WITHTEETH Posted May 24, 2007 Posted May 24, 2007 Who would have guessed that? I drank some Schnaps, and then all of a sudden he felt like a tree. It just looks like hes doing push ups to pump himself up before he goes into battle. Always outnumbered, never out gunned! Unreal Tournament 2004 Handle:Enlight_2.0 Myspace Website! My rig
Sand Posted May 25, 2007 Posted May 25, 2007 Messing with mods, here is my latest creation, an elven monk. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Tale Posted May 26, 2007 Posted May 26, 2007 She looks like utter crap in that start screen. "Show me a man who "plays fair" and I'll show you a very talented cheater."
Tale Posted May 26, 2007 Posted May 26, 2007 (edited) It's a PS2 port man 1) It's being released simultaneously for the PC and PS2. Simultaneous releases aren't ports. 2) She looked better in Legend... on the PC. Edited May 26, 2007 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater."
Bokishi Posted May 26, 2007 Posted May 26, 2007 1) Timing means nothing when it comes to ports, for instance the Madden series is simultaneously ported over to nearly every platform upon release. As for tomb raider, the graphics for PC don't show any improvements (aside from higher monitor resolution) over the PS2 version, which makes it very "portish" if not a freaken port. 2) That she did Current 3DMark
metadigital Posted May 26, 2007 Posted May 26, 2007 Some of those scenes aren't in the original. (I didn't think this was due out yet.) What's it play like, Bok? Is it the same engine as Legend, or a newer, updated, more demanding one? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Diogo Ribeiro Posted May 26, 2007 Posted May 26, 2007 She looks like utter crap in that start screen. But... But isn't all about the mammaries?!
Bokishi Posted May 26, 2007 Posted May 26, 2007 Meta it's the demo, try it out, you can download it here http://www.gamershell.com/download_19299.shtml it's only a measly 250mb Current 3DMark
kirottu Posted May 26, 2007 Posted May 26, 2007 No one told me that I would have to go this far to get demonic powers. :sad: This post is not to be enjoyed, discussed, or referenced on company time.
metadigital Posted May 26, 2007 Posted May 26, 2007 Was the animation up to the textual description? Meta it's the demo, try it out, you can download it here http://www.gamershell.com/download_19299.shtml it's only a measly 250mb Cheers, Bok. But what framerate do you get? (And how does that compare to Legend?) OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
kirottu Posted May 26, 2007 Posted May 26, 2007 Was the animation up to the textual description? Yeah, it was like University This post is not to be enjoyed, discussed, or referenced on company time.
Hell Kitty Posted May 26, 2007 Posted May 26, 2007 Is it the same engine as Legend, or a newer, updated, more demanding one? It's an updated version of the engine from Legend, but it's more like an update of the non-next gen mode, so it's less demanding.
Diogo Ribeiro Posted May 26, 2007 Posted May 26, 2007 Freaky party: Trying my luck as an arterial decorator: You can tell someone hasn't cleaned the place up: What a beautiful night. Too bad about the respawning armie of rednecks with rifles: Trick or tre--uh nevermind, I'll be going now...: Shhhh! Be vewy, vewy Quiet. I'm stabbing wascally tainted ones: I bet he's going to regret making jokes about gutting people like a fish: I'a Dagon!: How come the fugly ones always have the best sense of decoration?: Mom and Dad, this is Hydra. Hydra, this is my Mom and Dad. Now show'em them *******:
Morgoth Posted May 26, 2007 Posted May 26, 2007 (edited) I never managed to beat the endboss. Maybe I shouldn't have shoot at his b00bs in random sequence all the time? Blame puzzle logic. Edit: Charming, those filters. Edited May 26, 2007 by Morgoth Rain makes everything better.
Bokishi Posted May 26, 2007 Posted May 26, 2007 Was the animation up to the textual description? Meta it's the demo, try it out, you can download it here http://www.gamershell.com/download_19299.shtml it's only a measly 250mb Cheers, Bok. But what framerate do you get? (And how does that compare to Legend?) I was maxing out at 400 fps but averaging around 200. I renamed the .exe to the same as Tomb Raider Legend, and that activated SLI. That's whats annoying about SLI, new games that don't have SLI profiles built into the drivers, require these tricks. Current 3DMark
Wistrik Posted May 26, 2007 Posted May 26, 2007 (edited) Try nHancer, it's far better than nVidia's control panel, and it supports SLI. Edit: and why not crank up your FSAA a bit? Those screen shots are jaggy heaven. I'd expect better from such a powerful GPU. Edit2: okay they aren't THAT bad. I'm not sold on the 8800 series version of FSAA though. I seem to get better results with Multisample + Supersample on a 7950GT, though at a big performance hit. Here's hoping in the future we can play at 65536x49152 resolution, with no more jaggies or need for FSAA tricks. Edited May 26, 2007 by Wistrik
Bokishi Posted May 26, 2007 Posted May 26, 2007 Ok here's 16xQAA just for Wistrik. I don't normally go over 4xAA because I just can't tell the difference with anything higher Current 3DMark
Wistrik Posted May 26, 2007 Posted May 26, 2007 (edited) Thanks for that screenshot; it looks much better. I'm using a 24 inch screen at native resolution (1920x1200) so I can see the difference in various levels of FSAA and Anisotropy. I can still see slight jaggies in your screenshot, but it's better than the previous shots. It could also be a product of your lower resolution, and/or compression for upload. Here's one from Dreamfall, which I've been playing at 8x Combined (Multi + Super). I can't play at 16x Combined because I'm at too high a resolution for the card (a supersample texture size limit). The JPG compression is set to 6 to get the file under 1Mb for upload. There are still some jaggies, but it's infinitely better than if I run the game at it's own 4x FSAA, or nVidia's default version of 8x. Edited May 26, 2007 by Wistrik
Pop Posted May 26, 2007 Posted May 26, 2007 You can tell someone hasn't cleaned the place up: Never did figure out how to beat that Shoggoth. Guess I missed something. Join me, and we shall make Production Beards a reality!
Bokishi Posted May 26, 2007 Posted May 26, 2007 (edited) @wistrik Yeah I say it's resolution or compression. I probably will get a 30-inch monitor by the end of the year for 2560x1600 goodness, as my cards wouldn't blink an eye at such a res. Edited May 26, 2007 by Bokishi Current 3DMark
Sand Posted May 26, 2007 Posted May 26, 2007 You know I just had a odd thought. If all the jaggies get miffed about being eliminated, if they all joined forces against us would they have a... Jaggies Alliance? Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Diogo Ribeiro Posted May 26, 2007 Posted May 26, 2007 Never did figure out how to beat that Shoggoth. Guess I missed something. It's a long process since it's a multitiered boss. I'd recommend a guide if you're not keen on trying dozens of things until you get it right, like I did. Basically it involves distracting it so you can shock it out of the water, then escape its attacks in a manner similar to escaping the Gilman hotel, escaping some more then being forced to get back and kill it using gas leaks to blow it up. It's an interesting sequence but can get enerving.
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