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[Release] Spoils of Caed Nua

items caed nua

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#1
MaxQuest

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Not everything was lost during Caed Nua destruction.
Some accessories were recovered and made their way to Deadfire!


Have made a mod, that adds several accessories from PoE1 to vendors in Deadfire.

In v1.0.0 the following 8 items are added:
  • Shod-in-Faith (boots)
  • Gauntlets of Swift Action (gloves)
  • Lavender Wreath (headgear)
  • Binding Rope (belt)
  • Talisman of the Unconquerable (amulet)
  • Fulvano's Amulet (amulet)
  • Bartender's Ring (ring)
  • Pensiavi mes Rèi (ring)
For more information check the mod page: here
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#2
Squilla

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This is very cool - it’s great adding mods like this in subsequent playthroughs, keeps things fresh

#3
Phenomenum

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Hey, man, that's great touch of nostalgy) I had really missed some of this items, especially Shod-in-Faith. Could you add a russian version to Nexus? I did a translation already, here it is: https://filecloud.me/grqjpip7885c.html

 

And if you don't mind i will provide link to your mod on Deadfire RLF mod's page?


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#4
Dr. Hieronymous Alloy

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hellwax mold! Hellwax mold!

 

 

Ring of the Selonan, Telda's Ring, Seal of Faith

 

 

Tall Grass

 

Sanguine Plate

 

The Disappointer

 

edit: I just realized this post came off as somewhat peremptory, I was just too enraptured by the prospect of the mod and started spamming my keyboard with excited utterances. 


Edited by Dr. Hieronymous Alloy, 02 February 2019 - 02:53 PM.

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#5
MaxQuest

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^ Helwax mold is out of reach unfortunately...
At least I am not aware of an existing script that would let you duplicate items, and somehow provide UI for that.

I can add those rings in further updates if you want.
Not so sure about weapons and armor for now, as the mod was intended to replicate some of accessories only.

Hey, man, that's great touch of nostalgy) I had really missed some of this items, especially Shod-in-Faith. Could you add a russian version to Nexus? I did a translation already, here it is: https://filecloud.me/grqjpip7885c.html

That's sweet :)
I have uploaded the new v1.0.1 version that includes your translation. Thank you)
Nexus is currently updating the files.

And if you don't mind i will provide link to your mod on Deadfire RLF mod's page?

Russian localization fix? Sure)

Edited by MaxQuest, 02 February 2019 - 12:46 PM.

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#6
Phenomenum

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"Ring of the Selonan, Telda's Ring, Seal of Faith" - He-heh, casters needs more casts)

 

If you can make some other things in future i'll be veeery grateful!

Thing about some of this:

https://pillarsofete...lector's_Mantle

https://pillarsofete...Wildstrike_Belt

https://pillarsofete...erserker's_Belt

https://pillarsofete...Resourcefulness


Edited by Phenomenum, 02 February 2019 - 01:10 PM.

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#7
DozingDragon

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Thanks for the mod! If you are taking suggestions, bringing back the Ring of Wonder and the Cape of the Master Mystic would be cool.  



#8
Phenomenum

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  • There is a known issue of Shod-in-Faith boots description not showing 1-per-encounter and that it triggers onCrit taken. Unfortunately that's a current modding limitation. That effect was tricky to implement, and description parser doesn't completely understand it.

Actually, this isn't a modding limitation ;)

 

Explanation:

Spoiler

 

Screenshots:

Spoiler

 

Corrected version: https://filecloud.me/ictnzg29yd2d.html

 

Don't thank me :blush:


Edited by Phenomenum, 02 February 2019 - 04:11 PM.

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#9
MaxQuest

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Actually, this isn't a modding limitation ;)
 
Explanation:

Spoiler

 
Screenshots:
Spoiler

Aha! So that's how you do it... :)
I've tried setting an Override Description,... but was losing the Consecrated Ground ability link. It didn't occur to me that it is possible to rectify this via changing the HideFromUI.

Btw, using Protective Eothasian Charm as point of reference is pretty clever. I started with The Mask of the Weyc. But it suffers from the same problem: screenshot.

In any case: thanks for the pointers! I have updated the mod.

P.S. Just took a look how Deadfire looks in Russian. Oh my... :)
Берас - так режет слух)
It's kinda strange that translators have chosen "Берас" over {"Берат", "Бератх", "Бераф"}.

Edited by MaxQuest, 03 February 2019 - 03:19 AM.

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#10
Phenomenum

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"P.S. Just took a look how Deadfire looks in Russian. Oh my... :)
Берас - так режет слух)
It's kinda strange that translators have chosen "Берас" over {"Берат", "Бератх", "Бераф"}."

