funcroc Posted May 20, 2011 Author Posted May 20, 2011 OT: http://www.telegraph.co.uk/culture/books/b...d-the-book.html Chris Avellone, the games designer and writer behind the huge post-apocalyptic role-playing game Fallout New Vegas, says the medium holds possibilities for narrative that simply can
funcroc Posted May 24, 2011 Author Posted May 24, 2011 Why did Urquhart and Sawyer go to Montreal? (read their tweets.)
Flouride Posted May 24, 2011 Posted May 24, 2011 Why did Urquhart and Sawyer go to Montreal? (read their tweets.) From their tweets I would say they went to eat there. Maybe they have bad restaurants in California Seriously though Eidos (part of Square-Enix) and Ubisoft have offices in Montreal. Any other companies? Hate the living, love the dead.
funcroc Posted May 27, 2011 Author Posted May 27, 2011 (edited) OT: Josh Sawyer's twitter is following Eidos Montreal developers - Stephane D'Astous (General Manager at Eidos Montreal) - David Anfossi (Producer - Deus Ex: Human Revolution at Eidos Montreal) - Jean-Fran Edited May 27, 2011 by funcroc
C2B Posted May 27, 2011 Posted May 27, 2011 So they visited Eidos? Would strongly hint to further projects with Square Enix. Nice. Interesting that he follows two DX team members....
Flouride Posted May 27, 2011 Posted May 27, 2011 No, Obsidian is making Thief 5 Well, there was that tweet by Feargus: "Talking to Sawyer about stealth gameplay. Need to go back and play Thief and a Splinter Cell or two. And get AC2 finished." So you never know... Or is some other team actually working of Thief 5 Hate the living, love the dead.
funcroc Posted June 2, 2011 Author Posted June 2, 2011 OT: http://twitter.com/ChrisAvellone/status/76087597008556033 nitemaremodenet: finally sent you the interview questions, hope to hear from you soon! ChrisAvellone: On it.
funcroc Posted June 3, 2011 Author Posted June 3, 2011 OT: ex-Obsidian production intern Nathalie Gomez's tweets - Interviewed with a publisher today to be a Production Assistant in the User Testing facility. Hoping for the best!- During my interview today, someone mentioned how he admired Feargus at #Obsidian and what he did for the gaming industry. - It is very surreal to think I worked with some people who command so much respect in the industry. Obsidian's founders really are superstars
funcroc Posted June 20, 2011 Author Posted June 20, 2011 (edited) OT - F:NV executive producer Larry Liberty leaving Killspace Entertainment for keen games Lawrence Liberty Current Executive Producer at keen games GmbH& Co. KG Past CEO at Killspace Entertainment Senior Producer at Obsidian Entertainment Senior Producer at Atari Inc. Summary Lawrence Liberty has been fully engaged in the gaming space for more than a decade and a half. The vast majority of that time has been spent in a leadership position. With experience in programming, design, and management, he has built highly functional teams and delivered consistently on time and on budget, on just about every platform: PlayStation, PS2, PC, Mac, Gamecube, Xbox, PSP, PS3, and Xbox 360. Liberty has worked on a variety of games, from sports titles to adventure games, platformers, RPGs, and several massively multi-player online games, twenty six shipping titles in total. As a leader, Liberty Edited June 20, 2011 by funcroc
funcroc Posted June 20, 2011 Author Posted June 20, 2011 (edited) OT - Ex-Obsidian artist Tony Hsu's resume August 2005 - June2006Senior Artist Obsidian Entertainment, Santa Ana, CA Disclosed Next Gen Xbox 360/Ps3 Game --- Functioning as Senior Environmental Artist. Job included --- Creating the look and feel of the Levels Assigned. Currently, one Level is Large expansive outdoor scene, the other is a fantasy multiple building/castle scene. --- Normal Mapping technology via Unreal 3 engine. --- Understanding and utilizing Unreal 3 engine for purpose of Normal Mapping, terrain, lighting, and collision, and overall game play application. --- working closely with lead designer and lead programmer to flesh out technical and functionality of the level. --- Currently discussing with lead designer, lead artist, and lead programmer on technical issues of the overall game to discuss how to streamline overall production. Ie, realistic goals of textures, polycount, and lighting for levels. --- Using PerForce as resource management. It seemed that he worked on Project New Jersey. Edited June 20, 2011 by funcroc
vault_overseer Posted June 20, 2011 Posted June 20, 2011 So they visited Eidos? Would strongly hint to further projects with Square Enix. Nice. Interesting that he follows two DX team members.... Over the weekend Josh's been watching lots of Ghost in the Shell..... Also, MCA is at bethesda Chilling at Bethesda http://twitter.com/#!/ChrisAvellone/st...839558454132737
Oner Posted June 20, 2011 Posted June 20, 2011 Over the weekend Josh's been watching lots of Ghost in the Shell.....Now that's just stalking, you don't talk yourself out of this one. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
vault_overseer Posted June 20, 2011 Posted June 20, 2011 eh, he's in my XBL friend list. It just so happens that the list shows what everyone is watching.
