Boeroer Posted September 21, 2018 Posted September 21, 2018 (edited) One nice trick is to cast spells from stealth. Stealth gives you a 85% recovery bonus - which lets you cast two spells at the start of battle very quickly. Or even three if you use seal spells. So for example you can cast a Searing Seal (spell uses refreshes), then a Holy Storm from stealth, followed by Devotions. Storm's pulses will profit from the later ACC boost and enemies run into your seal and get blinded while getting hit by the storm. All that in short encounter time. I know why I like my weakest class. Edited September 21, 2018 by Boeroer 1 Deadfire Community Patch: Nexus Mods
Ophiuchus Posted September 21, 2018 Posted September 21, 2018 One nice trick is to cast spells from stealth. Stealth gives you a 85% recovery bonus - which lets you cast two spells at the start of battle very quickly. Or even three if you use seal spells. So for example you can cast a Searing Seal (spell uses refreshes), then a Holy Storm from stealth, followed by Devotions. Storm's pulses will profit from the later ACC boost and enemies run into your seal and get blinded while getting hit by the storm. All that in short encounter time. I know why I like my weakest class. Absolutely. I keep everyone but my beefiest frontliner in Stealth until the enemies get into a nice cluster. Priest of Rmyrgand spells are still challenging to land, though, since lowering Fortitude is mandatory and that takes some windup time. Slash and Burn: A Warlock Guide
bugarup Posted September 21, 2018 Posted September 21, 2018 Anything fighter or barbarian. Dumb brute force dudebros are boring, if I wanted nothing but swing a heavy object back and forth I'd get an axe and go lumberjackin'. Or a broom and clean my apartment. At least I'd get some tangible results from chores and routine that way.
MaxQuest Posted September 21, 2018 Posted September 21, 2018 the classes you haven't played and whyIn beta have played them all. But after release, the only class I haven't tried yet is barbarian. The reason being: - Blood Thirst comes too late. - Heart of Fury is available only to single class, and again only in late game. So the question I ask myself is: do I take barb who can save me in the late game encounters like 5-10s of combat via killing stuff faster because of Blood Thirst; or do I take another dps character who is better during first 70% of the game, which is also currently the harder part. 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Boeroer Posted September 21, 2018 Posted September 21, 2018 You should really try a Warlock. 3 Deadfire Community Patch: Nexus Mods
Teclis23 Posted September 21, 2018 Posted September 21, 2018 the classes you haven't played and whyIn beta have played them all. But after release, the only class I haven't tried yet is barbarian. The reason being: - Blood Thirst comes too late. - Heart of Fury is available only to single class, and again only in late game. So the question I ask myself is: do I take barb who can save me in the late game encounters like 5-10s of combat via killing stuff faster because of Blood Thirst; or do I take another dps character who is better during first 70% of the game, which is also currently the harder part. Use Mullit-class unlocked mod on nexus Im using that and deadly deadfire and the game is much better 1
dam Posted September 21, 2018 Author Posted September 21, 2018 the classes you haven't played and whyIn beta have played them all. But after release, the only class I haven't tried yet is barbarian. The reason being: - Blood Thirst comes too late. - Heart of Fury is available only to single class, and again only in late game. So the question I ask myself is: do I take barb who can save me in the late game encounters like 5-10s of combat via killing stuff faster because of Blood Thirst; or do I take another dps character who is better during first 70% of the game, which is also currently the harder part. Use Mullit-class unlocked mod on nexus Im using that and deadly deadfire and the game is much better Would you please post the links ? I'm subscribed to the PoE2 beta branch on steam and I'm having a hard time finding an unlocker mod that actually works
MaxQuest Posted September 21, 2018 Posted September 21, 2018 (edited) You should really try a Warlock. Warlock comes online on lvl 13 right, once he gets access to Citzal and can focus on phys dps? And before that is played like jack of all trades offtank/offdps/off-cc? P.S. Ehh, got the nostalgia again about WoW warlock playstyle (from the TBC times..) Use Mullit-class unlocked mod on nexus Im using that and deadly deadfire and the game is much better It doesn't make Blood Thirst and Heart of Fury available earlier; plus by using such overhaul mods it will make harder for me to comment on the vanilla game experience. But I will think about that Edited September 21, 2018 by MaxQuest PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
