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* * * * * 67 votes

If Obsidian + Kickstarter = ?

Posted by Chris Avellone , 10 February 2012 · 141777 views

All of Double Fineís success from Kickstarter has been inspiring.


The idea of player-supported funding is... well, itís proof certain genres arenít dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.

Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)

* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.

  • mkreku, maia, Adam Brennecke and 90 others like this

I really liked the idea of a Planescape setting. The original RPG had a lot of flavor, and allowed us to experience the world at a micro level.

But what about building a game that allowed the player to experience the Planescape setting on a macro level? I'm thinking of something like Black and White meets Planescape?

Take on the role of a plane-skipping manipulator of some sort, and have a goal of getting more territory or followers for your chosen alignment / plane through various means; those means would be dictated by your chosen alignment (or, following your Planescape model, your alignment would be determined by the means you use.) Add in some RPG elements for chosen avatars / heroes that are your agents of change in the planescape world.

Just my two cents. Good luck! I'll be looking for your kickstarter project.
I'd fund you my kidney for a Planescape Torment 2 or a remake!
    • Landazar and molarBear like this
Most definitely a game set in the Planescape universe. If due to irritating Hasbro legal talk that is not possible, then Arcanum 2.

Make it so!
    • Landazar and Suirtemed like this
I would want either an Arcanum world game- if you cant take the exact world thats fine. But a similar tech vs magic sort of a system would be great.

Failing that
you cant fail with planescape 2.
    • instantcoffe and Suirtemed like this
Feb 10 2012 01:34 PM
Turn Based isometric RPG with mechanics similar to Fallout, but set in original setting (Defiance?) and with much deeper planescape-like story and characters. I would also love some spiritual successor to Baldur's Gate series (which would probably be more successfull).
    • hano likes this
A spiritual successor to Torment (although not a direct sequel) would be the way to go, I think.
    • ZaberPX, Landazar and bayushi like this
brain salad
Feb 10 2012 01:38 PM

Please make Fallout on the high seas. Think Raft in Snow Crash, or Waterworld but with rad-sharks, and no Kevin Costner. (And by Fallout I mean wasteland-style isometric single-player RPG.) Thanks!
    • Googolplexbyte likes this
Personally, I am sick and tired of (rpg) fantasy settings. They're dime a dozen, no matter how well done.

What I'd like to see is either a feudal space sci-fi setting like Dune and Fading Suns, or some kind of cyberpunk setting a la blade runner.

No magic or steampunk!
    • Rosbjerg, anubite, brain salad and 5 others like this
Definitely an original IP, due to the likely problems of using an existing one.

As for features, turn-based isometric RPG, lots of dialogue choices and a story you can actually affect. Anything inspired by Planescape or Fallout would be amazing.
    • Tatter and Googolplexbyte like this
Feb 10 2012 01:48 PM
These are just suggestions of course, but the second one is really important to me.
  • Turn based or turn-based hybrid. As long as I can order the party around while "paused" I'm happy.
  • If you give me a party of 20 people, I want to be able to have all of them with me. Why would I leave 14 of my dedicated warriors back at camp when I am already facing impossible odds? Is it because I'm stupid? Yeah, must be.
  • Magic is magical and weird and awesome, not a replacement for grenades and napalm.
  • Lean more on tactics and interesting character builds than on fancy equipment. If I am a superlative warrior, I should still be formidable while naked and angry.
  • Classes a la carte.
  • Stabbing enemies in the eyes is a viable and hilarious tactic.
    • sorophx and Googolplexbyte like this
I joined the forum just to post this.

Anything but your typical fantasy RPG.
Isometric, a real time RPG that you may pause.
    • Landazar likes this
Strong, complex, playable female characters are critical.

No one dimensional good guys or bad guys - the game must have flawed, interesting and well-intentioned characters in different stripes of grey.

No false choices. No options like "give the begger a coin" (good) or "kill her" (bad). The game should be imbued with a strong sense of nuance and complexity.

Real-world consequences - taking food from people's houses, robbing bodies - things that would make you look like a **** in the real world should piss people off in the game.

Invent a new mechanism for in-game trading that isn't reliant on making your character a glorified scrap-armor and scrap-weapon merchant.

A mature RPG made for adults - this is a kickstarter campaign, after all. Don't go with the lowest-common-denominator marketing guff aimed at teenage boys, you need to go with something that wouldn't make its way through the marketing department of a major publishing house... otherwise, why bother?

Again, this is a kickstarter campaign - take a risk and push the boundaries. Pitch an idea that's not yet proven to be commercially successful, and therefore that would be hard to sell to a hard-nosed bean counter.

Avoid multiplayer gimmics like the plague.
    • Neocognitron, Kadayi, Googolplexbyte and 1 other like this
You will see a lot of people suggesting 3D RPGs, perhaps in the vein of Alpha Protocol and Mass Effect, but I'm sure you will also see very strong support for an


That's exactly what I would like Obsidian to do.