Sannom Posted June 20, 2011 Posted June 20, 2011 He's mentioned it in his twitter though, so that not really stalking anymore .
sorophx Posted June 20, 2011 Posted June 20, 2011 he was watching the old stuff or the ****ty series? Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
Sannom Posted June 20, 2011 Posted June 20, 2011 he was watching the old stuff or the ****ty series? Stand Alone Complex : it's the series, the first season actually. And they're not ****ty, they're great . Although inferior to the first movie, I will admit that much. Much better than the manga, obviously (I can't stand that thing!).
sorophx Posted June 20, 2011 Posted June 20, 2011 Much better than the manga, obviously you're crazy. the 1995 movie is nowhere near as good as the manga. Oshii's flick is that good only because the source material was perfect to begin with. I guess you mean you can't stand the art style. still, GITS isn't your everyday manga, but even if you don't like the pictures, you should still read it. it's up there with the Watchmen and the like. Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
Sannom Posted June 20, 2011 Posted June 20, 2011 I guess you mean you can't stand the art style. still, GITS isn't your everyday manga, but even if you don't like the pictures, you should still read it. The art style, the inconsistence of the characters' role, the absence of any kind of plot, the Fuchikoma have nothing on the Tachikoma, there is also the terrible fan service in the latest volume, etc. I read them. And hated them. After FMA, I thought the manga, when coming first, was always better than the adaptation. GIST proved me wrong. That manga is TERRIBLE, and it gets nothing on the anime and movie.
sorophx Posted June 21, 2011 Posted June 21, 2011 the absence of any kind of plot huh, wait, what do you mean? Apeface pulls some strings to get funding for the new "anti-terrorist" unit, which Motoko is a part of. every volume is a different case, obviously, though there are a few stories that unite them (the Puppeteer being the most important). I'm not sure what's with the "movie is better", since it follows the manga to the letter, omitting some points due to time restrictions. and I find her character pretty well thought out. maybe if you gave some examples, I could see your reason for hating it, but seriously Shirow is a great sci-fi writer. and GITS has been cited numerous times in cinema and video games... Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
MechanicalLemon Posted June 21, 2011 Posted June 21, 2011 Chilling at Bethesda http://twitter.com/#!/ChrisAvellone/st...839558454132737 Fallout-related? Or maybe MCA is pitching Obsidian's new IP?
Flouride Posted June 21, 2011 Posted June 21, 2011 Fallout-related? Or maybe MCA is pitching Obsidian's new IP? I would imagine they are finalising the next patch and DLC at Bethesda Hate the living, love the dead.
MechanicalLemon Posted June 21, 2011 Posted June 21, 2011 Fallout-related? Or maybe MCA is pitching Obsidian's new IP? I would imagine they are finalising the next patch and DLC at Bethesda Well, I personally would like to see another Bethesda-Obsidian project in the future. Minus the QA issues with New Vegas (I never ran into any, luckily), Bethesda's a great publisher.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now