 

Ha-hah... Translations like that originates from PoE 1 and i prefer to leave those as it is in aware to confusing players. But this is the only tip of the iceberg - there's much more wild and crazy things in Deadfire official localization. Unfortunally, i can't rewrite all text (i had made some calculations and fugured out that is will took over a year, in addition to all corrections i did already). Deadfire translation much worse than PoE 1 in many ways.

 

P.S. GUYS, BEWARE OF RUSSIAN SPY! :ninja:


Edited by Phenomenum, 03 February 2019 - 03:53 AM.

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#11
Phenomenum

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Btw, i have an idea about description of your new Lavender Rauatai Hat) I presume you'll never find a proper model, so if you don't mind i want to share my suggestion:

 

Spoiler

Edited by Phenomenum, 03 February 2019 - 05:00 AM.

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#12
MaxQuest

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Tehehe, I'm not Russian ^^ eowyn_takes_her_helmet_off.jpg

But it's my native language) and I know it far better than English. On the other hand though, in English (or Latin alphabet in general) I do type thrice faster. Because of this I often prefer English for written, online communication. :)


Regarding translation: quite a few terms look weird in Russian. But yeah consistency is very important, so it's usually better to keep the established translation.

Btw, Obsidian if you are reading this:
- one of the best Russian localizations were done in Warcraft 3 and Witcher series, to the point were it was perceived to be of even higher quality than in English.
- DA:O, DA:I and Oblivion had translations of slightly lower quality than original, but still decent.
So you might want to check the localization studios behind these...


Regarding Lavender Wreath/Hat description suggestion: hey! that's a great and really fitting idea)

Here's my take at translating it to English:
Spoiler

Is this ok?

Edited by MaxQuest, 03 February 2019 - 06:18 AM.

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#13
Phenomenum

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Is this ok?

 

Perfect! :thumbsup:



#14
MaxQuest

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Great)
I'll update the mod in the evening)
 
 
Edit: updated the mod to v1.0.3, with new Lavender Hat description:
Spoiler

Edited by MaxQuest, 03 February 2019 - 10:11 AM.

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#15
TT1

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Great job! I will play with it, for sure.



#16
Khagmas

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Great mod. Wonderful Idea. Perfect Russian Localization. 10/10

More Rings from POE1, please. In the Deadfire they are not enough.

I hope that the author will not abandon this mod and create most rings / amulets / gloves / boots / belts and some cloaks and hats that possible competently implement.
For Example:

1. Crossed Patch to Eyepatch from Deadfire (All Icons from POE1 is here);
2. Footpads Hood to Hood from Deadfire
3. Executioner's Hood to Harbinger's Hood from Deadfire
and etc.

I can also express the idea of refinement Kana`s Hat to Kana's Turban

And idea to create any bonuses for some other unique items without any bonuses:
Crimson Plate Helm
Hazanui's Crested Hat

Light Leather Arena Helm
Cloak of Berath

Arkemyr's Old Robe

Serafen's Padded Mail

Vestments of Gaun

I'm sorry to ask you about this request. But it seems that the developers of the game with similar problems do not get through. :down:

Ready try to help you with the translation into other languages, if the description of the subjects will be taken directly from the first POE.
(All this is very funny, especially the fact that I don't even speak English well. :facepalm: );

P.S: And about this:
 

Btw, Obsidian if you are reading this:
- one of the best Russian localizations were done in Warcraft 3 and Witcher series, to the point were it was perceived to be of even higher quality than in English.
- DA:O, DA:I and Oblivion had translations of slightly lower quality than original, but still decent.
So you might want to check the localization studios behind these...

There were some logical mistakes in the translation of Witcher series and Warcraft 3+TFT, but undoubtedly they could be assessed at 99/100 due to the good playing of actors with properly chosen timbres(as part of the personality) for most characters.

Russian localization were good in Oblivion and in the Dragon Age: Origins + Awakening... Yeah! Skyrim with Gothic 1-3 had good translations too, i think.


Edited by Khagmas, 05 February 2019 - 05:57 AM.

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#17
MaxQuest

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Thank you)

There is indeed a heavy deficit of top and even medium tier rings in Deadfire)
I will add a few more from PoE1 for sure.

Although I want to note that my intention with this mod was not to add all or even most of accessories from PoE1.
The idea is to add stuff that has some twist about it and can complement some builds really well; but! without being OP.

For example adding Fulvano's Boots (that add just +1 CON) would be a waste of time (both to implement, and to read the diluted change log).
At the same time, I'm also wary when thinking about stuff like Gwyn's Band of Union, because it's too powerful when compared to existing options.

