Running the first Pillars across two PCs that were well beyond the recommended specs, I got such poor performance in some areas like Copperlane and in combat that the game became an absolute chore to play. It's incredible that frame rate can drop into the 20s on an i7 6700/GTX 980Ti rig, and because of this I still haven't been able to drag myself through the first game (that I backed for over $250).
I understand these performance issues are widespread (if not affecting everyone), and are due to limitations in Unity and/or the way the game is designed. The fact that Obsidian are building on the same engine for the sequel has me concerned enough that I will not back or purchase this game.
It would be good to get some assurances from the devs that game performance will be GREATLY improved on Pillars 2 or at least acknowledge that performance was poor on the engine and they are doing something about it.
Edited by Justinian, 28 January 2017 - 03:41 AM.