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Balthazor

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About Balthazor

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    Trinidad
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    EvilOwlAvenger
  1. I really liked the idea of a Planescape setting. The original RPG had a lot of flavor, and allowed us to experience the world at a micro level. But what about building a game that allowed the player to experience the Planescape setting on a macro level? I'm thinking of something like Black and White meets Planescape? Take on the role of a plane-skipping manipulator of some sort, and have a goal of getting more territory or followers for your chosen alignment / plane through various means; those means would be dictated by your chosen alignment (or, following your Planescape model, your alignment would be determined by the means you use.) Add in some RPG elements for chosen avatars / heroes that are your agents of change in the planescape world. Just my two cents. Good luck! I'll be looking for your kickstarter project.
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