Fionavar Posted July 10, 2005 Share Posted July 10, 2005 See previous threads: 1 2 3 4 5 6 7 Please feel free to contribute to the ongoing discussion. There is a lot of interest in this topic and keeping input centralised and presented in a clear and articulate manner will have more impact and influence than posting to the contrary The universe is change; your life is what our thoughts make it - Marcus Aurelius (161) Link to comment Share on other sites More sharing options...
Calax Posted July 10, 2005 Share Posted July 10, 2005 YAY the almighty master Finovar is back! horray.... WE NEED ROBES WITH HOODS. ^for those who don't take the hrs needed to go through the millions of posts and inane conversations Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off. Link to comment Share on other sites More sharing options...
hawk Posted July 10, 2005 Share Posted July 10, 2005 1) Coruscant2) Yavin IV 3) Ilum 4) Myrkr 5) Alderaan 6) Mon Calamari 7) Sleheyron Ord Mantell 9) Kessel 10) Falleen 11) Ossus 12) Ziost 13) Byss <{POST_SNAPBACK}> Great list! I really like all of those planets! <{POST_SNAPBACK}> All the planets I want to see are there, except for Khar Delba/Khar Shian. Not sure about Ossus, though - it doesn't seem to make much sense so shortly after it became a casualty of Exar Kun during the Sith War... <{POST_SNAPBACK}> This was from part 7. So shortly after a casualty of Exar Kun during the Sith War? Remember that Dantooine became a casualty of Darth Malak during the Jedi Civil war and 4 years after Dantooine became this casualty you are solving a Mercenary problem on that planet! So at least 44 years after Ossus became a casualty of Exar Kun it looks to me that this is not so "shortly". I mentioned the planet because I wanted to mention some Jedi planets which IMO should also be in Kotor III. Master Vandar lives! Link to comment Share on other sites More sharing options...
Calax Posted July 10, 2005 Share Posted July 10, 2005 the difference is Ossus got turned into a complete wasteland because of about a dozen nearby supernovas. Dantoinne only got hit with some simple lasers. Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off. Link to comment Share on other sites More sharing options...
GhostofAnakin Posted July 10, 2005 Share Posted July 10, 2005 the difference is Ossus got turned into a complete wasteland because of about a dozen nearby supernovas. Dantoinne only got hit with some simple lasers. <{POST_SNAPBACK}> Tell that to Ahlan Matale!!! "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation) Link to comment Share on other sites More sharing options...
Jediphile Posted July 10, 2005 Share Posted July 10, 2005 Not sure about Ossus, though - it doesn't seem to make much sense so shortly after it became a casualty of Exar Kun during the Sith War... <{POST_SNAPBACK}> This was from part 7. So shortly after a casualty of Exar Kun during the Sith War? Remember that Dantooine became a casualty of Darth Malak during the Jedi Civil war and 4 years after Dantooine became this casualty you are solving a Mercenary problem on that planet! So at least 44 years after Ossus became a casualty of Exar Kun it looks to me that this is not so "shortly". I mentioned the planet because I wanted to mention some Jedi planets which IMO should also be in Kotor III. <{POST_SNAPBACK}> Well, yes, but given just how bad the devastation of Ossus was at that time, it doesn't seem relevant to me to let it have any significance yet. I mean, Ossus still looks like a ruin when Luke comes by more than 4000 years later... But that's just me. Besides, I tend to think Sith worlds will be more important that Jedi worlds in KotOR3, since that is presumably where Revan went, and where the Exile followed. Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
Jediphile Posted July 10, 2005 Share Posted July 10, 2005 the difference is Ossus got turned into a complete wasteland because of about a dozen nearby supernovas. Dantoinne only got hit with some simple lasers. <{POST_SNAPBACK}> Tell that to Ahlan Matale!!! <{POST_SNAPBACK}> I would, but he keeps firing that blaster at me every time I come within range... :D Seriously, weren't those people all mercilessly killed by Malak's forces? I'd say good riddance if it wasn't for all the bloody trouble of reconciling their differences... Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
metadigital Posted July 10, 2005 Share Posted July 10, 2005 mortui non mordent OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Gabrielle Posted July 10, 2005 Share Posted July 10, 2005 Momento mori? Any how, yes to robes with hoods. That would be so cool. Link to comment Share on other sites More sharing options...
Darth_Schmarth Posted July 10, 2005 Share Posted July 10, 2005 Robes with hoods is indeed a must, but also things like having your man getting rid of those timid facial expressions when fully evil darkside. You always end up having a hard time taking your own character seriously. And to Fio: I saw you deleted my post (you probably don't even remember which one by now), but it was just because Calax came in to fulfil all my expectations of how the thread was to continue. I apologise if I came across as a bit gruff. ^Asinus asinorum in saecula saeculorum Link to comment Share on other sites More sharing options...
metadigital Posted July 11, 2005 Share Posted July 11, 2005 This thread will just continue to grow as everyone keeps repeating the same things in it. I want better writing, not stupid hoods or holsters or grips. I want an ending. And a middle. And a beginning. And some interesting characters. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
213374U Posted July 11, 2005 Share Posted July 11, 2005 Robes with hoods is indeed a must, but also things like having your man getting rid of those timid facial expressions when fully evil darkside. You always end up having a hard time taking your own character seriously. Err... K3 needs to get rid of that stupid darkside transition that turned you into a walking corpse when you hit DS mastery. I didn't see Anakin's skin falling off after he murdered all those children. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
jodo kast 5 Posted July 11, 2005 Share Posted July 11, 2005 Robes with hoods is indeed a must, but also things like having your man getting rid of those timid facial expressions when fully evil darkside. You always end up having a hard time taking your own character seriously. Err... K3 needs to get rid of that stupid darkside transition that turned you into a walking corpse when you hit DS mastery. I didn't see Anakin's skin falling off after he murdered all those children. <{POST_SNAPBACK}> agreed, my guy looked creepy but not as creepy as Disciple looks when he shows his teeth Link to comment Share on other sites More sharing options...
