April 1, 201510 yr Author Where is freaking fix for this ? Nearly all players have this bug, so nearly all players have unbalanced, not intentional by devs experience!!! COM'ON, THIS SHOULD BE FIXED ASAP. ALL PLAYERS CAN'T PLAY NORMAL! Well, they said last weekend that they expected to be rolling out patch 1.03 this week, but it is Easter. If they'd been a company in a Nordic country like Denmark, that would have meant they'd effectively have to deliver today as Maundy Thursday through Easter Monday are public holidays and trying to deliver patches with a skeleton staff is seldom a good idea, but they are a US company, so.... Quickly, somebody track down the holiday rules for whatever US state Obsidian is located in. When I said death before dishonour, I meant it alphabetically.
April 1, 201510 yr Wow, this really screwed my game. I had done a lot of combat mechanics testing early in my game, where I was saving and loading in quick succession. Turns out my Eder has about 70 deflection while naked now. Sigh. I'm about 20 hours in and really don't want to start over...
April 1, 201510 yr Wow, this really screwed my game. I had done a lot of combat mechanics testing early in my game, where I was saving and loading in quick succession. Turns out my Eder has about 70 deflection while naked now. Sigh. I'm about 20 hours in and really don't want to start over... And you don't need to. I believe the fix in the patch will be retroactive, and there is a workaround for the time being a few posts above yours.
April 1, 201510 yr [...] using certain bugged abilities (PC ciphers) or the health bug on PC monks. What is PC standing for? (I guess it's not Personal Computer ) And if the answer to my first question won't help to know which cipher abilitites are affected - which are?
April 1, 201510 yr Player Character Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
April 1, 201510 yr Where is freaking fix for this ? Nearly all players have this bug, so nearly all players have unbalanced, not intentional by devs experience!!! COM'ON, THIS SHOULD BE FIXED ASAP. ALL PLAYERS CAN'T PLAY NORMAL!It's not like patches grow on trees. Give them time to analyse the problems, produce a working solution, test it and release it. If so simple bugs "grow on trees" (duplication stats is one of the oldest and simple bug in this kind of games), so the patches should! Where is fix ?????? Take money and release broken game. Yes, 6 days and the Pillars of Eternity is still broken, unplayable nearly for all players who want to play fair! Shame on you Obsidian. PS: I will not use some weird, cheat stuff from reddit. Edited April 1, 201510 yr by pepe
April 1, 201510 yr While I do agree that nowaday games are released with too many bugs, you can't really believe that patches can be produced in so little time. Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
April 1, 201510 yr This is the result of a sloppy and lazy programming . Obsidian have a serious issue with quality of their games and after all those years they should realize the main issue and fix it. You can have most beautiful graphics, amazing story, millions of quests and billions of races, but when you can't get something as basic as characters stats right, it worth nothing. And its a shame too . Their half assed responses and attempts to downplay this bug are outrageous. I can live with a few broken quests , obscure and non intuitive game mechanics , bugged spells , retarded loading times between locations and so on, but this one is unacceptable.
April 1, 201510 yr CT file with AoERadiusMult (original CT file credit to tfigment): https://www.dropbox.com/s/s9t5kc11orwjcau/PillarsOfEternity_1.0.2_figment_addenduranceandaoe_v2.CT?dl=0 Fantastic, thanks!
