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firkraag888

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Everything posted by firkraag888

  1. Dude. Please don't build a one handed rogue build. Don't get me wrong you can do whatever you want but if your looking for effectiveness dual wield, or possibly look at using two handed with tidefall. Both options are way better then single handed. Don't worry about accuracy and critical hits with rogues. They almost allways never miss and they crit all the time. You certainly don't need to go a 1 handed build to increase you chance of hitting or crittting.
  2. Yep. Anyone with an opinion on these forums gets cut down. It's the way it works here.
  3. People on this forum need to stop attacking other people just for writing posts. Unbelievable how this keeps going on and on.
  4. The problem with druids is that you will possibly get bored with the game because of the storm spells. You will basically eneter combat and activate relentless storm every time, which will trivialise most encounters. Priests are great. Rogues are great fun to play. From a power game perspective priest comes out on top. Rogues are arguably the most fun class out of three to play.
  5. Haha thats exactly how i feel. Obsidian balanced it to much. There are some powerful items in the game especially Durgan steel. Abydons hammer area of affect stun is just crazy. Stormcaller is very powerful in the mid game but not so much in the end game. But yeah I don't rewlly think there are many other powerful items of note.
  6. Thank you to all the usuall internet Lecturerers for giving me such important feedback. You must all have miserable lives to be in this mood all the time. Maybe you use these forums because you are to nerdy to get girlfriend. Because of that you are always in this mood. Bingo
  7. I just had a really good think about what the strongest 6 man party would be and I've come up with a surpassing result. Say if you had to bet your life on it what would you say the strongest possible six would be? I reckon as long as your not facing huge numbers, say less then ten enemies, I reckon 6 rogues would be the strongest if you did this. 1. As soon as combat starts all 6 rogues enter invisibility. 2. Each rogue individually targets a seperate enemy 3. Then unloads its afflictions on each enenemy, blinding strike, crippling strike, wounding strike, stun, crit, deathblow ect.... I can't see any other combination doing better then that purely because rogues are the only class that can go invis (at will), then they can lock openents down. Casters especially would get killed easily. Against large numbers it wouldn't work as well. If at all
  8. Most powerful 6 man party to steamroll POTD? In my opinion: Two completely dedicated tanks maxed deflection as high as you can go: 1. Chanter maxed def with shield, and dragon thrashed (I personally don't like this build because i think dragon thrashed is too cheesy). Take talents/ items to buff will to stop mind control 2. Fighter maxed def with shield, max intelligence to make the most out of unbending, also take unbroken. Again prevent mind control. Then absolutely no rogues or barbarians. They are completely not needed. You can do what they do from a distance but better. 3. Fire priest, abydons hammer, maegfolc skull, minor avatar. The strongest build in the game. 4. Wizard. Built anyway doesn't matter. 5. Either another wizard or ranger 6. Another wizard or ranger This would be the most powerful 6 man party that would beat the game the easiest i think.
  9. Really? That's taking the nerfin hammer to far I reckon. If was never that strong in the first place And you really think that acuan gimas is stronger then abydons hammer? That area of efftect stun and the knock prone per encounter are insanely strong. Plus it's mythic, +4 might and I can't remember what else it does.
  10. OMG this is a good game. Please try this game it will change your life. I've been playing it for 3 days straight now. So addictive
  11. That's exactly why I don't use the sceptre for the dominate proc. it's harder to target enemies when there charmed and you have to adijust around them if you want to make them most out of it. It's not needed and Is just a nuisance
  12. That's funny. When you play the game as both a ranger or a rogue you definately " get a feel" that when a rogue locks down an opponent he noticeably kills enemies quicker and easier then a ranger. Maybe it's because of the afflictions the rogue applies, I also swear that he crits a lot more, also those crits give greater durations for the afflictions. I no rangers get stunning shots but I still swear that rogues kill quicker and easier.
  13. Yeah by the time I get it i don't really have any use for it beacsue almost all of the game is finished. I've also fully enchnted other weapons and durganziaed them, making the acuan gimpas even less appealing. There are a lot of items in pillars with this issue. I hope they rectify it in deadifre
  14. What you didn't bite this time ? I was expecting another 14 paragraph rant again. Dam
  15. Acuan giamas ? Really? I never found any need for it. Why would a front line melee guy want to steal some randomly used spells ? Maybe I'm not using it right. Came so late in the game to.
  16. Angios gambison takes time to activate just like the potions. But yeah I get what your saying haste is good
  17. Just don't build a monk. As I proved with my above discussion with boerer they are far to boring to play
  18. having two dedicated tanks (with shields) on POTD makes a huge difference to your Survivabilty. I would give your chanter a shield and prob Eder a shield aswell. Also why have you got everyone using melee weapons and not having some of them using ranged. i seriously wouldn't give durance heavy armour and shield, that would royalty f&ck up his casting speed and also lower his spell accuracy from using the shield. You want your spell casters on the backline firing of spells as quickly as possible. Absolutely No heavy armour. Two handed or two weapon style are both ok but paladins don't really benefit from dual weilding like other classes can. Optimally you would be better of with a shield for the pally as well. The paladin will not be a frontline damage dealing monster. You really just want to be able to hold your ground. Your chanter may be better of with the faction that gives the extra DR because he is a front line tank. You won't be critting much with a chanter.
  19. If you no your stuff trust me drop the priest. Not having a priest in your party is like playing on another difficulty level above path of the dammed. If I play with a priest in my party in my latest playthrough by the time everyone hits about level 11 there is absolutely no challenge left in the game. Supercharging your party with plus 30 acc and def every battle is ridiculous. Not to mention the other benefits priests can bring. Don't get me wrong when I was a newb they where great. Now they just ruin my playing experience by making the game so easy.
  20. Shod in faith that's a surprise entry. Yeah it's super useful in the early to mid game but rather useless in the high levels I would have thought. I stop using the boots about level 11-12 Gauntlets of swift action is a good one.
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