rjshae Posted December 4, 2012 Share Posted December 4, 2012 Besides the normal gamut of terrain and medieval structures found in many a RPG, what novelties would you like to see? Here's a few thoughts of my own: Crannog -- an artificial island historically built in the lakes and rivers of Ireland and Scotland. Laager -- merchant wagons arranged to form a small fortification. Tower house -- a combination tower-keep and home. Jettying -- in which the upper floors project out above the lower levels. Moors -- I don't think I've seen a well-done representation of a scottish moor in a game; cold, wind-swept, rolling rocky scrubland. Hoodoos -- row upon row of them, as in Bryce Canyon, Utah. Sinking island -- This is an ocean island that rises above the waves then later submerges; not as a result of tides, but because of magic. River island -- reachable only by bridge or boat; a nice location for a fortified frontier settlement in a dangerous region. Tidal flats -- muddy, marshy, and bisected by channels, with tidal inflows and outflows. 4 "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
jezz555 Posted December 5, 2012 Share Posted December 5, 2012 I think it's all pretty much been done before, but I wouldn't mind a Moorish area, because like you said, it's pretty rare that you see one. For some reason I image it would be full of werewolves though. Link to comment Share on other sites More sharing options...
Dream Posted December 5, 2012 Share Posted December 5, 2012 Some alien geometry at the bottom of the endless paths dungeon and/or in hidden places throughout the world. Link to comment Share on other sites More sharing options...
obsidiansquid Posted December 5, 2012 Share Posted December 5, 2012 (edited) Giant, monolithic statues rising out of the mist and/or blizzard... as best can be represented, anyways. Edited December 5, 2012 by obsidiansquid Link to comment Share on other sites More sharing options...
Hormalakh Posted December 5, 2012 Share Posted December 5, 2012 Honestly, if it fits, I'd really like to see some sort of non-euclidean, Escherian dream/soul-state where things are just all over the place. The world is all flipped inside-out. Show us what the new "Unity+OEI" engine can do! For some odd reason the only example that I can come up with right now is this: A very awesome game. My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html Link to comment Share on other sites More sharing options...
JFSOCC Posted December 5, 2012 Share Posted December 5, 2012 Ooh, time to get creative I'd enjoy a fair bit of otherworldy things to give PE a unique flavour. Floating castles. (still hoping for the endless paths to be a floating dominant landscape feature) Mushroom forests. (though, that can easily be done wrong) craters with unique ecosystems. Underground rivers in the desert (with the occasional surface breaking) A labyrinth within a city, hidden in the slums Floating islands (maybe not original, but I still like em) over the city. A open bar (like you'd find on the beach in tropical tourist places) in the middle of a savannah (because of the uncanny) waterslide highways Rooftop gardens really there is so much that could be done, to give the world a unique and otherworldy flavour. Remember: Argue the point, not the person. Remain polite and constructive. Friendly forums have friendly debate. There's no shame in being wrong. If you don't have something to add, don't post for the sake of it. And don't be afraid to post thoughts you are uncertain about, that's what discussion is for.---Pet threads, everyone has them. I love imagining Gods, Monsters, Factions and Weapons. Link to comment Share on other sites More sharing options...
Solviulnir the Soulbinder Posted December 5, 2012 Share Posted December 5, 2012 (edited) Rooftop gardens sound nice. Maybe not that unusual, but still: Castle Lichtenstein Mehrangarh Keep Angkor Wat ruins also: bogs, marshes, swamps etc. Edited December 5, 2012 by Solviulnir the Soulbinder 1 Link to comment Share on other sites More sharing options...
rjshae Posted December 5, 2012 Author Share Posted December 5, 2012 (edited) craters with unique ecosystems. Something that might be interesting to see is a terrain configuration caused by a powerful magical battle. A huge, scorched impact crater with chaotic magic loose on the interior might be one such example. Edited December 5, 2012 by rjshae 1 "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
TMTVL Posted December 5, 2012 Share Posted December 5, 2012 A real tower. Not one of those standard RPG towers where you've got enough room to battle two balrogs at the same time, but a tower that's really cramped, where your characters have to walk single file. It'll also give you a reason to keep your fighters supplied with bows and arrows. Link to comment Share on other sites More sharing options...
Kurumi Morishita Posted December 6, 2012 Share Posted December 6, 2012 Yes.. a real well-done spooky moor-area would be really awesome.. layered in fog.. ~ and speaking of fog.. I'd also love to see an old fishing village covered in fog (along with a creepy quest a la carpenters "The Fog" [1980] or H.P. Lovecraft's "Dagon"). Cyphre's Companions Pack v0.75.2 | Cyphre's Dual-Wieldable Flails & Heavy Flails v1.2 | Cyphre's PrC Pack v0.75 | Cyphre's Remove Annoying Effects Extension (Tortoise Shell) v1.0 "O, the life of the Druid is the life of the land. We are one with the dark earth on which we proudly stand. One with the Mother who has suckled us from birth, Her streams and her rivers, we are one with the earth; One with the Father, whose oak supports the sky, Who gazes on us daily with his great, immortal Eye..." Link to comment Share on other sites More sharing options...
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