Khagmas Posted November 21, 2018 Share Posted November 21, 2018 (edited) I would like to see interesting and worthwhile subclasses, not necessarily only one for each class. Hope the Wizard's subclasses will fixed it. They are broken now and better to play without them.For the Rogues, I personally would like to see something like that:Rogue, The Adventurer Subclass - "The Adventurers are accustomed to be on the road and often fall into various dangers in their travels. They have learned how to inflict the strongest deadly attacks to opponents, but the battle is exhausting them."Bonus:+2 Penetration on the Critical Hits;+50% Critical Hit Damage;Penalty:-2 Accuracy and +5% Recovery Time for every outcoming Сritical Hit to the Battle's End. (Not more than -20 and +50% respectively); -2 Deflection, Fortitude, Reflex and Will for every incoming Critical Hit to the Battle's End. (Not more than -20); P.S: I can write my own vision of the subclasses of the Wizards, if anyone is interested. Edited November 21, 2018 by Khagmas 1 Link to comment Share on other sites More sharing options...
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