Falkon Swiftblade Posted February 11, 2015 Share Posted February 11, 2015 I was taking a look at the bug report thread, and I'm glad to see the types of thing's being reported to make this a great release! I tip my hat to everyone working so hard to assist the dev's and make issues known that will ensure we get the best game in the time they have to release it in. I'd like to see how it all comes together 8 Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 Any spare time I have at home from now until release will be committed to bug reporting / feedback 9 Link to comment Share on other sites More sharing options...
lordkim Posted February 11, 2015 Share Posted February 11, 2015 Any spare time I have at home from now until release will be committed to bug reporting / feedback Im curious to hear what drives you to all this commitment dude Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 Multiple reasons, but the main one is a better game on release. 5 Link to comment Share on other sites More sharing options...
drunetovich Posted February 11, 2015 Share Posted February 11, 2015 Sensuki seem to be in love with this game, and cares about it a great deal. Link to comment Share on other sites More sharing options...
mstark Posted February 11, 2015 Share Posted February 11, 2015 Any spare time I have at home from now until release will be committed to bug reporting / feedback MAD props to you for the dedication you've shown in making this game the best it can be Thanks to all the other beta testers, too! 1 "What if a mid-life crisis is just getting halfway through the game and realising you put all your points into the wrong skill tree?" Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 (edited) Sensuki seem to be in love with this game, and cares about it a great deal. The game itself has a fair few problems, and there's a number of things I don't like about it. However, the Infinity Engine games (moreso the BGs and IWDs than PS:T) were my favourite games as a teenager, I have spent thousands of hours playing them and the chance of having one or more series of games like that again is too great for me to pass up. Anything we contribute could indirectly increase sales / enjoyment for other people. A better general experience of the game may lead to more interest in a sequel or shoot-offs. Kevin Saunders (an ex-Obsidian employee) said the other day on the RPGCodex that sequels traditionally do not sell as many units as the first title of a game, and thus publishers/companies tend to invest less in their development. There are a several cases where the opposite has occured, and I'd like that to be the case here too. We can help achieve that by helping to improve the base game so that it's just more playable. I think several of the gameplay related bugs that I and others have caught over time (Engagement, Pathfinding, AI, damage calculation, attribute bugs, ability bugs ... etc) are a step in that direction, hopefully Some of those have yet to be remedied, but fingers crossed. Edited February 11, 2015 by Sensuki 6 Link to comment Share on other sites More sharing options...
Kjaamor Posted February 11, 2015 Share Posted February 11, 2015 It's been said before, but I definitely believe that Sensuki deserves not only his own "Thanks!" thread, but some form of in-game tribute as well. Although I have disagreed with quite a few of his mechanics suggestions and rationale for those, there is little question that no-one here has contributed more in terms of not only finding bugs but clearly identifying them so that they may be addressed. Props to him. 4 Other kickstarter projects to which I have no affiliation but you may be interested: Serpent in the Staglands: A rtwp gothic isometric crpg in the style of Darklands The Mandate: Strategy rpg as a starship commander with focus on crew management Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 (edited) Cheers. It's also good to have some more regulars to the bug forums this patch, as we've lost a lot of the people who put in the hours during the early patches (Headbomb, Ink Blot, mutonizer etc) Nice to see people like ushas, Bazy and Sock (and their like) taking up the call. Unfortunately I struggle to run the game in the Temple of Skaen / Lle A Rhemen and have not actually completed the content in those areas yet due to performance issues (just cbf with the frame rate). Gonna give Lle A Rhemen another go this patch, and maybe try the Temple of Skaen after the next one, when they do the performance optimzations. Edited February 11, 2015 by Sensuki Link to comment Share on other sites More sharing options...
MasterPrudent Posted February 11, 2015 Share Posted February 11, 2015 Lle A Rhemen has a couple of minor issues. I should stop being lazy and write them up. Link to comment Share on other sites More sharing options...
Sock Posted February 11, 2015 Share Posted February 11, 2015 About the only issue I've encountered Lle A Rhemen has been the tipped over brazier on the otherside of the hole. It has a missing string. As far as the Skaen temple goes... only issue I have is that it's less beneficial to get the keys, because you don't get experience for unlocking the doors with keys. If you have the mechanics, it's more power-gamey to just ignore keys throughout. Other than that, it's been a very smooth experience for me. Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 Yeah lock and trap xp was retarded to implement. 5 Link to comment Share on other sites More sharing options...
