firkraag888 Posted August 30, 2017 Posted August 30, 2017 Has anyone seen any posts from obs or sawyer stating that firearms are getting a buff? They where good in pillars 1 from the beginning to mid game and then there effectiveness really dropped off
nstgc Posted August 30, 2017 Posted August 30, 2017 (edited) I don't know about lacking late game punch. Once properly debuffed my Caroc can one hit (or six hit) a lot of the mobs with a blunderbuss and deal massive damage to the rest. I'm only level 12 working through WM2, so maybe things are different in Act 4. I don't think firearms were ever intended to be used like bows were. They were meant for one or two good hits, then switched out for either another gun, or something with better sustain. Also, most of the cooldown issues with firearms is in the reload, which is unaffected by armor recovery penalty. This means that for a heavily armored character, firearms are more viable than bows. Also, may want to check out this thread of mine: https://forums.obsidian.net/topic/93637-request-duel-wield-pistols-but-with-reload-penalty/ Edited August 30, 2017 by nstgc
MaxQuest Posted August 30, 2017 Posted August 30, 2017 (edited) Afaik firearms will be affected indirectly: - For example reloading phase in Deadfire will now be influenced by recovery-reducing/increasing stuff - Also we will be able to dual-wield them, which results in a huge buff to the initial burst Firearms never seemed to be designed as a steady dps solution; rather as alpha-strike tool and also as a backup mean vs really high-DR (high-Pen?) targets. Edited August 30, 2017 by MaxQuest PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
smjjames Posted August 30, 2017 Posted August 30, 2017 (edited) I don't think we'd be able to dual-wield arquebuses and blunderbusses, which are basically rifles, unless Josh Sawyer said that we can. And yeah, the reloading phase will be improved. Also, there will be a new type of firearm, grenade launcher, which is like an AOE firearm. The bombs that you can use are previewed in the latest news update. Edited August 30, 2017 by smjjames
rjshae Posted August 30, 2017 Posted August 30, 2017 I'd like to see a battlefield choked with black smoke from cannon fire. "It has just been discovered that research causes cancer in rats."
Sedrefilos Posted August 30, 2017 Posted August 30, 2017 They're definately taking a buff to the smoke they produce when firing with them. The last update was very clear on that.
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