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Posted
If ME is on steam then it will loose the securom protection right?

Doubtful. On both the topics of it being on Steam and it losing the Securom if it were. Though, I wish it would.

 

I now have to debate between entertainment and politics. Whether I want to purchase Mass Effect or show my contempt for this retarded protection scheme. I certainly don't want to see it become standard practice. But, even if I don't purchase it, they may likely miss the point altogether and take it as meaning PC games simply don't sell at all.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
[it is absolutely misdirection and obfuscation to trivialize my comments because I used the term PC, and then you decide to focus specifically on the term "PC" as in IBM/Compatible computers. Platforms such as the Apple II, Amiga, and Atari ST all suffered from the exact same type of piracy issues as the IBM/Compatibles did since they were all personal computers. If you're going to discuss gaming history, don't try to demonstrate how "PC" gaming was significantly different than gaming on the Commodore 64. With the deaths of platforms like Amiga, Atari ST, and the Commodore 64, came a consolidation of computer gaming onto the IBM PC/Compatible (x86) home computers.

 

I fail to see what is so terrible about looking at the claim that pc games (as of today) have more piracy than console games in a broader historical context.

 

However, since you can apparently find only fault with anything I say here, I shall simply let the matter go, as any other response seems destined to be counterproductive.

Posted

To be honest, I've had this on other games and I've never even noticed it. My connection is always up, so it's a bit of a non-issue. Are there still people that use their computer off-line?

Posted

Soldiers on duty is one group that will most likely be hit hard by this and I don't see why they should be shafted.

 

It isn't so much the online authentication part that worries me but more the three-systems-without-'proper'-removal-of-the-game system that worries me. Essentially it means that you will have to uninstall all games using this system before changing system if you want your game to last more than three systems.

 

I got over the online authentication part when I started buying games on steam as steam has a wonderfull offline mode, securom doesn't.

sporegif20080614235048aq1.gif
Posted
To be honest, I've had this on other games and I've never even noticed it. My connection is always up, so it's a bit of a non-issue. Are there still people that use their computer off-line?

 

Yeah, I play games on my laptop, and usually when I do this it's in a place that I don't have connection, such as on vacation. Of course, I already have Mass Effect for 360, and I don't PC game as much as I do consoles.

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Posted (edited)
I've read the thread but I haven't really got much to add.. so perhaps this will be fuel for the fire for some, but Mass Effect PC copy protection will require internet authentification EVERY 10 DAYS until eternity.

 

Not buying that piece of crap, then. What, you guys are going to check up on me more often than the police checks up on sex offenders?

 

Giving a sale to the PC version is out of the question, I'll just have to borrow the friend's Xbox360 again to finish it.

I'm thinking of buying it, then cracking it, which shouldn't be too difficult with the speed cracks are released at and all.

 

Problem is that might cut me off from updates, which is a rather undesirable side-effect of playing the game I have paid for at my leisure, essentially leaving me with the same thing as if I had pirated the game to begin with. So, this kind of crap protection system is actually encouraging people to download the game illegally rather than buying it legit, QED

 

/pragmatism

Edited by random n00b
Posted

Can't :(

 

You're right though, QED. If i had any interest in games that used Starforce i'd just torrent them, i'm not paying to fill my PC with spyware.

Hadescopy.jpg

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Posted
Can't :(

 

You're right though, QED. If i had any interest in games that used Starforce i'd just torrent them, i'm not paying to fill my PC with spyware.

I think it's fascinating how often Securom is confused for Starforce.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
Spore will have the same system.

 

But spore has an online component in its gameplay -- there's actually a reason to want to connect to the internet to get the most out of it. I think it's one of the better ways to fight piracy, having a compelling online system that only registered uses can access (much like an MMO).

 

I wont buy Mass Effect in boxed form knowing about the authentication but if it's offered on Steam I'd probably get it.

Posted
I think it's fascinating how often Securom is confused for Starforce.

 

Starforce doesn't do that?

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted

WHy does the idea of authentication, internet check-ins, etc bother people so much? I'm curious, since I've never really understood why people get so lathered up about authenticating windows and so forth. Is it a matter of principle? That you just shouldn't have to do it? Or is there a pragmatic concern that makes you not like the idea?

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted (edited)

Both. There are enough people out there for whom it could be troublesome that I've seen several anecdotes by now.

 

Personally I think, as I've already written, that the real problem lies in how many different pc-systems that you can install it on without having reedemed copies (either through uninstallation or calling some hotline), 3.