AndreaColombo Posted September 21, 2018 Posted September 21, 2018 Warlock comes online on lvl 13 right, once he gets access to Citzal and can focus on phys dps I assume you meant "alive"? The irony of confusing "alive" with "online" at this day and age certainly isn't lost on me. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Teclis23 Posted September 21, 2018 Posted September 21, 2018 (edited) the classes you haven't played and why In beta have played them all.But after release, the only class I haven't tried yet is barbarian. The reason being: - Blood Thirst comes too late. - Heart of Fury is available only to single class, and again only in late game. So the question I ask myself is: do I take barb who can save me in the late game encounters like 5-10s of combat via killing stuff faster because of Blood Thirst; or do I take another dps character who is better during first 70% of the game, which is also currently the harder part. Use Mullit-class unlocked mod on nexus Im using that and deadly deadfire and the game is much better Would you please post the links ? I'm subscribed to the PoE2 beta branch on steam and I'm having a hard time finding an unlocker mod that actually works https://www.nexusmods.com/pillarsofeternity2/mods/43 https://www.nexusmods.com/pillarsofeternity2/mods/175 Id think carefully about installind deadly deadfire to early unless you really no your stuff. About level 9 would be the best time to install it. The boat battles especially will be extremely difficult if you install it at the start of the game (if you board) Edited September 21, 2018 by Teclis23 2
Teclis23 Posted September 21, 2018 Posted September 21, 2018 You should really try a Warlock. Warlock comes online on lvl 13 right, once he gets access to Citzal and can focus on phys dps?And before that is played like jack of all trades offtank/offdps/off-cc?P.S. Ehh, got the nostalgia again about WoW warlock playstyle (from the TBC times..) Use Mullit-class unlocked mod on nexus Im using that and deadly deadfire and the game is much betterIt doesn't make Blood Thirst and Heart of Fury available earlier; plus by using such overhaul mods it will make harder for me to comment on the vanilla game experience.But I will think about that Yeah you do get it much quicker Check out the mod (there is two versions) https://www.nexusmods.com/pillarsofeternity2/mods/175
uuuhhii Posted September 21, 2018 Posted September 21, 2018 ranger cipher and fighter are least interesting ranger have some cool subclass but fundamentally boring fighter have some overpower bug ability and nothing else
Teclis23 Posted September 21, 2018 Posted September 21, 2018 (edited) I played dem all! Haha! 50 times each over 6000 hours of my life! Edited September 21, 2018 by Teclis23
Salinger Posted September 21, 2018 Posted September 21, 2018 Barbarian - I hate people with anger control problems. Chanter - bards are fine, but don't like summons.
heldred Posted September 21, 2018 Posted September 21, 2018 (edited) To be fair, any class is serviceable if played by an experienced POE gamer. The real issue, when we talk about avoiding classes, is that many classes: 1) Are overshadowed by more powerful classes. For example, a pure Druid is ok, but a single class Wiz does everything better (except healing, but who needs that if you are a god) and has more flexibility (due to broader spell selection and grimoires). 2) Lack interesting, CLASS DEFINING, skills past PL 7. Thank goodness I finally have access to my PL 9 fighter skills (/eyeroll). Even worse, a class defining skill (e.g. Sacred Immolation) is neutered or becomes a liability unless built around the weakness (which often entails items or multi class options). I don’t understand, there are spells that can erase a screen of enemies in one cast, but the devs are worried about a zero-range pulse AOE on a melee class? 3) Scolls that take away the wow factor of a class. I think part of my reason to hate on single class Druids is that anyone can cast Avenging Storm... wth? There are entire builds that exploit this scroll. Just to be clear, only a single class Druid gets Avenging Storm... AND... any and all classes through a scroll... sigh. Suggestion, make arcana have diminishing returns that slightly improves spell/scroll casting and cap scrolls to PL5 and under. Edited September 21, 2018 by heldred 3