April 1, 201510 yr A fix for this is easy to program We know from the CheatEngine guide that the game stores a stat and its bonus in memory. When a savegame is created, the game serializes the variables and writes them to the savegame. When a savegame is loaded, the values get deserialized. I guess this is, where the bug happens, sometimes the bonus gets loaded incorrectly. When items are equipped and skills are used, the bonus gets recalculated but only relative to the current bonus. (current bonus + effects = new bonus). So what should be done is to recalculate the absolute bonus completely when items get equipped or skills are used (all effects + all equip = new bonus)
April 1, 201510 yr Where is freaking fix for this ? Nearly all players have this bug, so nearly all players have unbalanced, not intentional by devs experience!!! COM'ON, THIS SHOULD BE FIXED ASAP. ALL PLAYERS CAN'T PLAY NORMAL!It's not like patches grow on trees. Give them time to analyse the problems, produce a working solution, test it and release it. If so simple bugs "grow on trees" (duplication stats is one of the oldest and simple bug in this kind of games), so the patches should! Where is fix ?????? Take money and release broken game. Yes, 6 days and the Pillars of Eternity is still broken, unplayable nearly for all players who want to play fair! Shame on you Obsidian. PS: I will not use some weird, cheat stuff from reddit. It's up to you whether to use or not. I gave it to ppl who wanna continue to play while waiting for patch. No need to bad mouth stuff ppl who just try to help other players, even if you feel it weird.
April 1, 201510 yr A fix for this is easy to program We know from the CheatEngine guide that the game stores a stat and its bonus in memory. When a savegame is created, the game serializes the variables and writes them to the savegame. When a savegame is loaded, the values get deserialized. I guess this is, where the bug happens, sometimes the bonus gets loaded incorrectly. When items are equipped and skills are used, the bonus gets recalculated but only relative to the current bonus. (current bonus + effects = new bonus). So what should be done is to recalculate the absolute bonus completely when items get equipped or skills are used (all effects + all equip = new bonus) Yes programming wise it is easy to fix, and I read a dev's tweet that he got the fix for this already, presumably retroactive. They will try to release patch 1.03 before this weekend.
April 1, 201510 yr Now, I have nothing in particular against Obsidian. But after being burned with some games bought on day 1 I entirely stopped getting games as soon as they come out. Give them time, and hope they'll fix most of the problems. Fool me once, shame on you; fool me twice, shame on me. This is an exception because I'm a Kickstarter backer, so I technically paid 2 years ago. Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
April 1, 201510 yr A way to fix this before patch: http://www.reddit.com/r/projecteternity/comments/30x84n/unofficial_bugfix_easy_fix_for_attributesdefences/.compact Hey guys, check the link out! We can fix this bug without waiting for the patch and can continue to play now. I tried, and it works, except figment's table lack the endurance (called stamina in the table) bonus, which can be faulty as well. I modified figment CT file to include the endurance bonus successfully. My chars are all fixed. I will try to upload my mod CT file here. yes I'll just let this stranger run whatever executable they want on my desktop, because ... i trust the internet. hacking pointers is cool, but no way am I using this. Stay in school!
April 1, 201510 yr I followed the reddit guide, including changing accuracy bonuses to zero. Now, all of my characters accuracy is out of wonk. They all have 9 accuracy, and when I equip Eder with his weapons, his accuracy drops to 1. Any help? edit: Just checked my save game from right when I first acquired Eder. His Accuracy bonus was actually 30 at the time. The Eder in my recent saved game only had 20(?). Regardless, why does the guide say to set those to 0 as well? Clearly this is not correct? Edited April 1, 201510 yr by cronuss
April 1, 201510 yr I still don't understand why there isn't a hotfix available when some problems are probably already fixed. We don't demand an all-in-one fix for "everything" - just sharing what is already done would be amazing. Every day there are more players getting into troubles and I'm sure some of the reasons are already eliminiated and are just waiting for other fixes to provide all of them together within the announced patch.
April 1, 201510 yr I followed the reddit guide, including changing accuracy bonuses to zero. Now, all of my characters accuracy is out of wonk. They all have 9 accuracy, and when I equip Eder with his weapons, his accuracy drops to 1. Any help? edit: Just checked my save game from right when I first acquired Eder. His Accuracy bonus was actually 30 at the time. The Eder in my recent saved game only had 20(?). Regardless, why does the guide say to set those to 0 as well? Clearly this is not correct? That guide was written before there are Accuracy settings. Accuracy depends on class, so compare the value from the newly created char's value.