It can be in any setting you wish, because I know Chris Avellone's writing skills shine through no matter what.

A Planescape sequel / another game in the setting would be most welcome, but any other setting or space time combination would be great. Just make sure to include Sawyer, I love that guy as well!
    • dmbot, Tychoxi, corto and 1 other like this
Please, make the spiritual successor to Planescape: Torment in a new IP. It doesn't need to be the same setting at all, but the same type of "deep" questions and that feeling of humanity.
What I would really like to see is a game with no combat (or very little if absolutely necessary), where you use other gameplay elements to progress. What I'm trying to get at is that the story needs to be the main focus of the game, and that combat is just distracting and actually kinda off-putting for many people (including me, even though I am a huge fan of old-school RPG's).
Just make something that is beautiful, and something that you really want to make.
    • Kadayi and Landazar like this
A futuristic cyberpunk RPG with lots of cyber implants, guns, urban level architecture, megacorps, drugs, loud music, neon lights, deep story, charismatic characters, rainy weather...

Either FPS or turn based.

    • Bendu, Kadayi, Googolplexbyte and 1 other like this
Feb 10 2012 01:51 PM
Doesn't have to be DnD, but something like Planescape Torment and the Baldur's Gate series, just no sequels.

There's probably better ideas to start from, but I just love those games.

Just one thing though, get the voice acting done good, if it's one thing I've always loved and remembered about those two games it's the voice acting. It's just so.. perfect.
    • Kadayi likes this
Setting,not another Tolkien knock-off or space opera #137

Combat Something like the infinity engine games or even better turn-based.Not more awesum action were something awesum happens every time you press the awesum button!!!!!

Choises and consequences where something more that someone's hair colour or wardrobe changes because of you

Graphics probably isometric 2d

Interesting mature characters and story,not a dating sim
    • dmbot likes this
You guys have got the RPG storyline down. Give us a good RTS like Planetscape or Baldur's Gate!
What I'd love to play is something that goes back to Black Isle's/Troika's genius philosophy of RPG design. Thoughts:
- isometric,
- preferably a party-based dungeon crawler in the vein of Temple of Elemental Evil
- obligatory turn-based combat !!! (excellent examples of amazing TB combat systems: ToEE, Jagged Alliance 2, Silent Storm if you're looking for inspirations)
- deep mechanics, allowing for great replayability
- plenty of choices and consequences
- dialogues with skill checks
- multiple ways to solve quests, factions to join
- inspired, interesting setting (Fallout's 1950s vision of the future, Arcanum's Steampunk/Magic mix, ToEE's Greyhawk)
- beautiful art direction and artwork (Arcanum, ToEE)

It'd be wonderful if you also looked at these games and drew inspiration from them:
- Darklands (choices&conseqences masterpiece),
- Realms of Arkania 2 Star Trail (items which matter and influence how you interact with the game world, excellent world map travel system)
- Wizardry 8, which achieved incredible depth because of its balanced classes and races, so balanced, every combination was viable and interesting

Thank you very much for asking everyone, MCA!
    • Neocognitron and Suirtemed like this
A turn-based isometric perspective roleplaying game with a proper system for character customization and a great focus on choices and consequences, dialogue and a reactive world that hasn't already been done a thousand times. (i'm looking at you Nth iteration of vaguely Tolkensian ripoff settings)
Everything after that is gravy.

Some good inspirations have already been mentioned in this thread, Darklands being prime design idea material in particular.
As for world ideas even in just the fantasy genre there's a lot of untouched stuff to take inspiration from.
The Sword & Sorcery genre with it's Fritz Leiber's Fafhrd & The Grey Mouser, Clark Asthon Smith's Zothique, Hyperborea and Averoigne, Lord Dunsany's Pegana, REH Howard's Hyperborea, Jack Vance's Lyonesse and Dying Earth, the list goes on.
SF have several genres/tropes no one seems to have touched on in games very much, like the possibility of First Contact.
Supernatural Modern World but with your own take might be interesting seeing as Vampire: Bloodlines still has a pretty huge following and making all those myths and silly ideas be true can be fun in it's own right. Just a Modern world or Historical setting could be pretty great as well, even if it might bring in the ol' "let's debate realism!" crowd.

Well done 2D with hand-drawn backgrounds and all seem to age better and certainly calls out the nostalgia of the genre a bit more. If not that then perhaps 2D backgrounds with 3D models might be an idea?

As much as people are calling for a sequel I can't help but feel it's a bad idea. The licensing concerns alone would probably eat up the kickstarter budget and more, and doesn't it pretty much kick the entire Kickstarter appeal of not being at a publisher's yoke and call to the curb?
    • Phinelete, AngoraFish and hano like this

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