Infinitron Posted July 16, 2016 Author Posted July 16, 2016 (edited) Some recent SA posts: http://forums.somethingawful.com/showthread.php?threadid=3706905&userid=17931&perpage=40&pagenumber=14#post461992550 There were a lot of limitations to how AI worked in PoE. It's something we'd like to entirely overhaul for the future. Giving players more power to set up/conditionalize AI is a big part of that. I've written this before, but we'd also like to slow down the overall pace of combat. I think that the Slow Combat mode is really where the default combat speed should have been. There are also various rendering techniques we can use to make combat more readable. PoE's visual effects were often blown out due to how they rendered. Edited July 16, 2016 by Infinitron 3
DreamWayfarer Posted July 16, 2016 Posted July 16, 2016 I've written this before, but we'd also like to slow down the overall pace of combat. I think that the Slow Combat mode is really where the default combat speed should have been. ... I hope they at least let us turn fast mode on during combat next game 1
SkaenTemple Posted July 16, 2016 Posted July 16, 2016 Slow Combat mode is really where the default combat speed should have been. Yeap. I always fight in 'slow mode', and even then sometimes it feels kinda fast.
DreamWayfarer Posted July 16, 2016 Posted July 16, 2016 I guess slow mode is slow enough for ne because I don't use extremely micro-heavy parties and pause a lot, so slower combat would only mean fights would drag on forever for me. 1
Ganrich Posted July 16, 2016 Posted July 16, 2016 Some recent SA posts: http://forums.somethingawful.com/showthread.php?threadid=3706905&userid=17931&perpage=40&pagenumber=14#post461992550 There were a lot of limitations to how AI worked in PoE. It's something we'd like to entirely overhaul for the future. Giving players more power to set up/conditionalize AI is a big part of that. I've written this before, but we'd also like to slow down the overall pace of combat. I think that the Slow Combat mode is really where the default combat speed should have been. There are also various rendering techniques we can use to make combat more readable. PoE's visual effects were often blown out due to how they rendered. Sounds like Josh is going for the DAO system for AI. I could be wrong. IF they can hit that mark then it is a good thing. The AI scripts were the most positive innovation of DAO, IMHO. Also, yes to slowing combat down a bit. It will improve things a great deal. 2
Infinitron Posted August 22, 2016 Author Posted August 22, 2016 (edited) https://twitter.com/jesawyer/status/767804175224668160 Returning companions? Edited August 22, 2016 by Infinitron 6
Infinitron Posted August 23, 2016 Author Posted August 23, 2016 http://jesawyer.tumblr.com/post/149367500041/are-you-going-with-a-canon-ending-for-pillars-of Are you going with a "canon ending" for Pillars of Eternity? For a sequel, we would incorporate as many of the player’s PoE1 choices as possible. 6
TheisEjsing Posted August 23, 2016 Posted August 23, 2016 http://jesawyer.tumblr.com/post/149367500041/are-you-going-with-a-canon-ending-for-pillars-of Are you going with a "canon ending" for Pillars of Eternity? For a sequel, we would incorporate as many of the player’s PoE1 choices as possible. Just saw that post. That is VERY promising. I am very happy with that tease! BG 2 style sequel, you heard it here first! ^_^ 1
Fenixp Posted August 23, 2016 Posted August 23, 2016 (edited) BG 2 style sequel, you heard it here first! ^_^ Not really, no. First of all, BG2 didn't really incorporate much of anything from BG1 - it reacted to PC having some items, but that's about it. Secondly, events of Pillars of Eternity were both major for entire Eora and for a lot of minor characters, so either can be reflected in a sequel without actually using the same main character. (lore books describing effects of decisions player has made at the end, player meeting NPCs who have personally met the legendary Watcher, that kind of stuff.) Edited August 23, 2016 by Fenixp
Infinitron Posted August 23, 2016 Author Posted August 23, 2016 (edited) Judging by that statement alone it could also be a game that starts with a new character and just imports world state like Dragon Age, but it probably won't be. Edited August 23, 2016 by Infinitron
hrwd Posted August 25, 2016 Posted August 25, 2016 (edited) "Hu2n2" and "nga.ahi.whakamoe"? What does it mean? -suffix.-fire.-sleeping / marriage / traditional lore... Kana Roa something? edit: It's Maori. Knew it the moment I got Whakamoe. Actually a fascinating culture that one, shame there are no games based around them-except Pillars' acronym brother-Path of Exile. Edited August 25, 2016 by hrwd
White Phoenix Posted August 25, 2016 Posted August 25, 2016 (edited) "Hu2n2" and "nga.ahi.whakamoe"? What does it mean? -suffix.-fire.-sleeping / marriage / traditional lore... Kana Roa something? edit: It's Maori. Knew it the moment I got Whakamoe. Actually a fascinating culture that one, shame there are no games based around them-except Pillars' acronym brother-Path of Exile. Deadfire Archipelago? Josh twitted about that. Edited August 25, 2016 by White Phoenix 1
Rolandur Posted August 25, 2016 Posted August 25, 2016 what exactly are you working on mitch Apparently on Medium Human Skin 1, version 13 Template. 1
Sannom Posted August 26, 2016 Posted August 26, 2016 The ending answer reminds me of how all the possible endings for Deus Ex were mashed together in the sequel.
hrwd Posted August 26, 2016 Posted August 26, 2016 "Hu2n2" and "nga.ahi.whakamoe"? What does it mean? -suffix.-fire.-sleeping / marriage / traditional lore... Kana Roa something? edit: It's Maori. Knew it the moment I got Whakamoe. Actually a fascinating culture that one, shame there are no games based around them-except Pillars' acronym brother-Path of Exile. Deadfire Archipelago? Josh twitted about that. Well...Sleeping Fire could be translated as "Deadfire" sure. I am just not certain where you find "Archipelago" in "Nga Ahi Whakamoe". But I wouldn't link Deadfire to Maori...that'd be Rauatai imo. It is the homeland of Aumaua after all.
SkaenTemple Posted August 27, 2016 Posted August 27, 2016 (edited) https://twitter.com/jesawyer/status/767804175224668160 Returning companions? Is the third one Aloth? With a mullet? And why he is pictured from behind? Edited August 27, 2016 by SkaenTemple 1
Infinitron Posted August 30, 2016 Author Posted August 30, 2016 Removed a spoiler. Hope no one minds ~ Gorgon.
White Phoenix Posted August 30, 2016 Posted August 30, 2016 (edited) Post removed by myself. Spoilers. Edited August 30, 2016 by White Phoenix
Griboe Posted August 30, 2016 Posted August 30, 2016 Pillars of Eternity: General Discussion (NO SPOILERS) Jesus Christ you two. 3
White Phoenix Posted August 30, 2016 Posted August 30, 2016 (edited) Sorry. I forgot. I have just removed my post. Edited August 30, 2016 by White Phoenix 1
Infinitron Posted September 1, 2016 Author Posted September 1, 2016 (edited) https://twitter.com/jesawyer/status/771155606296158208 Edited September 1, 2016 by Infinitron 2
zered Posted September 1, 2016 Posted September 1, 2016 Mieczyslaw is a funky Polish name. I even know one guy with it! 1
White Phoenix Posted September 1, 2016 Posted September 1, 2016 (edited) Mieczyslaw is a funky Polish name. I even know one guy with it! You're correct. Miecz means sword. Mieczysław means Glorified by Sword, someone who is great warrior or will be. It origins from Slavic roots of Polish culture. Edited September 1, 2016 by White Phoenix 2
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