






If Obsidian + Kickstarter = ?
Posted by
Chris Avellone
,
10 February 2012
·
139838 views
All of Double Fine’s success from Kickstarter has been inspiring.
I GUESS PEOPLE LOVE THOSE CLASSIC ADVENTURE GAMES AFTER ALL.*
The idea of player-supported funding is... well, it’s proof certain genres aren’t dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.
Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)
* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.
I GUESS PEOPLE LOVE THOSE CLASSIC ADVENTURE GAMES AFTER ALL.*
The idea of player-supported funding is... well, it’s proof certain genres aren’t dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.
Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)
* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.
- mkreku, maia, Adam Brennecke and 90 others like this
But what about building a game that allowed the player to experience the Planescape setting on a macro level? I'm thinking of something like Black and White meets Planescape?
Take on the role of a plane-skipping manipulator of some sort, and have a goal of getting more territory or followers for your chosen alignment / plane through various means; those means would be dictated by your chosen alignment (or, following your Planescape model, your alignment would be determined by the means you use.) Add in some RPG elements for chosen avatars / heroes that are your agents of change in the planescape world.
Just my two cents. Good luck! I'll be looking for your kickstarter project.