim playthrough on Sunday It took me so long to start because I was doing comprehensive research on what additional mods to add and more importantly how you add more mods without breaking the massive and complex LoreRim modlist I settled on about 7-8 new NPC mods and some adult mods but end of the day LoreRim already has 4000 + mods so you really dont need to add much. Most of the mods I wanted to add were already included I also spent time watching several LoreRim config and starting tips YT videos. It uses Requiem and I wanted to prepare myself for what is different. You cant just jump into LoreRim without understanding the differences and I also have never played Skyrim But adding new mods requires a process where you need to run Requiem Reqtificator and Synthesis patching every time to try to ensure stability And I had some issues with Synthesis where it wouldnt run any patches but after advice from Synthesis discord I was able to resolve it by deleting the Synthesis Temp folder The most " difficult " part of LoreRim was initially understanding all the new menus around commands and hotkeys, that took me 3-4 hours because of how mods change things. For example I use the Arrow keys for movement and I noticed immediately that Down arrow was drinking my Magicka Potions. I couldnt see why and none of my Internet searches helped, they had lots of links about other LoreRim issues and how to configure .ini files for hotkeys but not this specific anomaly. Then I asked the question on the LoreRim Discord server and 2 people responded, its linked to a specific mod called Swift Potions and you need to use F7 to change this behaviour and reset this specific hotkey The LoreRim Discord has the most information but its very busy and you not guaranteed to get any answer or even the right answer like all Discord sites. But now I know which channels to ask specific questions. That is definitely the right place to get answers to everything around LoreRim and the creator of LoreRim and other serious mod creators are active. Biggie built LoreRim and he is really one of the most interesting and friendly people in the modding community So I finally started LoreRim and I selected the Alternative Start in an Inn called the Sleeping Giant in Riverwood. Im a Breton and I have decided to become a battlemage. Each race in Lorerim has really different stats and advantages. You have to take time to think about how you want to build your character and I love that about the game. The RP is massive I am not going to initiate the main quest until much later, maybe level 30. Because Dragons are very hard as they should be and I want to explore the world and understand all the mechanics before its impacted by the Dragons And its an amazing starting journey, I have this massive open map with no markers and I can do anything I want. Its the best example of open-world and sandbox I have ever experienced. At the moment Im just doing Riverwood easy quests and Im going to focus on level advancement and becoming effective in combat, I prefer first person view for combat but ostensibly third person is better for combat? Requiem also has meaningful survival mechanics so you have to constantly be aware of food, sleep and weather conditions And I killed my first mudcrabs and wolves, Im HARDCORE !!!
  6. I am having the same issue, but I think my count messed up when I went to turn in the 5 copies because I already had a 6th magazine in my inventory. I have searched every location again, and I have collected every magazine but I cannot turn the quest in.
  7. Hello! I've recently put 20 hours into my playthrough, and I found a game breaking bug at the end of "Fiends in High Places". Even after completing the puzzle and getting the bridge to extend across, the door that should open remains sealed, locking me out of the rest of the station/finishing the quest line. Notes: - "body found" enemy notification keeps popping up, despite no enemies being visible (yes, I even put the N-Ray mask on to see if I was being insane, lol) - fight music plays despite enemies not being in the area. - both fuses are in their respective spots and cannot be removed after placement - both sides of the bridge are lit up, indicating that the puzzle has been completed. - door remains sealed despite all prerequisites for it to be open being met. - no way around the door, from what i can see/find. Anyways, super hoping they're working on a fix for this because it's incredibly frustrating... my last save to load before this is one from when I only had 4 hours in game, so I'd basically just be starting all the way over....... and I don't want to do that. Thanks for any help.
  8. I also ran into this issue! Hoping for a quick fix :(
  9. "There is no rule of law until the Mafia needs lawyers." --Stephen Holmes
  10. No i loved KCD right from the start... I also got it when it was super buggy and new. Even then I loved it. I think its just a phase. It'll take something to click for me to get out of it. KcD2 is very good though. It's better in pretty much every way. Other than, I would say the story pacing is a little weird for me. Also it is missing the whole "from a peasant to hero" aspect... you are fairly competent to start.
  11. Same here. Bummed because my last manual save before that was about 6 hours before.
  12. Yeah, the exact same thing happened to me.
  13. For those who may have encountered this, although the tram room remains locked/sealed, a bypass is to zoom out to the region and travel to the other parts of Auntie's Choice vessel.
