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An interesting article about piracy


Mamoulian War

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Wasn't there some research out there that showed second hand sales actually increase the sales of new games?

 

of course they do... as much as selling used cars increase the sales of new cars... Rich people buy new stuff, less fortunate sell old stuff to buy new stuff, the unfortunate buy only used old stuff... less possibilities to sell old stuff = less money for spending in the hands of less fortunate = less new stuff sales... CEOs often forget that common people can't conjure money out of nothing like FED...

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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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  • 2 months later...

And another interesting read from a person in the gaming industry speaks his mind about the issue...

 

http://arstechnica.com/gaming/news/2010/05...rt-business.ars

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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I see he took some notes from that Stardock dip****. As for the whole pirates wouldn't have bought it anyway fallacy, I have nice example here.

Bioshock 1 went uncracked for weeks and the PC sales were fantastic, nearly one million. The sequel? Got cracked pretty much right away and sold less than hundred thousand copies.

 

Well I guess it is just a stupid consoletrash port :lol::p

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I see he took some notes from that Stardock dip****. As for the whole pirates wouldn't have bought it anyway fallacy, I have nice example here.

Bioshock 1 went uncracked for weeks and the PC sales were fantastic, nearly one million. The sequel? Got cracked pretty much right away and sold less than hundred thousand copies.

 

Well I guess it is just a stupid consoletrash port :lol::p

 

Or maybe they thought it would be a worthy successor to System Shock 2 and then learnt their lesson the second time?

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I see he took some notes from that Stardock dip****. As for the whole pirates wouldn't have bought it anyway fallacy, I have nice example here.

Bioshock 1 went uncracked for weeks and the PC sales were fantastic, nearly one million. The sequel? Got cracked pretty much right away and sold less than hundred thousand copies.

 

Well I guess it is just a stupid consoletrash port :lol::p

I don't really think that is a good example. There was a lot of worry about the sequel. New developer, play as a big daddy, early reviews that said it was more linear than the first and the story wasn't as good. Personally, I enjoyed the first but from what I've heard of the second I've had little interest or motivation to get it, atleast not until the price drops quite a bit.

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Or maybe they thought it would be a worthy successor to System Shock 2 and then learnt their lesson the second time?

 

That's the way it went for me. No way I was buying BS2 after wasting my money on the first one.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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Or maybe they thought it would be a worthy successor to System Shock 2 and then learnt their lesson the second time?

 

That's the way it went for me. No way I was buying BS2 after wasting my money on the first one.

 

Thirded.

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Exactly the same for me. I even bought the Collector's Edition of Bioshock, based on the 10/10 Eurogamer review! There's just no way I'm buying Bioshock 2 after that disappointment.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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Same here. Bioshock was touted as an innovative shooter that more or less would redefine the genre. The problem is, it wasn't even a very good shooter. Sure, the story and atmosphere was stellar, but the gameplay was dull. So after that, there is no way I'll spend anything on that franchise.

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Same with me, though I'll probably pick up #2 at some stage it's well down the list. Preordered the original, haven't even been tempted by 2 yet despite being offered the lesser collectors edition for half the price of the standard one within a month of its release.

 

Not surprising really, 2k did just about everything in their power to tell their PC buyers to foad short of saying the actual words.

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A more fair comparison would be taking into account the console sales of both games.

If the difference is comparable... well then the argument about 'early crack significantly reduce PC sales' would be stupid.

Though I believe it's true they reduce them.. just not as much as the publisher/developers want us to believe.

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Same for me on the Bioshock vs Bioshock 2 issue. Bioshock 1 was the first game I've ever pre-ordered, after decades of gaming. As for Bioshock 2, I haven't even read a preview or seen a gameplay video.

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I want to tattoo a map of the Netherlands on my nether lands.
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People pirate humble indie pack

 

You can... name whatever price you want for it, and proceeds... go to charity. But you.. pirate it.

 

WTF?

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People pirate humble indie pack

 

You can... name whatever price you want for it, and proceeds... go to charity. But you.. pirate it.

 

WTF?

 

That has to be one of the more disgusting things I've read recently. The link to their blog post about it is not working too so here's a functional one.

"Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum."

-Hurlshot

 

 

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People pirate humble indie pack

 

You can... name whatever price you want for it, and proceeds... go to charity. But you.. pirate it.

 

WTF?

 

When you look at it with a look that "name whatever price you want for it" means that you can name that your price is 0 USD/EUR/Whatever aswell... That means the people downloading it for free are not pirates, but cheap asshats whothink that the price worth to pay for the awesome games is zero...

 

If you offer something which can people get for random price from 0 to gazzillion, you can't complain, that some people decided to pay 0 and some hundreds of muneh...

 

EDIT: Anyway, if the numbers are correct, 25% is very low number of free leechers...

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Ok, I hate pirates now.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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Piracy... Because its too expensive? Nope. MYTH BUSTED!

 

Piracy... Because of DRM? Nope. MYTH BUSTED!

 

Piracy... Because of game quality? Nope. MYTH BUSTED!

 

Piracy... Because people from the Intarweb have a bizzare sense of entitlement... Yup.

Edited by Nightshape

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

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Right, because reducing the opinions and reasons of any number of members of a heterogeneous group to just ONE, always works beautifully.

 

Great job.

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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When you look at it with a look that "name whatever price you want for it" means that you can name that your price is 0 USD/EUR/Whatever aswell... That means the people downloading it for free are not pirates, but cheap asshats whothink that the price worth to pay for the awesome games is zero...

 

If you offer something which can people get for random price from 0 to gazzillion, you can't complain, that some people decided to pay 0 and some hundreds of muneh...

 

EDIT: Anyway, if the numbers are correct, 25% is very low number of free leechers...

The blog post linked to by Deadly Nightshade has more information and is quite a good read. Some interesting tidbits, the piracy rates quoted to do not include things like Bittorrent/Usenet and the minimum price for the bundle seems to be $0.01.

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discussion point: If people pirate when material is free, what chance is there that expensive material won't be pirated?

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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People pirate humble indie pack

 

You can... name whatever price you want for it, and proceeds... go to charity. But you.. pirate it.

 

WTF?

 

When you look at it with a look that "name whatever price you want for it" means that you can name that your price is 0 USD/EUR/Whatever aswell... That means the people downloading it for free are not pirates, but cheap asshats whothink that the price worth to pay for the awesome games is zero...

 

If you offer something which can people get for random price from 0 to gazzillion, you can't complain, that some people decided to pay 0 and some hundreds of muneh...

 

EDIT: Anyway, if the numbers are correct, 25% is very low number of free leechers...

 

 

The number is considered a conservative estimate.

 

And no, the "name whatever price you want for it" in this case DOES NOT include ZERO. You had to pay at least a penny. Way to justify and rationalize the pirates. Maybe they felt the DRM was too restrictive.... /facepalm

 

 

EDIT: Just made a donation of $30 :)

Edited by Thorton_AP
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