Chaz Posted September 25, 2012 Posted September 25, 2012 Well I suppose the haters and xenophobes will be raging because they decided to localize the game to 3 other languages... 4
NoxNoctum Posted September 25, 2012 Posted September 25, 2012 "Edair" looks almost exactly like Russell Crowe XD
Piccolo Posted September 25, 2012 Posted September 25, 2012 No very interesting. I'm a Spanish language speaker and for me the translation is a waste of resources. It's like movies the original language always is better. If the translations were for fully voiced dialogue (which thankfully isn't going to be in the game), i'd agree with you. I've played some games where English isn't the original language, and the voice acting has been terrible. Gothic being one example. But text translations? I really don't see why the translated versions can't be just as good as original English version of a game that mostly contains written dialogue. 6
Ieo Posted September 25, 2012 Posted September 25, 2012 (edited) No very interesting. I'm a Spanish language speaker and for me the translation is a waste of resources. It's like movies the original language always is better. Some people are missing three key points about localization here. Because this is a stretch goal, that means the translations will pay for themselves, and they're only in addition to the substantial content already slated for that level. There is no waste. TEXT translation. This means the game is essentially subtitled and spoken in English, which saves a lot of money compared to translated VA work, as mentioned by others. I prefer my video in the original language with English subtitles as well. Oh, and the third: Once those other non-English speaking players hear of this, of course more of them wil be backers, which is a good thing all around. Edited September 25, 2012 by Ieo 5 The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)
halobender Posted September 25, 2012 Posted September 25, 2012 Am I the only one who gets a bit of an Eddard Stark vibe from 'Edair'? 2
dukeofyork Posted September 25, 2012 Posted September 25, 2012 Very happy to see localization. I only speak English and I know I can get away with that in most countries. For this very reason however, I do not begrudge anyone who does not want to experience EVERYTHING in the English language. Accessibility is great, and I know I would be so pissed if a game as awesome as this one was only available in a language I could not speak very well (say spanish, which I have only an intermediate understanding of). I really don't see why anyone should have a problem with this. Also, as much as I would like to see more from the more exotic races/classes I assumed they would be saving those for much later to build excitement. However, as far as the good old human fighter can be anything other than expected I was pleasantly surprised to see how solidly awesome he looked (I love the look of the armor). 2
Darthturk Posted September 25, 2012 Posted September 25, 2012 Well I suppose the haters and xenophobes will be raging because they decided to localize the game to 3 other languages... Got nothing to do with xenophobia, Its just a waste of resources that could be spend on making the game bigger and/or better. Ofcourse incase it doesnt take alot of money to translate it, its not a problem. But considering the amount of people affected by the translations compared to the people who would be affected by more content, would be better to spend the money in that direction. 1
dlux Posted September 25, 2012 Posted September 25, 2012 "Edair" looks almost exactly like Russell Crowe XD Hmmm, not really.
Xantomas Posted September 25, 2012 Posted September 25, 2012 Is he holding a whip in his shield hand? That's pretty awesome, can't say I've ever seen that before. I think translations are great, Obsidian has alot of Euro fans and text translations of the game into lots of languages isn't too much to ask to please the fans worldwide. Plus it'll only help with donations.
Cantousent Posted September 25, 2012 Posted September 25, 2012 All's I can think when seeing Edair is, "here's someone who could really use a bottle or two of wine." 1 Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
lonewolf Posted September 25, 2012 Posted September 25, 2012 Looking forward to the novella Chris! 1 Lone Wolf: A Post-Apocalyptic Werewolf Beat-Em Up
ButchinMelancholy Posted September 25, 2012 Posted September 25, 2012 Many thanks for the translation! Now confirm (true) DRM-free on our physical copies of the game and open Paypal to let more money flow in your wallet!