MaxQuest Posted September 21, 2018 Posted September 21, 2018 Warlock comes online on lvl 13 right?, once he gets access to Citzal and can focus on phys dps I assume you meant "alive"? The irony of confusing "alive" with "online" at this day and age certainly isn't lost on me. Nope) "Come online" is a widespread phrase/idiom from Action RTS games that have leveling system (e.g. Dota). "Come online early" - means that a character doesn't need a lot of items or levels, in order to have high impact, and that he starts contributing to his team much earlier. "Come online late" - means that character needs a specific level, late-game ability or item, in order to become super-effective/impactful. But before that moment his contribution is mediocre. Barbarian - I hate people with anger control problems. Chanter - bards are fine, but don't like summons. Hey! Same here) Although I worked around that. Barb - doesn't have to be my main. And when I use a hireling, can always pretend he's a phlegmatic who 'explodes' only during combat. Chanter - can work fine even without summons. E.g. do use a skald/wayfarer, and like him. 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Boeroer Posted September 21, 2018 Posted September 21, 2018 (edited) I played dem all! Haha! [simpsons_nelson.png] 50 times each over 6000 hours of my life! You watched The Simpsons that often? Phew... Edited September 21, 2018 by Boeroer Deadfire Community Patch: Nexus Mods
Amentep Posted September 21, 2018 Posted September 21, 2018 Lets keep to the topic of shaming classes and not each other. Thnx. 1 I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Boeroer Posted September 21, 2018 Posted September 21, 2018 You should really try a Warlock. Warlock comes online on lvl 13 right, once he gets access to Citzal and can focus on phys dps? And before that is played like jack of all trades offtank/offdps/off-cc? Erm not really. Frenzy + Bloodlust makes you cast much faster, the +5 MIG helps and especially Lion's Sprint (ok that comes rather late) helps to land critical spells (like landing Combusting Wounds on a boss or so). Spirit Frenzy's staggering works with spells. Berserker's Tenacious, too. I don't even bother with weapon attacks or weapon abilites. Lvl 19 is the peak with Blood Thirst of course, but it works well right from lvl 1. 3 Deadfire Community Patch: Nexus Mods
Teclis23 Posted September 21, 2018 Posted September 21, 2018 (edited) Might do that for my next build What is beserker / wiz like? And what stats do you recommend for serker / wiz? Is high con a must? And are they really that good because wizzies allready have access to haste? Edited September 21, 2018 by Teclis23
Boeroer Posted September 21, 2018 Posted September 21, 2018 Stats as usual for casting: high MIG, PER and DEX. If you want to use Alacrity that's also fine, but Frenzy lets you use more Fireballs and/or Bounding Missiles. Fireballs are pretty good at high levels with lots of PL bonuses (from Magran's Favor and Sun & Moon: +4 PL). I also use a large shield in the second weapon slot (and weapon and shield style) so that I can stand in my own Wall of Flame without harm (until I get Rekvu's Scorched Cloak). Wall of Flame + Combusting Wounds is crazy good but takes long time to cast - that's why Frenzy + Bloodlust is nice for example (and Fast Casting as passive later on). I even use this guy naked at higher levels. No good for tanking but can hold his own well enough with the usual defense buffs from wizard and Savage Defiance. For boss fights I use Casita Samelia's Legacy (I maxed Intimidate anyway). I'm sure there are more powerful combos with wizard - but it is fun and finally you can achieve cast times that don't make you yawn. 2 Deadfire Community Patch: Nexus Mods
ThacoBell Posted September 21, 2018 Posted September 21, 2018 Monks: But I want to use all the cool weapons!Chanters: Like D&D Bards, but worse. 1
Teclis23 Posted September 21, 2018 Posted September 21, 2018 Go serker or normal? And if serker do u need extra con? The raw damage is a pain and in the butt 1
baldurs_gate_2 Posted September 21, 2018 Posted September 21, 2018 Cipher, because not interesting for me Druid / Priest because trash Ranger because trash, but becomes now better with the 3.0 patch and can be pretty good
Ophiuchus Posted September 21, 2018 Posted September 21, 2018 (edited) Warlock's good fun all around and offers some nice flexibility with grimoires: you can stack Wizard buffs with martial mastery and focus on Barbarian passives, use a damage-oriented tome like Nina's, or something in between. Berserker couples well with Wizard since Infuse with Vital Essence negates Frenzy's Confusion effect and most of your best buffs will be acquired fairly early in comparison to other combinations (Berserker Frenzy is a crazy good starter ability).Every time I take a break from Warlock, Boeroer pulls me back in. Edited September 21, 2018 by Ophiuchus 2 Slash and Burn: A Warlock Guide
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