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Do you want to see a return of BG1/IWD style incantations 230 members have voted

  1. 1. Do you want to see a return of the BG1/IWD style incantations?

    • Facio, Voco, Ferre! (Yes)
      217
    • No
      13

Please sign in or register to vote in this poll.

Featured Replies

DEFINITELY do this again for spell casting

 

Icewind Dale & Baldur's Gate Spells

 

1) Illusion: "Veritas, Credo, Oculos" = "The truth, I believe, with my eyes"

 

2) Alteration: "Praeses, Alia, Fero" = "Protecting, another, I bring this forth"

 

3) Necromancy: "Vita, Mortis, Careo" = "Life, and death, I am without"

 

4) Divination: "Scio, Didici, Pecto" = "I know, for I have studied, with my mind"

 

5) Abjuration: "Manus, Potentis, Paro" = "A hand, powerful, I prepare"

 

6) Evocation: "Incertus, Pulcher, Imperio" = "Uncertain, beautiful things, I command"

 

7) Conjuration: "Facio, Voco, Ferre" = "This I do, I call, to bring you forth"

 

8) Enchantment: "Cupio, Virtus, Licet" = "I want, excellence, allowed to me"

 

The spells probably won't have schools, but it would be cool incantations like these were used in this game. The BG1/IWD ones are the best from any game IMO.

hell yeah man, this is awesome stuff

 

haha I started to say those out loud remembering the spells

:devil:

Edited by Troller

Absolutely. It doesn't have to be Latin necessarily but any mystic chanting or similar would be awesome. The way it was done in IWD/BG really brought magic to life.

They think my style strange,

I think they all the same.

Ooh... yes, I forgot how cool those incantations were in bringing the spells to life... :biggrin:

Perhaps they could implement a simple phonetic system that gets re-arranged based on the spell? But even a murmored buildup to the spell release would be good.

"It has just been discovered that research causes cancer in rats."

Audible incantations are really welcome. I am thinking one set of incantations for when spells are fired off successfully, and another set of incantations for when spells are miscast.

Sure, it added to the atmosphere of the game. I'm cool with this. 8)

No, I hate latin, or any languate I don't understand.

 

Jokes! Of course, duh. That stuff was great. If they don't, well that's okay too.

 

Actually they could have the caster say, "BURN INTO PIECES!" when casting fireball. What you guys think of that? Cool, yeah? ;)

I'd like to see these brought back if Obsidian decides to use vocalizations for spells.

 

"Vita, Mortis, Careo"

 

:skull:

Exile in Torment

 

QblGc0a.png

But do we know if this world's magic uses a semantic component?

 

Would be neat though.

 

Perhaps but, if I were a mage and my magic didn't have semantic components, I'd still say something awesome. Just like Samuel L Jackson in Pulp Fiction before he blows someone away. He didn't *need* to have that dialogue but the movie would have been poorer without it.

 

The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men.

 

(I'm just bored right now)

They think my style strange,

I think they all the same.

Definitely yes. I've always loved the verbal component of spells.

And I like when the process of casting requires some effort (for the character, of course, not the player).

obsidian-shield.jpg

It would be awesome to have those back. Really cool part of the whole spell casting mechanic.

Absolutely agree with this suggestion. Incantations just make magic being cast feel more impactful to me.

It's also a nice aural cue in BG1 and 2 and could work as one again in Project Eternity, when you entered a new area ,even before having really accessed the situation, and you heard a chanting like "Praeses, Alia, Fero" you knew that there was a mage with the enemy.

I sure would like that.

I love what has been done as vocal command mod for Skyrim Dragonshouts. Imagine having an UW or ArxFatalis with that!

 

However I don't think it would fit in P:E. So let's just have the PC and companions incantating their own!

Edited by Leewelo

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A myth is like good wine or cheese, growing meaningful with age.

- From Excentric quotes form the Lorekeepers of the Obsidian Order -

I think it should depend on the class instead of being 'schools of magic' specific. Almost exclusively because the power of your... anything, is soul related. Literally your soul powers whatever stuff your doing (mage or otherwise) so...I'd like to have some kind of magic caster who doesn't recite anything and just freakin' wills FIRE into being cause AHH FIRE! Know what I mean? I think a more mystic/priestly type person whos life revolves around ceremony and rites and all that stuff.. I could easily see them chanting, reciting lines for there spells as it helps them channel whatever.

 

But, to me, personally, a mage, or sorcerer... FIRE HAHAHAH FIRE. or whatever else they use heh. Fire's just easiest example. It's actually somethign I was always bummed by with Sorcerers in DnD. There general background fit more with how I view mages (or prefer them) but they still had to say words and wiggle there fingers around in specific patterns unless they used some metamagic stuff. So yeah I guess I'd want that to depend on the class involved, not to be just some universal 'all magics this way'.

Def Con: kills owls dead

Fus Roh D...ahh wrong game.

 

But yeah, sure. Why not ? It adds a certain amount of emotion to the spell.

It's hard to say no to cool things.

. Well I was involved anyway. The dude who can't dance. 

oh...I thought this was a given, my bad...

  • Author

bump :p

What is this blasphemy? Someone really voted "NO" on this one!?!

 

This is madness!!!

Nothing is true, everything is permited.
 

image-163154-full.jpg?1348681100

God, I loved these. Added a lot of mystique to magic and made it feel and look very outwordly (even for a fantasy game) and immensely powerful. When you heard one of the chants during a battle you knew something awesome was going to happen.

Yeah. I always liked the incantations. It's voice acting though.

JoshSawyer: Listening to feedback from the fans has helped us realize that people can be pretty polarized on what they want, even among a group of people ostensibly united by a love of the same games. For us, that means prioritizing options is important. If people don’t like a certain aspect of how skill checks are presented or how combat works, we should give them the ability to turn that off, resources permitting.

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If they make voiceacting, I think it should be more character-specific lines (like someone said/or P:T: if a mage is a pyromanic, he can scream "FIRE, MUAHAHHAA!"), I think this adds more to the game than if they have to make same latin words for every companion in their own voice.

I myself didn't even know that the words did depend on magicschool and think it is quite silly to have every spell of the school done with the same words.

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