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Paralyzed by indecision here. I mean, Twin Sting is pretty nice with it's Insect proc and damage, etc. but Persistence is also good because it's just so fast and also got the raw damage going for it, too. Honestly it seems marginal so long as I take Gunner to get Twin Stings reload speed up, but... I really don't know. I mean I'm playing on Hard so it really comes down to style preference anyway. Hunting Bows seems more thematically appropriate to Sagani, but that's not really central to my question. They both kill stuff good enough. Just wanted some thoughts on this.
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Pollaxe???
Ignatius replied to Icarium81's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I believe the correct spelling is poleacks. -
Where is Eder?
Ignatius replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I think there's a bug right now where the fight ends early despite enemies still being present. It just fades out to cutscene. So you can lose Eder through no fault of your own. Ooowee. Fairly sure what happened to me. Luckily I restarted because I wanted to do proper save game import, which I didn't do stupidly, anyway, this time I got the chance to play the entire fight, and his wonderful self was there waiting for me. Still, bugs aside, pretty cool. Makes the game quite a bit more challenging at the start! (Provided you don't buy mercs.) Can you romance Eder? -
I don't get the need for full voice acting. Pillars is not a cinematic experience, it's clearly closer to a novel with the way it's presented. In a game like Skyrim you want it, because you're face to face with the character and that sort of immersion is important to the game play and standing face to face with a character as you read what they say doesn't work. Here you're like staring at a tiny diorama, so reading text is more fitting. Hell the writers even embrace this with additions of descriptions of character actions between dialogue, which is obviously more a reference to the written word than it is the cinematic experience, so this seems completely unnecessary to the game's overall presentation. I think they said they're only voicing key character dialogue, which I can live with. I don't think anyone needs a vendor yelling about cheeses for hours.
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OMG I think the weapon balance in this game is pretty good, but maybe too good sometimes, to the point it's really not clear what weapon you should equip. I'm running a 1h rogue build (thinking I should give it up and go classic dual wield but that's another issue) and I've got these weapons in my stash just driving me nuts because I just want to use them all! Drawn in Spring - HIGH HIT CHANCE, DOT EFFECT Vierina's Leaves - DAMAGE TO FLANKED Aattuuk - BIGGER CRITS Spelltongue - ATTACK SPEED It seems like Vierina's is the way to go, with it's extra flanked damage, which is the rogue's bread and butter, but... maaaan. I'd love for just a straightward dagger that screams, "This is THE BEST rogue weapon ever! Use it!" but I guess that's kind of bad game design. Still, Carsomyr had it's appeal for that reason. You picked it up and you were like OH YES I KNOW WHAT I'M GONNA DO WITH THIS. Well, I think it was Paladin restricted, but whatever. There is of course the whole use Bittercut GG thing, but let's just focus on these weapons for the purpose of discussion.