Quantics Posted February 11, 2015 Share Posted February 11, 2015 Yes big thanks to all the bug hunters. Especially Sensuki, I don't know how you had the patience to do that man. Hopefully you'll still have some energy left to play the full game on release I was hoping to participate much more in the beta, but it turns out my laptop is not fast enough to give me an decent gaming experience. Hopefully I'll be able to afford a new one soon after release ! Link to comment Share on other sites More sharing options...
lordkim Posted February 11, 2015 Share Posted February 11, 2015 I hope, he is more concerned about finding bugs, than actually playing the game..... (ironic) Link to comment Share on other sites More sharing options...
TheisEjsing Posted February 11, 2015 Share Posted February 11, 2015 Sensuki seem to be in love with this game, and cares about it a great deal. The game itself has a fair few problems, and there's a number of things I don't like about it. However, the Infinity Engine games were my favourite games as a teenager, I have spent thousands of hours playing them and the chance of having one or more series of games like that again is too great for me to pass up. If you change "game" to "blonde", it sounds like the lovestory of my life. ;-) 1 Link to comment Share on other sites More sharing options...
Sensuki Posted February 11, 2015 Share Posted February 11, 2015 Yes big thanks to all the bug hunters. I was hoping to participate much more in the beta, but it turns out my laptop is not fast enough to give me an decent gaming experience. Hopefully I'll be able to afford a new one soon after release ! The next (and final) patch should have some CPU Optimizations. Link to comment Share on other sites More sharing options...
Bazy Posted February 11, 2015 Share Posted February 11, 2015 Yeah lock and trap xp was retarded to implement. Did they really? Link to comment Share on other sites More sharing options...
Sensuki Posted February 12, 2015 Share Posted February 12, 2015 Yep ;_; Link to comment Share on other sites More sharing options...
ushas Posted February 12, 2015 Share Posted February 12, 2015 As far as the Skaen temple goes... only issue I have is that it's less beneficial to get the keys, because you don't get experience for unlocking the doors with keys. If you have the mechanics, it's more power-gamey to just ignore keys throughout. Other than that, it's been a very smooth experience for me. Unfortunately, game forces you to use the found key. Yeah slightly unbalanced options;). But I guess you can power-game quests too... What I like about this doors you are talking about: If you enter from Dyrford Crossing and open the door with a high enough Mechanics skill, you can practically skip whole unimportant dungeon to the end and resolve the story without too much (or maybe even at all) bloodshed. Also I think, they lowered the skill check from the last beta from 12 Mech (or 11 Mech + 12 lock.) -> to 9 Mech (8 Mech + 9 Lock.). Link to comment Share on other sites More sharing options...
Falkon Swiftblade Posted February 22, 2015 Author Share Posted February 22, 2015 the bug support forum is on fire with the bugs found, hi5 sensuki, all that character and item art bugs will really help this way more polished if they can fix that stuff. Hopefully it's all lil tweaks they can fix that will make this shine! I think there's one more patch next week right? I'd love to know how many bugs they've fixed so far. Link to comment Share on other sites More sharing options...
Sensuki Posted February 22, 2015 Share Posted February 22, 2015 Yeah I figured that they may not have time to even look at item bugs, so I just decided to do a pass myself. Put in about 16 hours or so so far, I'm up to "T" and I've skipped a lot of basic item types like scrolls, food, potions etc Gonna do a seperate potion test some other time. 3 Link to comment Share on other sites More sharing options...
AndreaColombo Posted February 22, 2015 Share Posted February 22, 2015 I'm extremely grateful to Sensuki for taking such a huge amount of time to go through the game with a fine comb and hunt for bugs. The game will end up all the better thanks to your efforts. Kudos to you big time! 3 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
Jotra Posted February 22, 2015 Share Posted February 22, 2015 Sensuki is a true hero fo the people! He should get QA credit or something similar! 2 Link to comment Share on other sites More sharing options...
Falkon Swiftblade Posted February 22, 2015 Author Share Posted February 22, 2015 He's probably logged more hours than their guys have Maybe they'll give you a free mouse pad or keyboard, since you've probably worn your space bar out Link to comment Share on other sites More sharing options...
Sensuki Posted February 22, 2015 Share Posted February 22, 2015 Might be a bit redundant IBM Model M space bars do not wear out 2 Link to comment Share on other sites More sharing options...
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