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Posted

Yeh I don't even level beyond 3 until halfway main quest.

Doing Kvatch facing an army of clannfear/daedroth is a nightmare

The ending of the words is ALMSIVI.

Posted (edited)

I found the solution to most annoyances with Bethesda games is solved by hitting ~ then typing tgm

Of course I realised by doing that I kinda skip playing the game, so my solution to my grievances with Bethesda games is ignoring the games altogether.

Edited by melkathi
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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted (edited)
On 4/23/2025 at 10:41 AM, Hurlshort said:

Does the remaster fix the funny leveling system where bandits are all walking around in in super expensive glass armor towards the later game?

According to one review I saw - nope.

4 hours ago, Wormerine said:

Ah, Oblivion.

The very first Bethesda game I tried and didn't like.

I bought Oblivion because I liked Morrowind, and also, Patrick Stewart. I recall starting in that dungeon, wandering around some green hills, got to some castled town, quit, and never fired it up again. I just didn't find the early sections, combat, visuals (not quality, but lighting/tones, UI/menu/other changes vs. Morrowind) attention grabbing. Felt kinda meh. Which is exactly what happened with Skyrim. The only Bethesda game outside of Morrowind that I played for a moderate time period was FO:4, and that only because of the dog and the simplistic base building.

Edit: for some reason after Morrowind I found the whole menu UI interface re: ES off putting. The PC vs. console UI perhaps. The emphasis on graphics in UI vs. text. I have the same gripe re: Borderlands 1 vs. the rest, too.

Edited by LadyCrimson
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

Oblivion is the first time where Bethsoft introduced their very boring and unskippable intro tutorials. It just feels like it never ends and keeps on going and going...

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"only when you no-life you can exist forever, because what does not live cannot die."

Posted
12 minutes ago, Lexx said:

Oblivion is the first time where Bethsoft introduced their very boring and unskippable intro tutorials. It just feels like it never ends and keeps on going and going...

Is that what that Stewart/dungeon beginning was? I don't even remember. I just remember it was boring. There's something about ES where the combat/action stuff feels so --- clunky and restrictive somehow I can't explain it. Combat (and the level scaling) was never something I liked in ES, not even in Morrowind.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted
2 hours ago, LadyCrimson said:

I bought Oblivion because I liked Morrowind,

I really need to give Morrowind a try one of these days. Some people who know me, assured me I would actually enjoy that one. It's been sitting in my GOG library for a while, but never got around to modding it and booting it up.

Posted
41 minutes ago, LadyCrimson said:

Is that what that Stewart/dungeon beginning was? I don't even remember. I just remember it was boring. There's something about ES where the combat/action stuff feels so --- clunky and restrictive somehow I can't explain it. Combat (and the level scaling) was never something I liked in ES, not even in Morrowind.

Yes, it slowly introduces you to walking, talking, picking up items, your first combat, looting crates, stealth, etc. and it's so god damn slow, occasionally broken up with bringing back the janky NPCs with their janky NPC combats where they glide over the floor into each other until someone dies. It's just not very cinematic, even when polished up in the new remake. It just feels very dated now.

I can accept such jank easily if the rest of the game is good, but Oblivion is just such a turn-off for me, I can't. In FNV on the other hand, I have no issues with it at all, because everything else is easily carrying it.

"only when you no-life you can exist forever, because what does not live cannot die."

Posted (edited)

I actually started the ME remaster thingy a few weeks ago. Oh boy did ME1 age badly 😄 instead of just upping the graphics and some slight interface changes, I would have liked it a lot if they completely overhauled the combat and some other stuff. It just feels... not great. Navigating the dialog trees is very annoying as well, since you always get send back to the root node after clicking on something. Crazy how this was the pinnacle of RPG gaming back then. 😄

Edited by Lexx

"only when you no-life you can exist forever, because what does not live cannot die."

Posted
3 hours ago, Lexx said:

I actually started the ME remaster thingy a few weeks ago. Oh boy did ME1 age badly 😄 instead of just upping the graphics and some slight interface changes, I would have liked it a lot if they completely overhauled the combat and some other stuff. It just feels... not great.

Yup. However, I still really, really like it. ME3 weakened it quite a bit for me - I found myself getting annoyed when talking to Tali and getting her backstory, and recalling how botched it will be in two games time.

I don't think ME was ever an RPG pinnacle - I think many of us liked ME2 so much because they ditched the poorly implemented RPG systems, and went for more streamlined narrative action game.

Posted (edited)

With a 20-year-old game in a new coat of paint obliterating  both "Avowed" and "Veilguard", Bethesda has now learnt that they should never stray too far from their roots.

Edited by HoonDing

The ending of the words is ALMSIVI.

Posted

Does ME= Mass Effect? I still have never played any of those.

7 minutes ago, HoonDing said:

Bethesda has now learnt that they should never stray too far from their roots.

I wouldn't count on that too heavily.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts

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