That said, the suggested Crossed Patch will make a great addition to this mod; while Footpads Hood is somewhere in the low tier; and Executioner's Hood is in OP tier, because passive AoE frightning is just too good to have in Deadfire.

Atm I am thinking of adding:
- Collector's Mantle
- Belt of Resourcefulness
- Crossed Patch
- Ring of the Selonan, Telda's Ring, Seal of Faith - although these might get toned down, in order to accomodate 4-spells-per rank in PoE1 versus 2-spells-per-rank in Deadfire.
- The Ring of Wonder
- Ring of Thorns (if there won't be problems with Preservation)

P.S. Regarding recreation of bonuses for some 'unique' Deadfire items that don't have any bonuses: this doesn't fit the scope of this mod, and will have to be a separate one.
Btw, I've already seen 2 mods that add some effects to Serafen's and Xoti's armors.
 

There were some logical mistakes in the translation of Witcher series and Warcraft 3+TFT, but undoubtedly they could be assessed at 99/100 due to the good playing of actors with properly chosen timbres(as part of the personality) for most characters.

A minute of nostalgia: video + list :)

Edited by MaxQuest, 05 February 2019 - 06:16 AM.

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#18
Khagmas

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Regarding recreation of bonuses for some 'unique' Deadfire items that don't have any bonuses: this doesn't fit the scope of this mod, and will have to be a separate one.
Btw, I've already seen 2 mods that add some effects to Serafen's and Xoti's armors.
 

A minute of nostalgia: video + list :)

 

Its old... but very funny video. :)

In Warcraft and Witcher series localization sometimes was so very impressive that the cause goosebumps.

Yes, I fully agree about your power-tiers of items. Gwyn's Band of Union is so strong, I never took it off after receiving it. :thumbsup: 

Maybe these abilities needs some nerfs in your mod?

Decrease time duration from 20 sec to 10 sec?
Blessing can work only 1 per rest, not per encounter?
Or is it a matter of "+4 INT"?

Perhaps one of the goals of this mod to cause nostalgia? In addition, in Deadfire there are much stronger items.

And what with Ring of Changing Heart, Wyrwood Ring, Iron Circle and Glittering Gauntlets?
You don't want add this, because this totally OP?


Yes, someone already tried to change some things.
But some of these items is never reworked.
Crimson Plate Helm
Hazanui's Crested Hat

Light Leather Arena Helm
Cloak of Berath

Arkemyr's Old Robe

Serafen's Padded Mail

Vestments of Gaun

Kana`s Hat


Edited by Khagmas, 05 February 2019 - 07:51 AM.


#19
house2fly

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I'm probably going to have a go at those. Always irked me that you get unique items with no reason to wear them other than cosmetic. After they made it so even the pets give you bonuses!
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#20
MaxQuest

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And what with Ring of Changing Heart, Wyrwood Ring, Iron Circle and Glittering Gauntlets?
You don't want add this, because this totally OP?

Ring of Changing Hearth and Wyrwood Ring are ok.

Iron Circle is one leg on the must-have side.
While Glittering Gauntlets and Gwyn's Band of Union are completely there.

Including such items is a bit risky.
> I mean, if they are obtainable early, they become must-have and immediately throw out of the window the competition. This also limits builds creativity, because "why should I take these items that under conditions x y and z makes a nice combo; when I can just take these two strong options, which will outperform that combo most of the time."
> If they are obtainable too late (like Acuan Giamas): the player will feel unsatisfactorily, because he couldn't make a build around them.

It's usually the best to include them as some boss-dropping rewards around 75% into the game. But still they should not be of the quality that would trivialize 90% of remaining non-boss encounters. And the thing is that such a cheap source of Daze... has the potential to do it, because -4 PEN is a lot.

Also between PoE1 and Deadfire, Obsidian have changed their stance towards item attributes.
In PoE1 they didn't stack, but were going up to +4 attribute per item.
In Deadfire they stack, but usually provide less.

So if I had to add Gwyn's Band of Union to Deadfire, it would need to have:
- +3 INT
- Blessing - manually castable once per encounter
- Instill Doubt - dazes in aoe, when reaching 80% health for 5s (down from 20s)
and drop from Concelhaut or Menzaggo.


Iron Circle would have:
- +3 CON
- -5% Attack Speed
- +1 AR when near death
and drop from Seel Preecher.

or
- +2 AR when near death
and drop from Lava Dragon.


And as for Glittering Gauntlets... it's such a temptation, ouf, but dazing on hit and hit-taken... is just too strong, in addition to the best deflection bonus (from an accessory) in the game.

So here am I thinking, do these items have to go through such a downgrade, or they deserve to be kept in PoE1 hall of fame and left alone :)

Edited by MaxQuest, 05 February 2019 - 09:24 AM.

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