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What Is Ironman Mode To You?
obsidiansquid replied to Chippy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What does that word mean in a game though? There are no lasting consequences for success or failure in a game where animated pixels move about a screen according to mouse movements and key presses. Not judging your preferences, just thinking "out loud" about the concept of "progress" I think you're thinking a little too hard about this. Simply put, I don't want to lose a character that I've invested time into, or have to replay portions of a game against my desire. -
What Is Ironman Mode To You?
obsidiansquid replied to Chippy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I completely understand why people like Iron Man mode. it's not really for me though. I rarely have a lot of time to put into a game, and losing a lot of progress because I wasn't paying attention because I was tired doesn't appeal to me. -
Lizard man Sketch
obsidiansquid replied to TreverJohansen's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think it looks sharp -
Diseases in PE
obsidiansquid replied to maggotheart's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Please don't make something like disease some overly complicated obnoxious feature. Sickness and disease have worked well in many other games and don't really need an overhaul here.- 69 replies
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Cultural weapons
obsidiansquid replied to GhoulishVisage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like the idea of unique cultural weapons. maybe of restriction based on a race's size. -
Dwarven beards in PE
obsidiansquid replied to IrienUK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thank God -
Crazy Idea! REAL TIME/SLOW-MO
obsidiansquid replied to Aoha's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Great idea and I'm glad it's included. -
I'm not willing to make any sort of judgments about concept art yet. Development is still on-going and this is early on. I don't know how many games I've played where the finished product looks substantially different from the beginning concept art.
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- Aumaua
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I imagine that some aspects and quests will have some horrific elements to them. Just like I imagine some aspects will be comedic, or more dramatic, etc.
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Update #34: FIRST ART UPDATE
obsidiansquid replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
If James is from Fresno, you should realize that he's probably already an expert at realizing decaying worlds and evil characters.- 286 replies
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- Art
- Project Eternity
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