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Posted

First off, let me just say I love this feature, really helps clear up things in combat.

 

What happens though is that as I cast more spells and debuff the enemies, the engagement arrows start getting harder and harder to see (especially if the enemies are on fire, like that level 2 wizard spell that makes enemies take burn damage when hit). So if there was someway to make these arrows always really stand out that would be A+.

 

That is all.

Posted

That's because the Spell FX are too over the top and they make combat hard to follow. Predicted this would happen. RTS style isometric game plus flashy lingering effects don't mix too well together

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Posted

I'm not to happy about them. I prefer, like Sensuki has pointed out in another thread, the marker reticles in BG. It's much simpler, neater and clearer as for what is attacking what.

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*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

Posted

Well the target reticles are for targeting, engagement needs it's own UI. I have an idea of how to do it :) I will make a suggestion sometime next week

  • Like 3
Posted

The engagement arrow displaying seems bugged. My BB Fighter never lost his, but for the rest of the party and enemies they only showed up when I selected them.

Azarhal, Chanter and Keeper of Truth of the Obsidian Order of Eternity.


Posted

Hormalakh that looks good but how does it look in isometric perspective?

The complex dashed arrows might get lost with one another or elipsed by ground textures or spells.

Could you photoshop it on a screenshot of the game? Preferably one with busy ground texture (shadows, rocks, varying tones, vegetation etc.).

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