Junai Posted January 10, 2006 Posted January 10, 2006 (edited) I'm impressed.. Imagine those waves rolling.. J. Edited January 10, 2006 by Junai
Volourn Posted January 10, 2006 Posted January 10, 2006 (edited) Yes, it's the new overland map I believe. It looks nice. Sweet. :cool: Edited January 10, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Kasoroth Posted January 10, 2006 Posted January 10, 2006 It's very nice looking, but I don't think it really gives a good sense of scale. It makes everything look way closer together than it really should be. The Fallout maps might not have looked as pretty as this one, but I really miss having maps that provide a sense of scale. A map that was similar in functionality to the Fallout map but some of the artistic style of this map would just be great, but I suppose I'll have to keep waiting. -Kasoroth
karka Posted January 10, 2006 Posted January 10, 2006 (edited) This map is similar to IWD maps i think. Edited January 10, 2006 by karka
mkreku Posted January 10, 2006 Posted January 10, 2006 Is it static or does it scroll? Anyhow, it's nice to see a world map again. Long time since I played a modern game that had one of those. I miss the days of Pool of Radiance, Wasteland and Ultima (although Ultima never had any maps exactly like that, it had a huge world map in a different scale than the towns and dungeons). Swedes, go to: Spel2, for the latest game reviews in swedish!
Judge Hades Posted January 10, 2006 Posted January 10, 2006 Hmmm... Will we be able to make our own overland maps with the toolset or this is just for the OC?
karka Posted January 10, 2006 Posted January 10, 2006 I wonder if we can stop any where we want like in Fallout and are there any random encounters during travel.
Volourn Posted January 10, 2006 Posted January 10, 2006 "Anyhow, it's nice to see a world map again." Eh. It hasn't been that. JE had a world map. Didn't use it to its potential though. R00fles! Not to mention, Arcanum had one. So did the IE games. Point being, you don't have to all the way back to the GB era to find world maps in use. Silly goose. Karka, and Hades: Maybeeeee..... DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Diamond Posted January 10, 2006 Posted January 10, 2006 Eh. It hasn't been that. JE had a world map. Didn't use it to its potential though. R00fles! Not to mention, Arcanum had one. So did the IE games. Point being, you don't have to all the way back to the GB era to find world maps in use. Silly goose. <{POST_SNAPBACK}> NWN1 had no world map.
Volourn Posted January 10, 2006 Posted January 10, 2006 "NWN1 had no world map." Please share a quote of mine where I stated it did. I won't be holding my breath for it. R00fles! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Diamond Posted January 10, 2006 Posted January 10, 2006 "NWN1 had no world map." Please share a quote of mine where I stated it did. I won't be holding my breath for it. R00fles! <{POST_SNAPBACK}> I pointed that out because that's what original poster tried to say: NWN1 had no world map, NWN2 will have it.
Volourn Posted January 10, 2006 Posted January 10, 2006 (edited) "pointed that out because that's what original poster tried to say: NWN1 had no world map, NWN2 will have it." "Long time since I played a modern game that had one of those" Thanks for playing; but you do realize NOT all posts in a thread are directed at the thread starter, right? Afterall, your last 2 posts were directed at me much as my comment that you commented on was NOT directed at the thread starter. You lose. Just admit it, and move on. Or we can continue spinning your embarassing heel. Thanks. P.S. The original poster didn't mention NWN1 AT ALL. Edited January 10, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted January 10, 2006 Posted January 10, 2006 Seriously Volourn...you've taken a positive thread and ruined it with your condescending remarks. On a side note, Luskan looks awesome!
mkreku Posted January 10, 2006 Posted January 10, 2006 Anyone know if the volcano has a name? Swedes, go to: Spel2, for the latest game reviews in swedish!
Volourn Posted January 10, 2006 Posted January 10, 2006 (edited) "Seriously Volourn...you've taken a positive thread and ruined it with your condescending remarks." hey, my first post was positive. All i did was point out someone was mistaken when they said 'modern games' didn't have any world maps and then someone took that personally. Afterall, my first post in this thread was the following: "Yes, it's the new overland map I believe. It looks nice. Sweet." Mkreku, not offhand, but I'm sure someone can open up the Realms book to find out. Edited January 10, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted January 10, 2006 Posted January 10, 2006 I have the Forgotten Realms Atlas on CD somewhere. I would have to install the program but it would have the name on it.
Volourn Posted January 10, 2006 Posted January 10, 2006 The only mention of a volcano in thata rea in the book is Mount Hotenow (lol) which is actually located in Neverwinter Wood. Also, as perspective, the area the map shows inbcludes Icewind Dale (far, fqr north mountainous area) which is part of the Sword Coast North. I'd have to dig deep into more specifc books to find more info. Not gonna do it tonight. (w00t) DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Fionavar Posted January 10, 2006 Posted January 10, 2006 Let's not derail a relatively helpful and exciting thread. If you have to throw sand at one another do it in PM ... The universe is change; your life is what our thoughts make it - Marcus Aurelius (161)
Judge Hades Posted January 10, 2006 Posted January 10, 2006 If they do that I will never have enough sand to build my castle.
Cantousent Posted January 10, 2006 Posted January 10, 2006 It's very nice looking, but I don't think it really gives a good sense of scale. It makes everything look way closer together than it really should be. The Fallout maps might not have looked as pretty as this one, but I really miss having maps that provide a sense of scale. A map that was similar in functionality to the Fallout map but some of the artistic style of this map would just be great, but I suppose I'll have to keep waiting. -Kasoroth <{POST_SNAPBACK}> The Fallout map was California, which made it a lot easier for the design team to represent scale. The design team had a real map with which to work and many of the players had a frame of reference for the map. ...Not that I'm disputing what you're saying. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Musopticon? Posted January 10, 2006 Posted January 10, 2006 Looks good. Can't wait to see the Mire of Dead Mean up close and personal. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
kirottu Posted January 10, 2006 Posted January 10, 2006 I wonder if we can stop any where we want like in Fallout and are there any random encounters during travel. <{POST_SNAPBACK}> I think it This post is not to be enjoyed, discussed, or referenced on company time.
Musopticon? Posted January 10, 2006 Posted January 10, 2006 (edited) Can I get a "Hell yeah!"? Edited January 10, 2006 by Musopticon? kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
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