bronzepoem Posted April 26, 2008 Posted April 26, 2008 We can drow out our gun point somebody and say some cool words in MASS EFFECT. But in most time we couldn't really become a trigger pullers. What if we could really pull the trigger after we get information or the poor guy's spirit broken? You slincely turn back and a beautiful blood flower blooming behind you. Weakness is sin. How awesome to play a coldblooed killer! It's a role-playing game, right??!!A threaten can't become truth isn't a real threaten. I wonder will AP have a gun-threat system? In communication we need good using of our gun to strenghen our persuasion, and the trigger shouldn't become a decoration. And it need a feature which fallout have: Every characters are killable. I think it's not a hard thing for AP. Her mind is Tiffany-twisted, She got the Mercedes Benz She's got a lot of pretty, pretty boys, that she calls friends How they dance in the courtyard, sweet summer sweat. Some dance to remember, some dance to forget
Humodour Posted April 26, 2008 Posted April 26, 2008 Well, Fallout and Deus Ex pulled this off particularly well. Everybody was free game and you could get the information and show mercy, or you could decide they still need to die.
Tigranes Posted April 27, 2008 Posted April 27, 2008 I remember the first Mordino family (?) mission in New Reno, where the wheezing boss wanted you to find someone who won/stole money off him in poker/chess/whatever. You found him in a basement, scared out of his wits; you could make him guide you to the spot in the graveyard where he buried the stash. "Here it is.. uh.. I'll just go, now.." "No, no. Here. Shovel. Dig." He digs, and eventually gingerly unearthes a land-mine. "Tricky, aren't we? Carry on." Eventually, it opens up into some sort of well, where you can see a bag of money in the bottom. "So, uh.. there it is.. you want to, uh, go down and get it?" "No, I think you'll go down, and get it, and bring it here. Now git." He goes down. You pick up the landmine. "Here, catch!" Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Humodour Posted April 27, 2008 Posted April 27, 2008 I remember the first Mordino family (?) mission in New Reno, where the wheezing boss wanted you to find someone who won/stole money off him in poker/chess/whatever. You found him in a basement, scared out of his wits; you could make him guide you to the spot in the graveyard where he buried the stash. "Here it is.. uh.. I'll just go, now.." "No, no. Here. Shovel. Dig." He digs, and eventually gingerly unearthes a land-mine. "Tricky, aren't we? Carry on." Eventually, it opens up into some sort of well, where you can see a bag of money in the bottom. "So, uh.. there it is.. you want to, uh, go down and get it?" "No, I think you'll go down, and get it, and bring it here. Now git." He goes down. You pick up the landmine. "Here, catch!" Haha yeah I remember that. Things like that made that game ace. It wasn't who you could kill, it was how, when, why and in how many different ways.
random n00b Posted April 27, 2008 Posted April 27, 2008 -"There are two kinds of people in the world, my friend. Those who have a loaded gun and those who dig. You dig."
Pop Posted April 27, 2008 Posted April 27, 2008 That was the Salvatore mission, and the guy's name is Lloyd. That line was taken from What About Bob. Join me, and we shall make Production Beards a reality!
Pidesco Posted April 27, 2008 Posted April 27, 2008 That line was taken from The Good, the Bad and the Ugly, actually. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
bronzepoem Posted April 28, 2008 Author Posted April 28, 2008 In a 2D game, all the plot and character be showed by dialogues. Now in a 3D game designers need to learn many skills from movie art. In this area BioWare have done a good job. Their camera using, action using and expression system are outstanding. In a agent RPG like AP, gun will paly a very important role. A slient gun threaten maybe much more tensity than a perfect dialogue. Image that when you drow your gun at the same time with your enemy and point each other in 1 second. It's a necessary section for agent RPG~ Her mind is Tiffany-twisted, She got the Mercedes Benz She's got a lot of pretty, pretty boys, that she calls friends How they dance in the courtyard, sweet summer sweat. Some dance to remember, some dance to forget
WILL THE ALMIGHTY Posted May 3, 2008 Posted May 3, 2008 The only problem is someone with a bullet in his knee isn't exactly... silent. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Pop Posted May 3, 2008 Posted May 3, 2008 If you're in the position where you have to shoot somebody to get info, you're either desperate enough to risk the noise or in a place where the noise doesn't matter. Join me, and we shall make Production Beards a reality!
Deadly_Nightshade Posted May 3, 2008 Posted May 3, 2008 The only problem is someone with a bullet in his knee isn't exactly... silent. Electric drills are also sometimes used to "knee-cap" someone. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
WILL THE ALMIGHTY Posted May 4, 2008 Posted May 4, 2008 At the very worst, you can start with a bullet in the foot, and if he doesn't talk then you can shoot the knee and go up from there. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
walkerguy Posted May 6, 2008 Posted May 6, 2008 He goes down. You pick up the landmine."Here, catch!" Twitter | @Insevin
Gorgon Posted May 7, 2008 Posted May 7, 2008 Since this is a spy game they should steal from hitman where you can use an enemy as hostage/cover. Something tells me you are not going to be able to go full Jack Bauer and torture or execute everyone you meet. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
thepixiesrock Posted May 7, 2008 Posted May 7, 2008 You're about to catch a case of bullititis! - Carl Martini RIP Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Pop Posted May 7, 2008 Posted May 7, 2008 Hey, it's a new guy. Join me, and we shall make Production Beards a reality!
Humodour Posted May 11, 2008 Posted May 11, 2008 Something tells me you are not going to be able to go full Jack Bauer and torture or execute everyone you meet. Somehow, I'm glad.
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