NateOwns Posted September 20, 2012 Posted September 20, 2012 With update 5 we found out that guns>mage shields. I would love to see a whole class or faction that revolves around this concept. It would he really cool to see the guns utilized for a mage hunter class or faction. What does everyone else think.... 1 Can't wait for Project Eternity!!!!
Delterius Posted September 20, 2012 Posted September 20, 2012 The way Obsidian is carefully crafting firearms into the setting, I'm sure they'll think about something along those lines.
Troller Posted September 20, 2012 Posted September 20, 2012 If there is a mage hunter, there should be a warrior hunter too, enough with magic users being gods
Bill Gates' Son Posted September 20, 2012 Posted September 20, 2012 With update 5 we found out that guns>mage shields. I would love to see a whole class or faction that revolves around this concept. It would he really cool to see the guns utilized for a mage hunter class or faction. What does everyone else think.... So basically a witch hunter.
Gurkog Posted September 20, 2012 Posted September 20, 2012 I would rather be able to craft a character into a mage-hunter instead of that being an explicit class. It seems a bit restrictive as the title really pigeon holes the personality, skills, abilities, etc... 2 Grandiose statements, cryptic warnings, blind fanboyisim and an opinion that leaves no room for argument and will never be dissuaded. Welcome to the forums, you'll go far in this place my boy, you'll go far! The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred.
Sarog Posted September 20, 2012 Posted September 20, 2012 I do like the idea of firearms being a mage-killer's weapon while still being crude enough that swords and armour aren't obsolete yet. Gameplay-wise, archers usually end up being your mage killers anyway, and I think the combination of the ranged combat role with this lore that guns are especially good at penetrating magic defenses is a sensible one.
Oerwinde Posted September 20, 2012 Posted September 20, 2012 One thing I think was interesting in the Recluce novels was that mages could ignite gunpowder, which made guns essentially useless against mages, until the invention of shells, since mages abilities couldn't penetrate Iron. Something to think about. 1 The area between the balls and the butt is a hotbed of terrorist activity.
Enclave Posted September 20, 2012 Posted September 20, 2012 I do like the idea of firearms being a mage-killer's weapon while still being crude enough that swords and armour aren't obsolete yet. Gameplay-wise, archers usually end up being your mage killers anyway, and I think the combination of the ranged combat role with this lore that guns are especially good at penetrating magic defenses is a sensible one. If I recall, firearms in this setting are much closer range than what you I think are suggesting.
Reddie Posted September 20, 2012 Posted September 20, 2012 What's even more interesting - I can't wait to build a gun-resistant mage
kenup Posted September 20, 2012 Posted September 20, 2012 What's even more interesting - I can't wait to build a gun-resistant mage Pretty much this. Though I would go more for a speedster/reflex saves spellsword than Resilient Battlemage.
salty Posted September 20, 2012 Posted September 20, 2012 I look forward to being hunted by narrow-minded zealots.
Elerond Posted September 20, 2012 Posted September 20, 2012 Guns don't kill mages, I do. "Bullets do" - Sledgehammer
JadedWolf Posted September 20, 2012 Posted September 20, 2012 Shhh, be vewy vewy qwuiet, we're hunting mages... Never attribute to malice that which can adequately be explained by incompetence.
Rostere Posted September 20, 2012 Posted September 20, 2012 With update 5 we found out that guns>mage shields. I would love to see a whole class or faction that revolves around this concept. It would he really cool to see the guns utilized for a mage hunter class or faction. What does everyone else think.... So basically a witch hunter. My name is Matthew Hopkins... "Well, overkill is my middle name. And my last name. And all of my other names as well!"
NateOwns Posted September 20, 2012 Author Posted September 20, 2012 I also put forth the possibility of a faction of mage hunters. I feel that would be preferable to a class, but either would be interesting. Can't wait for Project Eternity!!!!
Ink Blot Posted September 20, 2012 Posted September 20, 2012 I'm picturing a Roland of Gilead type of Gunslinger. Oooh, that would be awesome. 1
Sarog Posted September 20, 2012 Posted September 20, 2012 (edited) I do like the idea of firearms being a mage-killer's weapon while still being crude enough that swords and armour aren't obsolete yet. Gameplay-wise, archers usually end up being your mage killers anyway, and I think the combination of the ranged combat role with this lore that guns are especially good at penetrating magic defenses is a sensible one. If I recall, firearms in this setting are much closer range than what you I think are suggesting. I don't mean snipers, if that's what you're suggesting. Archers in RPGs are often your most optimal mage-killers in combat encounters, from the old infinity engine games through to the likes of Dragon Age. I don't think it is unreasonable to expect a firearm to have the same range as a shortbow and fill much the same role in combat. Edited September 20, 2012 by Sarog
Tauron Posted September 21, 2012 Posted September 21, 2012 Depends on the power of the mage in this setting, an assasin specialised in taking out mages makes sense. But best mage-killer would simply be another mage. Exept if we have nation that frowns upon unregulated use of magics and they have like secret police..like Templars in DAO.
BasaltineBadger Posted September 21, 2012 Posted September 21, 2012 But best mage-killer would simply be another mage. That depends entirely on a game balance we know nothing about. Mages could have ways of protecting themselves from spells yet no way to protect themselves from gunslingers. 1
nikolokolus Posted September 21, 2012 Posted September 21, 2012 I'm picturing a Roland of Gilead type of Gunslinger. Oooh, that would be awesome. Roland of Gilead wouldn't exactly fit in this world, but damn I love those books. Absolutely King's best work.
Lakota Posted September 21, 2012 Posted September 21, 2012 If magic is merely the utilization of the power in your soul in PE, wouldn't that make everyone a wizard? Yes, some to a lesser degree than others, but even so...if you accept this as truth, does that not also make everyone a mage-hunter? So, although I do enjoy the way they are carefully and specifically weaving firearms into the world, I don't suspect a clear cut mage-hunter class on the horizons.
ownagefool Posted September 21, 2012 Posted September 21, 2012 I guess the idea of the gun is some what more an interrupt method, since its sorta a one shot ordeal. I mean, sure it should hurt, but we shouldn't be killing squishes within a couple of turns when we let them armour up, just because we have a gun. Moreso though, I'm not sure I like the idea of well defined classes. If I pick warrior, I think it makes more sense that I get benefits learning/using warrior abilities, not that I can't ever learn magic, ever. I'd also think those benifits/negatives assosiated with the classes could be race based. Lets add some weird bard type race that doesn't get any, while humans are better off being pure classes (as an example). I mean, personally, I think BG was a great game in spite of its limitations around this, not because of. Just my personal opinion though.
Tauron Posted September 21, 2012 Posted September 21, 2012 That depends entirely on a game balance we know nothing about. Mages could have ways of protecting themselves from spells yet no way to protect themselves from gunslingers. Exactly. I just expressed what is my logical assumption. Mage best knows how mage works. So far nothing prevents mage to use guns. I would like idea of playing a techo-mage. Mage that uses complex-tech to amplify his/her power.
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