halobender Posted September 25, 2012 Posted September 25, 2012 I'm not a 'hater' or a 'xenophobe' but do have to admit that language translations isn't quite as compelling of a stretch goal as the updates made it sound like it would be. I guess I got myself hyped up thinking it would be something like a toolset for community-made content. 1
dukeofyork Posted September 25, 2012 Posted September 25, 2012 Well I suppose the haters and xenophobes will be raging because they decided to localize the game to 3 other languages... Got nothing to do with xenophobia, Its just a waste of resources that could be spend on making the game bigger and/or better. Ofcourse incase it doesnt take alot of money to translate it, its not a problem. But considering the amount of people affected by the translations compared to the people who would be affected by more content, would be better to spend the money in that direction. Its a waste of resources to YOU. 1. text translations do not cost that much. 2. to anyone who does not have great English text translations are HUGE. 3. rpg's have atleast as large a fanbase in europe as in the US if not more. yeah plenty of people speak english, but I am sure (based on cries for them on this very board) there are plenty of people that need them that still wish to play the game. Just because something does not appeal to you does not make it a waste of time. 11
Cantousent Posted September 25, 2012 Posted September 25, 2012 I think the thing is that folks should simply respect that every stretch won't necessarily have something that appeals to you directly, but each stretch does add to the game in one way or another and that those things added together may create something greater than the sum of its parts. ...And, if you want something different, advocate for it. The way I look at it is that I'll pester for what I want, but I'll let the matter drop once the design team makes a steadfast and considered decision. 9 Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Ieo Posted September 25, 2012 Posted September 25, 2012 I'm not a 'hater' or a 'xenophobe' but do have to admit that language translations isn't quite as compelling of a stretch goal as the updates made it sound like it would be. I guess I got myself hyped up thinking it would be something like a toolset for community-made content. From a marketing perspective, the timing was a little off, IMO: The announcement for the 2.2 replacement should have been done at the same time as announcing the Linux decision. I suspect, from the practical standpoint, that Obsidian was probably trying to hammer down specific details for the localization so they couldn't announce the Linux 2.2 replacement until those preparations were in place. The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)
Anaeme Posted September 25, 2012 Posted September 25, 2012 Obsidian should do what Bioware did with Dragon Age 2 and give fans early DLC introducing the world and its systems in 2013
JWestfall Posted September 25, 2012 Posted September 25, 2012 Man, I was hoping they were going to announce something extraordinary - like the game being finished or something. Oh well, localization makes business sense (I would have been pretty suprised if there weren't any in the works), novella = cool, and artwork is always swell.
Bewoulve Posted September 25, 2012 Posted September 25, 2012 Got nothing to do with xenophobia, Its just a waste of resources that could be spend on making the game bigger and/or better. Ofcourse incase it doesnt take alot of money to translate it, its not a problem. But considering the amount of people affected by the translations compared to the people who would be affected by more content, would be better to spend the money in that direction. I don't know the spanish market, but this game won't sell in France if not properly translated : no translation, no money, it's as simple as that. 2
Chaz Posted September 25, 2012 Posted September 25, 2012 (edited) Got nothing to do with xenophobia, Its just a waste of resources The Statement that resources spent in making the game more accesible to people from other countries are wasted is Xenophobic and offesive. Specially when a big ammount of backers are europeans. I can handle myself fine, but many players could really use subtitles, like when you go see a movie that's not on your native language, for example. Edited September 25, 2012 by Chaz 6
Nakia Posted September 25, 2012 Posted September 25, 2012 As already said the pledges raised by the translations will pay for the translations. We are not talking voice acting but text. I played a demo of a Chinese game that had Chinese VAing and English text. I was about to pre order it when they came out with a demo that had voice over in English and Chinese script. I didn't get the game. Ed Air does remind me of someone but I can't think who. Who ever he looks great. A major character? Good is that a tattered cloak I see? Wonderful. I have but one enemy: myself - Drow saying
AzureWatcher Posted September 25, 2012 Posted September 25, 2012 (edited) Loving the art! Going to use it to try and get some more of my Internet buddies interested into backing the game. Can't wait to see how much is funded due to the promise of localization so hopefully these new backers will hasten our progress to the 2.2 million mark. I want to see what is at 2.4 million and beyond. Edited September 25, 2012 by AzureWatcher
rf5111918 Posted September 25, 2012 Posted September 25, 2012 This is fantastic news and I am really happy that European gamers will also get to enjoy the game. You know, there ARE other countries in the world besides the United States. The Witcher was made by a Polish company. Drakensang and Gothic were made by a German companies. And I wouldn't have been able to play any of them if the developers had decided not translate them into English. 3
Zero Posted September 25, 2012 Posted September 25, 2012 Ed Air does remind me of someone but I can't think who. . Sean Bean?
JWestfall Posted September 25, 2012 Posted September 25, 2012 Sean Bean? If so, then that character definitely dies before the end of the Act 1... 7
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