ShinIchiro Posted September 18, 2004 Posted September 18, 2004 Anyone else here think that the addition system (I think it was only present in Legend of Dragoon) would work really well in a game like KOTOR?
Rubber Ducky Posted September 18, 2004 Posted September 18, 2004 sorry,im ignorant. could someone explain? <{POST_SNAPBACK}> Ditto.
sstep Posted September 18, 2004 Posted September 18, 2004 sorry,im ignorant. could someone explain? <{POST_SNAPBACK}> Ditto. <{POST_SNAPBACK}> at least im not alone.
starwarskid15_19 Posted September 18, 2004 Posted September 18, 2004 ummmmmm i played legend of dragoon (gave up on 4th disk it was too long besides i was borrowin it from my friend and he wanted it back) and i dont know what ur talkin about the force is what gives a jedi his power. its an energy field created by all living things. it surrounds us and penetrates us. it binds the galaxy together
sstep Posted September 18, 2004 Posted September 18, 2004 same here.. clueless <{POST_SNAPBACK}> join the club,i guess.
will_990 Posted September 18, 2004 Posted September 18, 2004 Finally, a question no one in the whole forum can answer...ahm, what
Darth Ni Posted September 18, 2004 Posted September 18, 2004 What the addition system does is that when you choose an attack, a pair of spiraling squares flash on the screen (actually it can pretty much be any 2 objects) and overlap each other. Tap the X (Whatever the developers configure the button to be) button at the right time and you
Darth Ni Posted September 18, 2004 Posted September 18, 2004 Finally, a question no one in the whole forum can answer...ahm, what
sstep Posted September 18, 2004 Posted September 18, 2004 What the addition system does is that when you choose an attack, a pair of spiraling squares flash on the screen and overlap each other. Tap the X (Whatever the developers configure the button to be) button at the right time and you’ll chain on another hit. It seems fun at first but in later battles, its pretty useless since your character is already beefed up and when you meet a dark jedi or heavy trooper, taking 5 vitality off of him/her (political correctness :D ) doesn't really turn the tide of the battle or decide the fate of the galaxy... <{POST_SNAPBACK}> hmm,think i got that.thanks darth ni.
mastaGAW Posted September 18, 2004 Posted September 18, 2004 I liked Chrono Crooses battle system. KOTOR already had a good systrem though and I don't think it needs to be changed.
GhostofAnakin Posted September 18, 2004 Posted September 18, 2004 What the addition system does is that when you choose an attack, a pair of spiraling squares flash on the screen (actually it can pretty much be any 2 objects) and overlap each other. Tap the X (Whatever the developers configure the button to be) button at the right time and you "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
oherror Posted September 18, 2004 Posted September 18, 2004 don't like that...just doesn't seem to fit kotor. it would get old really fast anyways. SO NO!!!
ShinIchiro Posted September 19, 2004 Author Posted September 19, 2004 Ok...what it is is basically it requires some skill and paying attention in combat...I didn't like how twitchy it was, but I liked the concept (with cool animations and extended attacks). I was refering more to the general principal rather than the exact ruleset.
Fardragon Posted September 19, 2004 Posted September 19, 2004 I hate twitch games. Everyone knows Science Fiction is really cool. You know what PoE really needs? Spaceships! There isn't any game that wouldn't be improved by a space combat minigame. Adding one to PoE would send sales skyrocketing, and ensure the game was remembered for all time!!!!!
starwarskid15_19 Posted September 19, 2004 Posted September 19, 2004 i hated that in legend of dragoon. i could never get the combos the force is what gives a jedi his power. its an energy field created by all living things. it surrounds us and penetrates us. it binds the galaxy together
mkreku Posted September 19, 2004 Posted September 19, 2004 Don't think KotOR2 needs more "mini games" than there already are. I voted no. Swedes, go to: Spel2, for the latest game reviews in swedish!
ShinIchiro Posted September 19, 2004 Author Posted September 19, 2004 Don't think KotOR2 needs more "mini games" than there already are. I voted no. <{POST_SNAPBACK}> Well technically Addition isn't a mini-game (though I see your point) and also there were something like 3 minigames in KOTOR 1...all not that good...
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