Edited by Moatilliatta
sporegif20080614235048aq1.gif
Posted

There are several common reasons why players distrust or dislike on-line verification - some of them based on principle, others on logical worries. If a company was to go under without its assets being bought, and maintained, by another, that could cause the authorization severs to be taken off-line - something that would make the game unplayable unless a patch had been released that disabled the protection*. There is also the fact that almost all copy protection is cracked within weeks, if not days, of a release and the continued build-up of anti-pirate mechanisms is only really annoying those people who have legitimate copies of the game. I know that I have not bought copies of games because of this, although I simply did not play the title and did not download illegal copies.

 

 

 

 

*Some companies, like Steam, have said that they would make such patches available in the event that they cease to exist.

"Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum."

-Hurlshot

 

 

Posted
There are several common reasons why players distrust or dislike on-line verification - some of them based on principle, others on logical worries. If a company was to go under without its assets being bought, and maintained, by another, that could cause the authorization severs to be taken off-line - something that would make the game unplayable unless a patch had been released that disabled the protection*.

 

Has that ever happened?

 

There is also the fact that almost all copy protection is cracked within weeks, if not days, of a release and the continued build-up of anti-pirate mechanisms is only really annoying those people who have legitimate copies of the game. I know that I have not bought copies of games because of this, although I simply did not play the title and did not download illegal copies.

 

 

I don't disagree about the essential foolishness of taking anti-piracy measures to an extreme, and if they were to break my machine I would be really irritated to be sure. But simply authenticating or checking in every ten days doesn't seem to be an issue in that sense.

 

@moat: Have you ever installed a game to more than three machines? :(

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted
Has that ever happened?

 

I believe it has, although I cannot think of the games off the top of my head. As for your other point, I'll address that later - I'm going to go off-line, or, rather, in-game, for awhile. :(

"Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum."

-Hurlshot

 

 

Posted

 

 

SO does that mean that peoples downloaded songs are stuck to whatever computer they downloaded it to?

 

I would assume that MS would have offered a solution to people who wanted to bring their songs forward. Did they?

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted (edited)

I dont like DRM's messing up my OS anymore than anyone else, but if its a good game I'll buy it anyway.

 

 

But the one truth about all DRM's is that they always end up hurting the legal users, not the pirates. In a way, its encouraging people to dowload cracked versions, instead of paying for something thats filled with more malware than a russian porn site. Kind of like "Dudes, If we make all the candy taste like ****, people will stop shoplifting! Hooray!"

 

 

SO does that mean that peoples downloaded songs are stuck to whatever computer they downloaded it to?

 

I would assume that MS would have offered a solution to people who wanted to bring their songs forward. Did they?

 

 

It means that the songs wont play anymore, since the player authenticates with the servers everytime you start it.

 

 

and MS did not plan to compensate users, but since this whole thing has causd quite an uproar, they might have to in the end.

Edited by Kaftan Barlast

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Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture.

 

"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

Posted
I dont like DRM's messing up my OS anymore than anyone else, but if its a good game I'll buy it anyway.

 

 

But the one truth about all DRM's is that they always end up hurting the legal users, not the pirates.

 

I don't disagree with that at all. The only way for publishers to "win" the battle against piracy would be to implement measure of such a draconian nature that they would alienate every run of the mill user and consequently end up costing the war. But I guess I don't see some of the methods discussed in this thread as Draconian. I'm just curious why others do.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted
IIt means that the songs wont play anymore, since the player authenticates with the servers everytime you start it.

 

 

and MS did not plan to compensate users, but since this whole thing has causd quite an uproar, they might have to in the end.

 

 

I can definitely understand why that would piss people off . On the surface, that woudl definitely seem to be either arrogance or ignorance on the part of MS. Unless it is mention in the EULA it would probably be grounds for a class action lawsuit. It might be grounds even if it is mentioned in the EULA.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted

ars technica has a better article on that: http://arstechnica.com/news.ars/post/20080...c-drm-keys.html

 

 

 

 

 

MSN Entertainment and Video Services general manager Rob Bennett sent out an e-mail this afternoon to customers, advising them to make any and all authorizations or deauthorizations before August 31. "As of August 31, 2008, we will no longer be able to support the retrieval of license keys for the songs you purchased from MSN Music or the authorization of additional computers," reads the e-mail seen by Ars. "You will need to obtain a license key for each of your songs downloaded from MSN Music on any new computer, and you must do so before August 31, 2008. If you attempt to transfer your songs to additional computers after August 31, 2008, those songs will not successfully play."

 

It seems they will play OK, but will be forever stuck on whatever computers you had authrorized as of AUg 2008.

 

That ios not so bad for one or two songs, but what if you have invested thousands of dollars getting music from MSN over the years?

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted (edited)

ANother instance: http://arstechnica.com/news.ars/post/20071...-with-fans.html

 

Some hardcore baseball fans have been left stranded on third base by Major League Baseball after it decided to change DRM systems. As a result, game footage purchased under the old DRM scheme are no longer viewable, leaving fans with unwatchable footage
Edited by CrashGirl
Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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