Boeroer Posted October 18, 2018 Share Posted October 18, 2018 (edited) Hello! Premade Characters Characters can now be imported to use on various playthroughs through Deadfire. Characters can be chosen in character creation, or by visiting taverns and recruiting them as Adventurers. Now isn't that the sweetest new feature that I ever saw? Now we can share our builds as hirelings in a tavern. So awesome. Thanks a ton Deadfire Development Team! Edited October 18, 2018 by Boeroer 11 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Prince of Lies Posted October 18, 2018 Share Posted October 18, 2018 (edited) + POTD rebalance + No more wuss sea dragon + New megaboss + Spellshaping (Adjust PL by changing spell radius) The update looks fantastic! I wonder if we'll be able to easily import/export other peoples characters. Edited October 18, 2018 by Prince of Lies 4 Link to comment Share on other sites More sharing options...
Elric Galad Posted October 18, 2018 Share Posted October 18, 2018 This "Eder Buff" is the best buff ever added for a companion. 6 Link to comment Share on other sites More sharing options...
Boeroer Posted October 18, 2018 Author Share Posted October 18, 2018 I wonder if we'll be able to easily import/export other peoples characters. Just share your character file I suppose. We'll see. I could easily put the files under each list entry in the build list. THis is going to be awesome. Also a lot more motivation to a) do a character build and b) refine it a bit with portrait and so on. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Elric Galad Posted October 18, 2018 Share Posted October 18, 2018 It's basically a "companion editor" for the community. Link to comment Share on other sites More sharing options...
AndreaColombo Posted October 18, 2018 Share Posted October 18, 2018 (edited) Agreed the update looks super sweet. Also looks like the Challenges will be available with mods and Blessings? Amazing if that is the case. I just need to mod Brilliant back to restoring resources every 3s Edited October 18, 2018 by AndreaColombo 4 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
Manveru123 Posted October 18, 2018 Share Posted October 18, 2018 Hooray, let's remake the game again xD I'm so glad I've decided not to play until the game's final patch. 1 Link to comment Share on other sites More sharing options...
Frog Man Posted October 18, 2018 Share Posted October 18, 2018 Hooray, let's remake the game again xD I'm so glad I've decided not to play until the game's final patch. You seem fun Link to comment Share on other sites More sharing options...
Boeroer Posted October 18, 2018 Author Share Posted October 18, 2018 Hooray, let's remake the game again xD I'm so glad I've decided not to play until the game's final patch. You curmudgeon. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Boeroer Posted October 18, 2018 Author Share Posted October 18, 2018 (edited) I wonder if you can make it so that these "hirelings" auto-level with pre-defined abilities. Or if you can restrict the level - so that Hireling X can only be recruited at lvl 8+ or so. And if you can give them special (unique) gear. Edited October 18, 2018 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
uuuhhii Posted October 18, 2018 Share Posted October 18, 2018 certainly a convenient feature but Can I Pet Him Anyway? are clearly the best 1 Link to comment Share on other sites More sharing options...
Verde Posted October 18, 2018 Share Posted October 18, 2018 So how exactly does this work Boeroer? Link to comment Share on other sites More sharing options...
Boeroer Posted October 18, 2018 Author Share Posted October 18, 2018 I don't know. The 3.1.0 beta was put on halt because of some gamebreaking bug so I can't check it out. I guess/hope it's a bit like in Icewind Dale. At least that's what Gromnir originally suggested and what I (and others) supported. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Prince of Lies Posted October 18, 2018 Share Posted October 18, 2018 So how exactly does this work Boeroer? It's been temporarily pulled from the Beta branch. Link to comment Share on other sites More sharing options...
InsaneCommander Posted October 19, 2018 Share Posted October 19, 2018 A few questions: 1) Does anyone know if Eder's pet affects the party? And is Eder affected by the Watcher's pet? 2) Does this mean that you can cheat multiple unique items into the game? "Please Be Aware Be aware that you will be able to import characters that have unique items and that you will be at risk of unforseen consequences to gameplay if you choose to do so willingly. This of course also applies to characters that are imported/exported while cheats are enabled." PS: I don't have much time right now, but I'll try to find out. Link to comment Share on other sites More sharing options...
InsaneCommander Posted October 19, 2018 Share Posted October 19, 2018 When you create a new character: Pre-made characters (already included in the game): I think I found a bug. I can't find my PoE1 character when import a save. I'm given the option in the first picture above. 1 Link to comment Share on other sites More sharing options...
Boeroer Posted October 19, 2018 Author Share Posted October 19, 2018 It really seems it's like Icewind's Dale. And I am pretty sure you can get duplicates of unique items this way. 3 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Rolandur Posted October 19, 2018 Share Posted October 19, 2018 Agreed the update looks super sweet. Also looks like the Challenges will be available with mods and Blessings? Amazing if that is the case. I just need to mod Brilliant back to restoring resources every 3s When picking any challenges it locks the Blessings drop-down menu when you press [Continue] to pick the Difficulty. Which is good IMO. Link to comment Share on other sites More sharing options...
AndreaColombo Posted October 19, 2018 Share Posted October 19, 2018 (edited) So you can’t use them together? That’s not good at all. Edited October 19, 2018 by AndreaColombo "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
Elric Galad Posted October 19, 2018 Share Posted October 19, 2018 I think it's normal that Challenge achievements are locked with blessings and mods. But I think it'dumb to lock the Challenges themselves. 2 Link to comment Share on other sites More sharing options...
AndreaColombo Posted October 19, 2018 Share Posted October 19, 2018 Agreed. Don’t care one bit about challenge-related achievements but I’d love to mix them with the Blessings and use them with mods. 3 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
Phenomenum Posted October 19, 2018 Share Posted October 19, 2018 Agreed. Don’t care one bit about challenge-related achievements but I’d love to mix them with the Blessings and use them with mods. Time for another 'DO IT' company? 1 Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
Kaylon Posted October 19, 2018 Share Posted October 19, 2018 Being able to lower the difficulty but not pick the blessings doesn't make much sense. Not having the blessings should be tied only to Berath's challenge IMO. Link to comment Share on other sites More sharing options...
lowdegger Posted October 19, 2018 Share Posted October 19, 2018 Hooray, let's remake the game again xD I'm so glad I've decided not to play until the game's final patch. I wish I had your patience. Link to comment Share on other sites More sharing options...
Verde Posted October 19, 2018 Share Posted October 19, 2018 When you create a new character: Pre-made characters (already included in the game): I think I found a bug. I can't find my PoE1 character when import a save. I'm given the option in the first picture above. "I think I found a bug" should be the tagline of every Obs game haha. Link to comment Share on other sites More sharing options...
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