DemonKing Posted December 12, 2013 Posted December 12, 2013 After checking out the trailer I couldn't detect anything that looked like firearms - it all looked like pretty traditional swords&sorcery stuff to me. Does this mean guns have been dropped? Personally I hope so as I don't like tech getting into my fantasy...
Marceror Posted December 12, 2013 Posted December 12, 2013 Why wouldn't they be? Guns have been a fairly integral part of the game world since its inception. 1 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Larkaloke Posted December 12, 2013 Posted December 12, 2013 I expect that guns simply are less common than the other weapons, or they're saving showing them for a future update.
Wolfenbarg Posted December 12, 2013 Posted December 12, 2013 They're still in. Josh talks about them specifically in the PC World interview.
Marceror Posted December 12, 2013 Posted December 12, 2013 Next time Obsidian puts out a two minute video, they should be careful to ensure that any and all game features are represented in it. I mean, seriously. The nerve of these guys! 2 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
LadyCrimson Posted December 12, 2013 Posted December 12, 2013 After checking out the trailer I couldn't detect anything that looked like firearms Not that I don't understand anyone not noticing them - because they're on-screen for all of about 1 second in a quick camera pan - but they are in the teaser trailer. 14 “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Tamerlane Posted December 12, 2013 Posted December 12, 2013 I'm sure everyone the OP was just distracted by that guy's rad hat. 2
DancingShade Posted December 12, 2013 Posted December 12, 2013 The real question is can you whip someone's pistol from their hand?
Messier-31 Posted December 12, 2013 Posted December 12, 2013 The real question is can you whip someone's pistol from their hand? "I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a.44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?" 2 It would be of small avail to talk of magic in the air...
DCParry Posted December 12, 2013 Posted December 12, 2013 I'm sure everyone the OP was just distracted by that guy's rad hat. I demand jaunty hats.... jaunty hats of DOOOOOOOOOOOOOOOOOOOM. 1
gladestone Posted December 12, 2013 Posted December 12, 2013 Really like the look of the game so far..Hey guys first time poster long time kickstarter back when the party was on lol..Any how what you going to own a +4 gun of smoke or some thing..See to me guns are not fantasy genre..How ever they do look sharp..Just don't think they belong in a game like this but as I said can live with it..
The Mist Devil Posted December 12, 2013 Posted December 12, 2013 A swashbuckler-styled-encounter with a rifle? That's Pillars of Eternity for you . « Celui qui est consumé par la flamme de la justice ne craint ni le ciel, ni l’enfer ; il n’est qu’une arme attendant le jour de sa mort ». (Paul Murphy, l'Enclave, 1971)
Marceror Posted December 12, 2013 Posted December 12, 2013 The real question is can you whip someone's pistol from their hand? "I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a.44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?" Well, given the technology level, this would have to be changed to something like: I know what you're thinking: "Did he fire 1 shot, or 1...?" 1 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Osvir Posted December 12, 2013 Posted December 12, 2013 After checking out the trailer I couldn't detect anything that looked like firearms Not that I don't understand anyone not noticing them - because they're on-screen for all of about 1 second in a quick camera pan - but they are in the teaser trailer. I feel bad for the party Rogue* (the one with the hood) :/ he's about to get sliced underneath his armpit by his teammate unless he does a downwards or diagonal slash...** * Though I do not see a weapon so... unarmed Monk perhaps? ** I don't expect to see Eternity have that sort of detailed animation or similar though. I would love to see it but yeah ^^ when the Ogre smashes down with his large club it'd be awesome if the character would "react" accordingly instead of just "Oh I'm 0% Health, I'll lie down now". P.S. The ** is just a dream, it's not something I think Obsidian has enough economy to pull off but yeah, a realistic animation reaction to hits and attacks and all that would be awesome. Like, if the Ogre smashes down with his club, and it's a Graze, the character would perhaps take a hit but be knocked back too. If it's a Block, you'd see the character parry or something. If it's a miss, the character would dodge, and if it's a straight on hit you'd see the character get smashed down. I wonder when a studio will attempt something like this.
tazntaylr Posted December 12, 2013 Posted December 12, 2013 Can't wait to play. Between Wasteland 2, Shroud of the Avatar, and Star Citizen. You all got my last refund.
decado Posted December 12, 2013 Posted December 12, 2013 I didn't saw any dialog either so is this mean they dropped that to? lmao
Messier-31 Posted December 12, 2013 Posted December 12, 2013 "I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a.44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?" Well, given the technology level, this would have to be changed to something like: I know what you're thinking: "Did he fire 1 shot, or 1...?" How about this? I know what you're thinking. "Did he roll a natural 20 or not?" It would be of small avail to talk of magic in the air...
Palantyre Posted December 12, 2013 Posted December 12, 2013 Oh there's guns in the game? This is cool, it's like "Hey, let's get Arcanum all up in this ****". I like. The main question, however, is: Can we fight with a gun in one hand and a sword in the other? Because that's the raddest thing. ~And the Lord said unto John: Come forth, and receive eternal life! But alas, John came fifth and won a toaster instead.~
Marceror Posted December 12, 2013 Posted December 12, 2013 Oh there's guns in the game? This is cool, it's like "Hey, let's get Arcanum all up in this ****". I like. The main question, however, is: Can we fight with a gun in one hand and a sword in the other? Because that's the raddest thing. Rad? I remember using that word, like in 1986. "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Wolfenbarg Posted December 12, 2013 Posted December 12, 2013 This just in: Guns have been digitally replaced by walkie talkies. But the team is considering putting them back in as a stretch goal.
Stabby Tentacles Posted December 14, 2013 Posted December 14, 2013 I expect that guns simply are less common than the other weapons, or they're saving showing them for a future update. or they're region specific... nah less common makes more sense... unless I'm right in which case I new it all along, and stand by it. =P
motorizer Posted December 14, 2013 Posted December 14, 2013 (edited) P.S. The ** is just a dream, it's not something I think Obsidian has enough economy to pull off but yeah, a realistic animation reaction to hits and attacks and all that would be awesome. Like, if the Ogre smashes down with his club, and it's a Graze, the character would perhaps take a hit but be knocked back too. If it's a Block, you'd see the character parry or something. If it's a miss, the character would dodge, and if it's a straight on hit you'd see the character get smashed down. I wonder when a studio will attempt something like this. Sui generis is attempting it http://www.youtube.com/watch?v=BuOzmyED5qA#t=603 http://www.youtube.com/watch?v=WqaRqih7Cuw Edited December 14, 2013 by motorizer 2
Monte Carlo Posted December 14, 2013 Posted December 14, 2013 Like the characters, they look like minis or something.
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