Calax Posted July 11, 2005 Share Posted July 11, 2005 I think we need more Matale, Sandral loving............... Ok maybe not, but I agree in that they need better writing, and possibly better voice actors. Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off. Link to comment Share on other sites More sharing options...
jodo kast 5 Posted July 11, 2005 Share Posted July 11, 2005 Real armor with helmets, not masks!, like the mando assault armor in k1 ,that owned! Link to comment Share on other sites More sharing options...
Weiser_Cain Posted July 11, 2005 Share Posted July 11, 2005 Hey how about Force skills? Dump the simplified version for deeper more flexible character building. You could still have the quick character for those that don Yaw devs, Yaw!!! ( Link to comment Share on other sites More sharing options...
Weiser_Cain Posted July 11, 2005 Share Posted July 11, 2005 Just had a great idea! Starting locations/classes. Depending on the combination you get introduced to the game and the main story(which would actually creep up on you hopefully) in different ways. Just oodles and oodles of branching storylines that you directly and indirectly affect. Yaw devs, Yaw!!! ( Link to comment Share on other sites More sharing options...
EnderAndrew Posted July 11, 2005 Share Posted July 11, 2005 In a more generic Star Wars RPG I'm down with non-Jedi classes. The plotlines of both KOTOR:1 and KOTOR:2 really preclude non-Jedi main characters. The KOTOR era is all about Jedi and Sith. That's just the way it is. Link to comment Share on other sites More sharing options...
Weiser_Cain Posted July 11, 2005 Share Posted July 11, 2005 Ah but you don't have to be the Jedi. How important was Han Solo? And he had not a jot of force sensitivity. Plus it's sometimes more heroic to face challenges when you can't pull a star out of orbit with your mind. Yaw devs, Yaw!!! ( Link to comment Share on other sites More sharing options...
EnderAndrew Posted July 11, 2005 Share Posted July 11, 2005 You completely missed my point. You couldn't have had the plot of either KOTOR:1 or KOTOR:2 with a non-Jedi character. Could Revan have been a non-Jedi? Could the Exile have been a non-Jedi? Furthermore, the setting is all about Jedi vs Sith. We're not talking about the generic, larger universe Star Wars. We are talking about a specific setting with Star Wars. Link to comment Share on other sites More sharing options...
Archmonarch Posted July 11, 2005 Share Posted July 11, 2005 Agreed, leave the remainder of Star Wars existence to a later RPG series. (Hint, hint.) And I find it kind of funny I find it kind of sad The dreams in which I'm dying Are the best I've ever had Link to comment Share on other sites More sharing options...
Darth_Schmarth Posted July 11, 2005 Share Posted July 11, 2005 Robes with hoods is indeed a must, but also things like having your man getting rid of those timid facial expressions when fully evil darkside. You always end up having a hard time taking your own character seriously. Err... K3 needs to get rid of that stupid darkside transition that turned you into a walking corpse when you hit DS mastery. I didn't see Anakin's skin falling off after he murdered all those children. <{POST_SNAPBACK}> While I can't exactly say that I disagree, that is a completely different side of the coin. ^Asinus asinorum in saecula saeculorum Link to comment Share on other sites More sharing options...
Weiser_Cain Posted July 11, 2005 Share Posted July 11, 2005 You miss my point, I'm talking about Kotor 3(and no, I'm not talking about SWG), not Revan or the Exile, you're someone new and it's completely up to you who that is. I want this one to be about Jedi and Sith as well but you can play the important role in the game without being the man or gal with the force. You'd have to be pulled into the center of the story(something as far as I know doesn't happen in SWG). And more importantly you affect the story in different ways depending on your class and abilities. And it's not like I want to get rid of force classes I want them trust me, I just want as many options as possible. I want to play through as my force adept as well as my evil Twilek Tech Specialist or her slave/guinea pig cyborg with the awesome piloting skills, Oh yeah I'd also like to play as an alien so I can go around being hated for something other than being a Jedi It Yaw devs, Yaw!!! ( Link to comment Share on other sites More sharing options...
EnderAndrew Posted July 11, 2005 Share Posted July 11, 2005 The game should be about Jedi and Sith, but you shouldn't play a Jedi? That would make it hard to develop the game. What kind of plot would they run that wouldn't require you to be able to feel or understand the Force? And what non-Jedi Tech Specialist should reasonably be able to stand toe-to-toe with the baddest Sith in the Galaxy? Link to comment Share on other sites More sharing options...
Fionavar Posted July 11, 2005 Author Share Posted July 11, 2005 Just a wee reminder, though some members may feel the need to post in a cynical and nonconstructive manner, I would remind YOU that posting without such intent would awaken the BIG Green ... Thread Pruned ... please post with the intent of assisting in the ongoing discussion. Respectfully, Fionavar The universe is change; your life is what our thoughts make it - Marcus Aurelius (161) Link to comment Share on other sites More sharing options...
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