jinzen Posted February 18, 2016 Share Posted February 18, 2016 I am really hoping that the new Torment game doesn't turn out like this. Basically, I started with 1.0, but couldn't bother to play a game without party AI. I mean, Baldurs Gate 1 had party AI like 15 years ago when it was released. Then, I tried getting into it on 2.0, but I just really dislike every single class and their mechanics. They don't seem FUN. How did Obsidian manage to take the fun out of these classes through the way they work? Just to look at three of the cooler ones: Monk Cipher (psionicist) Wizard The monk relies on getting damaged to do anything. Worst gameplay design decision ever? Do you guys know what a martial artist IS? The Cipher is really cool on paper but relies on shooting a gun to generate... something to use his mind powers? Ugh, really? The Wizard seems very cookie cutter and must basically rely on the 2x stacks of kindling to rest before each encounter. At least in BG2 you could rest almost anywhere. The other classes are of no real interest to me, some seem VERY dull like the Chanter and Paladin, and even more dull than the "Fighter". Anyway, I figured I would rant here because I literally can't seem to start a new game without putting it away again. Also, apparently the storyline is lackluster so is it even worth playing through to the WM Part 2? Link to comment Share on other sites More sharing options...
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