  14. keep in mind this is worse than it appears 'cause is an attempt to redefine the pardon power so that it applies to state crimes. for the entire history o' the US, it has been understood that a President may only pardon an individual for violations of federal law. as such, those who would commit crime on behalf o' trump knowing he could pardon them for fed crimes might nevertheless hesitate if they believed they would be subject to the laws of new york or california. am suspecting this is another story which gets far less coverage than it deserves. after jan 6 and changpeng zhao, this fells like more o' the same, right? is not more o' the same. HA! Good Fun!
  15. Exactly the same for me! SO FRUSTRATING. Completed all quests. Says “Hand over calcaduceus”. No NPC there to receive it. I’ve spent an hour reading the few similar bug complaints here and on reddit and none of the suggested solutions are working. 80+ hours of playing. I don’t want to replay 6 hours of the game on the off chance it might fix the problem. Very frustrating. I sure hope there is a patch coming.
  16. Hi, I believe this was a found reddit issue, and has also occured to me. After fast traveling at Auntie's choice ship, and returning, the Tram is parked there, but the doors are locked without any means of getting back to other areas via the Tram. Reloading does not work, and finding another save my fix this current issue, but this bug is linked to fast travel in general, which I plan to use again. Please fix! Thank you, Burpies.
  17. Hey everyone, I’m from Brazil (sorry if my English isn’t perfect), and I’m running into what looks like a serious bug near the end of the game. I made the alliance between both factions so they would cooperate when accessing the Archive. However, in the main quest “A Complication with the Computronic Cerebrum”, when the objective says “Use the Archive to process the Rift data,” as soon as I enter the Archive area, all NPCs inside immediately turn hostile and start attacking me — even though my reputation with every faction is neutral. If I defend myself and fight back, the game eventually gives me the message: “You’ve killed too many members of this faction. There’s no going back. Do you want to reload a previous save to undo this?” Because of that, I can’t complete the quest or finish the game at all. I’ve seen videos where other players walk into the Archive with no problem, so I believe this might be a bug related to faction neutrality or quest flags not updating properly. Could someone from Obsidian or anyone else confirm if this is a known issue or if there’s any workaround? Thanks so much for your help! (Playing on PC, all factions neutral, latest patch as of November 2025.)
  18. I’ve been trying to discover all the landmarks in grounded 2 but none of them have been showing up as discovered (I’ve tried going all around them and staring at them from different angles) please help I would like to get natural explorer
  19. Lenny Wilkens, NBA player and coach
  20. I've been really trying to slow play OW2 and investigate every corner. There is a lot of fun little areas to poke around in. The combat also seems way better than the original. Sneaking is a good deal more engaging, for sure.
  21. When I got to the Auntie's Border Camp on Preator to meet the reporter and Commander they aren't there. When I visited the camp before stating the quest the Commander was there.
  22. Confirmed: Even if you'd already previously pick-pocketed and turned in the recipe to the Middle Managers. Was able to progress onwards and finally scratch this one off my dance card. Thank you Lestats.
  23. Oh, that's a shame. I bought the whole package. It's next in line after Outer Worlds2. Did you feel the same about the KCD1? Finished Alters. I really liked it, though I felt the game started to run a bit out of steam at the end. They tried to shake things up in unexpected ways, and while it did have some narrative impact, it did greatly undermine gameplay making the final zone a bit dull. Not a brilliant game quite original, and quite enjoyable. It's a kind of a game where individual elements aren't that spectacular, but as a whole it's quite neat. Recommended at a right price point.
  24. Well, it can be a valid criticism if a sequel fails to bring much new to the table, but I think both D:OS2 and OW2 are a major step forward from first installments and not just more of the same. In case of OW2 I would chuck those comments as "it is not New Vegas". And it is not. It is still very streamlined RPG with very silly premise. OW2 is very much a sequel to OW1. And I think it is pretty good, even if some aspects of it still don't grab me.
  25. Yesterday
  26. Also does this for me. The unaware enemies part doesn't work at all. I did the math. I have a friend who has a character at the exact same level with both treacherous and sickly. I have 230 hearts. Are hp is practically identical. Just a few points different. The math simply does not check out.
  27. Saw some one say "We gave the powers of pardon to a mob boss"
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