December 14, 201312 yr Vailia is much closer to Italy. I've gotten the impression that fanatical Recedras is far closer to the pious and fanatical Spain. Naasitaq is like Iceland. Check out this article on the wiki. http://eternity.gamepedia.com/World
December 15, 201312 yr Indeed, but this is as far as I wanted to stretch the American\Canada colonization analog that we were given
December 19, 201312 yr What about we come up with a good name for the "World/Continent". For all we know they might just pick one... my proposal: The Lost Lands of Burgoul "A-a-amazing Grace, how sweet the sound"
December 19, 201312 yr Hey all, Does anyone notice if there will be a Demo or a Beta? Sorry , english is not my native Language Thx Lincoln Edited December 19, 201312 yr by Lincoln
December 19, 201312 yr Hey all, Does anyone notice if there will be a Demo or a Beta? Sorry , english is not my native Language Thx Lincoln There will be a Early Acces Beta, this will be open to specific backers tiers. http://eternity.obsidian.net/backer/tiers After this there will be the "regular" Beta, if this will be open or closed (for public) I don't know! Edited December 19, 201312 yr by Grace85 "A-a-amazing Grace, how sweet the sound"
December 19, 201312 yr Ok, many thanks for your quick answer!! So I hope for a open Beta Maybe there is a pre Order Beta accsess (Standart Version)
April 23, 201411 yr Is there any name for Pillar of Eternity's world? Or the continent? This part of the world is called Eastern Reach. (source) I know the question is old but it Josh Sawyer has only recently posted this information and I found the information interesting and didn't wanted to make a new thread. Edited April 23, 201411 yr by Prometheus
May 10, 201411 yr Will we be able to travel and improve our level quite heavily ? If by travel, you mean sandbox, no, it's not a sandbox game. And there are only twelve levels, so leveling is probably going to be few and far between. Edited May 10, 201411 yr by Bryy
May 12, 201411 yr I believe Chris said it in an interview. Chris or Josh. It's to better align your character for expansions and sequels.
May 12, 201411 yr Interesting, that would mean 4+ talents (depending on whether we get one at lvl 0 and how many talents will be accessibly through quests). If you happen to stumble upon it once again, i'd appropriate a link, thanks Edited May 12, 201411 yr by Mor
May 12, 201411 yr Only twelve levels, is news to me, can you recall where you seen this info? Here: http://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_FAQ#What_is_the_highest_level.3F And of course here: http://forums.obsidian.net/topic/65074-level-cap-and-pacing/page-2?do=findComment&comment=1421141 It would be of small avail to talk of magic in the air...
May 12, 201411 yr I'd also like to point out that the level cap has been 12 since the Kickstarter campaign. It was first referenced in a Feargus interview, and then probably 10+ times since. Edited May 12, 201411 yr by Sensuki
May 16, 201411 yr On the scope of the huge 15-level dungeon: "There is a storyline associated with the Endless Paths of Od Nua, but it is separate from the main plot. During the first third of the game, the player will come across the Endless Paths on the critical path. The crit path only takes them down into the first level. The rest of the dungeon is entirely optional. It should be a fun (but very difficult) dungeon crawl that players return to as they gain power and experience over the course of the game." Josh Sawyer Source: http://www.rpgnuke.ru/articles/site/del_vey/interview_rpgnuke_with_josh_sawyer_eng.html *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
May 23, 201411 yr I love that they don't throw levels at you every few seconds just like most other games. So the level-up will be meaningful and something really special =)
May 28, 201411 yr I wonder if this game will use sprite models or 3d, if they choose to use sprites, I hope that it will be in high resolution and capable to withstand modern monitors, up to 27" at least. From current information 2D backgrounds with 3D charachters. How *exactly* though we'll see with the first screenshots. This sounds great. I loved the 2D backgrounds in the IE games but the character sprites (paper dolls?) were eyesores. Judged by today's standards, the backgrounds still look great but the sprites look ludicrous. Some other minor graphics comments: I always felt the maps were a little cramped in the IE games. Outdoor areas felt like narrow interior walkways. The scale of the area that the story was trying to present was not adequately represented by the graphics on screen. The absence of perspective (parallel lines converging at the horizon) in the isometric geometry was always a little disconcerting to me. With today's systems I suppose it should be fairly straightforward to add a slight perspective effect to the isometric layout, shouldn't it? Thats a good point. That would actually be a huge improvement. Obsidian wrote: "those scummy backers, we're going to screw them over by giving them their game on the release date. That'll show those bastards!" Now we know what's going on...
June 18, 201411 yr Thank you so much for pinning this! I want a barbarian yelling "SNEAK ATTACK!" as he comes charging.
October 2, 201411 yr Release is delayed until early 2015. Seen on Paradox forums : Obsidian Entertainment and Paradox Interactive announced today that the highly anticipatedfantasy role-playing game Pillars of Eternity, originally scheduled for release in late 2014, hasbeen delayed until early 2015. It's very unpleasant that backers have not been informed by Obsidian...
October 2, 201411 yr Release is delayed until early 2015. Seen on Paradox forums : Obsidian Entertainment and Paradox Interactive announced today that the highly anticipated fantasy role-playing game Pillars of Eternity, originally scheduled for release in late 2014, has been delayed until early 2015. It's very unpleasant that backers have not been informed by Obsidian... Considering theres no info on any other place I can find if this is true I would say Paradoxs PR screwed up.
October 2, 201411 yr It's evening in Sweden (Paradox place) and morning in California... Maybe Obsidian will confirm or deny when they will be in their offices
October 3, 201411 yr I seem to have been informed, and am a backer. I'm not seeing a pressing issue here, only people somehow invested in casting stones. Science Fiction, available on Amazon.
October 5, 201411 yr I am a backer too. I have read about delay just now. I know there are beta tests going on and I invested some extra money on add-on. This is going to be very long-term investment as I have to wait way much longer as expected even into entering into game. Lucky beta tester at least had some fun already .
March 18, 201510 yr I am a backer too. I have read about delay just now. I know there are beta tests going on and I invested some extra money on add-on. This is going to be very long-term investment as I have to wait way much longer as expected even into entering into game. Lucky beta tester at least had some fun already . what delay?? EDIT: Nevermind, just saw that this was posted Oct 2014 Edited March 18, 201510 yr by DruidX Join the Orcz and help scribe everything that goes on in the world of Pillars of Eternity! The Unofficial Pillars of Eternity Wiki
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