Jump to content

Recommended Posts

Posted

Dear developers,

Please increase all GUI window sizes - less empty space on the screen is left unused - so you can accommodate bigger fonts.

I'm sure the ceiling above the developers heads would have cracked and lava filled fissures would have opened below their feet IF they increased all GUI window sizes so LARGER FONTS could have been accommodated ~ 2x current size.

Can't get it, why is it important to convey as little information as possible by constricted little windows and nigh unreadable little fonts?  Are the developers SHY of what they are writing so it is best left in small fonts so the fewer people can read it the better??

Posted

I also have to wonder what's the fascination with small windows in middle of the screen. Why can't inventory, character record, bestiary etc. just take up the entire screen?

 

Frankly, I'm a little afraid all the UI elements have fixed pixel size and will look tiny on my 2560x1600 display - which I've had for about four years, so it's not exactly brand new tech. It's 2014, resolution independence should'be been figured out by now.

  • Like 1
Posted

I hope that adjusting the "font scale" affects the size of fountains and natural springs in the game. :)

  • Like 2

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

Posted

I hope that adjusting the "font scale" affects the size of fountains and natural springs in the game. :)

 

 

 I think that's why the waterwheel was so huge (24 pt.). 

Posted (edited)

What about having it so the UI appears on screen when you hold down a UI button.This could be the same key as the pause button so game pauses and then allows you to pick and choose and then release button for clutter free image.You could also place all the UI elements in middle of screen and place mouse over them to allow for easy choosing of the choices.

Edited by wolfstriked
Posted (edited)

This is how I would LIKE to play the game. ;) Btw,I noticed that there is an option to remove the character selection circles.Can we please have ability to leave them on certain important characters,like the one we need to assasinate etc.

Pillars-of-Eternity-5.jpg

Edited by wolfstriked

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...