April 1, 201510 yr A way to fix this before patch: http://www.reddit.com/r/projecteternity/comments/30x84n/unofficial_bugfix_easy_fix_for_attributesdefences/.compact Hey guys, check the link out! We can fix this bug without waiting for the patch and can continue to play now. I tried, and it works, except figment's table lack the endurance (called stamina in the table) bonus, which can be faulty as well. I modified figment CT file to include the endurance bonus successfully. My chars are all fixed. I will try to upload my mod CT file here. yes I'll just let this stranger run whatever executable they want on my desktop, because ... i trust the internet. hacking pointers is cool, but no way am I using this. Stay in school! Yep, it isn't for the faint of heart.
April 1, 201510 yr It is nice that you have provided a fix, but cheat engine doesn't have the best rep, so you shouldn't be surprised that people are hesitant to use it or files from someone they don't know. I personally am hoping that Obsidian comes through with an official resolution soon.
April 2, 201510 yr Man this bites. I also do not want to do the hacking of game memory "fix" to have the game playable again. Don't get me wrong, used the prog and good ol hex editing back in the day, but comeon.. in this day n age where almost anyone could make a game and make it fairly moddable to address such issues *ahem* unity, this is totally unacceptable. The fact that I kept reading about the other bug (active stats dissappearing) and this one just happened to come across my radar because I had a "hunch" that the game was getting too easy on hard for a trad crpg like it is, is unbelievable. The devs should be announcing and apologizing to fans front and center, take the damn iniative, Obsidian, and admit you F**ked up bad.. Nothing against the company or its games, FYI. I just want some ownership and also the fact that I am a backer from the start and they quite literally owe us, the fans, a finished game that has some quality control for our support. /end rant.
April 2, 201510 yr They *are* saying that they recognize these bugs and that they need fixed. I think what you are looking for is an apology. Which you might get, but you have to understand this is embarrassing to them. They have been is getting a lot of positive review, they did good work for the crpg community. But they did not have a gigantic team of testers to try to beat the thing into submission.Not to mention the fact that this got by all of the Backer Beta testers or was introduced as a side effect of some other fix.I'm upset. I want to play my game, but as soon as it started getting odd I came here and found other people had already found the trigger (saving at a location you picked up a companion). This is far from the only issue they are dealing with, so even though its the most important one for you... The most efficient way they can release the fixes, is in batches. Be patient. We're all excited to finally play, were all frustrated and (many of us) feel we have to stop playing with our shiny new toy for risk of breaking it further (or loosing out on the challenge). Patience. Edited April 2, 201510 yr by Gwydeon79
April 2, 201510 yr Are the backer beta testers under NDA? I'm wondering how they missed it or if it wasn't present in the tested version.
April 2, 201510 yr I still don't understand why there isn't a hotfix available when some problems are probably already fixed. We don't demand an all-in-one fix for "everything" - just sharing what is already done would be amazing. Every day there are more players getting into troubles and I'm sure some of the reasons are already eliminiated and are just waiting for other fixes to provide all of them together within the announced patch. They need to make sure the patch is working correctly, or at least as sure as they possibly can. The one thing you don't want is that they release a patch early, and then find out it corrupts saves or breaks characters. It sucks, I agree, but I am sure they will release it as soon as they can.
April 2, 201510 yr Are the backer beta testers under NDA? I'm wondering how they missed it or if it wasn't present in the tested version. There were various save / load bug issues (among other issues ofc) in earlier builds, but none like that in latest builds. But the beta consisted only of few areas and you even did not pick up any companions but played with a pre-made party. I also think that most beta players focused more on various gameplay features, rules, UI etc. rather than reporting various bugs of which there were many with each new build. But still, Sensuki and others did a stellar job as beta testers, unlike anything I have ever seen with other games. Edited April 2, 201510 yr by Tanred
Create an account or sign in to comment