July 31, 20187 yr No thanks So many classes only have 3 kit options like rogue and ranger I feel they are more deserving of extra love. Priest and Paladin already get 5 options if I'm not mistaken. The difference is: Those two subclasses are already in the game - just not playable. That's a different thing than adding a whole new subclass. And it's not that developers think like "if we do Steel Garrotte we can't do other rogue subclasses anymore". We wouldn't ask for this if Obsidian had to implement those subclasses from the ground up. If you don't want to support this wish, just don't post - unless you really want to prevent those two npc subclasses to become playable subclasses, then go on. Deadfire Community Patch: Nexus Mods
July 31, 20187 yr How ready are they? Each of the priest subclasses have their own flavor spells based on their diety. They have level 9 spells and special spiritual weapons. If these sub classes are good to go immediately then I'm 50 50. If not then please focus on other classes. I have yet to finish the game so I do not know how these subclasses play out in game. In poe1, If people requested woedica priests then I'm 100% against. Maybe when I finish the game I'll find more reasons to say no. Stay tuned Also keep in most people will not come back to thus game regularly. They will play it now and come back in the next expack. Time is important. Priest paladins have plenty of stuff now even if these subclasses are already 50% complete. Edited July 31, 20187 yr by asnjas
July 31, 20187 yr Steel Garrote is good but more interested in priest of other god at least hylea ondra and make rymrgand available for watcher druid basicly cover galawain priest
July 31, 20187 yr I'd love to see this added, though my preference would be for a Priest of Abydon and/or Galawain, but any extra choice is welcome. I didn't realise Obsidian responded to the Sanguine Plate request. Fingers crossed eh?
July 31, 20187 yr Author How ready are they? The answer is in the previous page of this thread, along with screenshots of all unique abilities that are already in the game for both classes (indeed, Priest of Woedica just might be the Priest subclass with the most unique spells, and they all have unique icons to go with them.) They need descriptions for their unique abilities, maybe an icon for the Garrote ability (would be nice to have but not strictly necessary), and in-game reactivity. Mechanics are all already there to the point that modders can already make both classes available (and they have.) I didn't realise Obsidian responded to the Sanguine Plate request. Fingers crossed eh? Damn straight! I've exchanged PMs with Dimitri and he said he'll let me know if/when he's tasked to do it; been holding my breath ever since and I sure hope he PMs soon before I die a horrible, suffocating death XD Edited July 31, 20187 yr by AndreaColombo "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
July 31, 20187 yr You mean drowning death because of all that drool, right? Deadfire Community Patch: Nexus Mods
July 31, 20187 yr Perhaps they will in PoE3: Woedica's Revenge!Pillars of Eternity Pillars of Eternity 2: Eothas Strikes Back Pillars of Eternity 3: Woedican Boogaloo I'll see myself out. Gotta have a PoE4: Revengeance Don't forget about Pillars of Eternity: Yezuha drift. Including that annoying song. Edited July 31, 20187 yr by Taevyr
August 1, 20187 yr PoE6: The Return of the Watcher PoE7: The Watcher Awakens PoE8: The Last Watcher The Last Watcher seems legitimately interesting, though
August 1, 20187 yr The Last Watcher I can see it now... "They're only explaining Eothas' motivations now? Does JJ Abrams write this game or something?" Edited August 1, 20187 yr by Heijoushin
August 1, 20187 yr The Last Watcher seems legitimately interesting, though It is until you realise it's set just before the "Soul Heat Death" of Eora, and the eponymous Last Watcher sees nothing but the static of trillions of tiny soul fragments
August 1, 20187 yr How'd you get the response from the developers last time? Asking out of curiosity.
August 1, 20187 yr Author Waited some time to get feedback from other users, then brought the thread to their attention via social media. I’ll follow the same pattern this time "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
August 1, 20187 yr PoE6: The Return of the Watcher PoE7: The Watcher Awakens PoE8: The Last Watcher The Last Watcher seems legitimately interesting, though It's time for the Watching to end...
August 2, 20187 yr How ready are they? The answer is in the previous page of this thread, along with screenshots of all unique abilities that are already in the game for both classes (indeed, Priest of Woedica just might be the Priest subclass with the most unique spells, and they all have unique icons to go with them.) They need descriptions for their unique abilities, maybe an icon for the Garrote ability (would be nice to have but not strictly necessary), and in-game reactivity. Mechanics are all already there to the point that modders can already make both classes available (and they have.) I didn't realise Obsidian responded to the Sanguine Plate request. Fingers crossed eh? Damn straight! I've exchanged PMs with Dimitri and he said he'll let me know if/when he's tasked to do it; been holding my breath ever since and I sure hope he PMs soon before I die a horrible, suffocating death XD Sorry to burst your bubble, but Dimitri wouldn't be working on it. It would be a different character artist on the DLC team. Just don't want you to freak out if he doesn't send you anything.
August 2, 20187 yr Author Thank you for letting me know; I really appreciate the communication (and the concern ) Tangentially, your writing in this thread tells me I don’t need to social-media it your way :D "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
August 6, 20187 yr Author Let's give this a bump. We need MOAR Woedica in our Deadfire! "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
August 6, 20187 yr Let's whet people's appetite in case they didn't know these classes are actually already in the game. It's worth noting that none of these class-specific abilities has a description, so providing these options to the player would also require that they be written. The ability "Garrote" effectively replaces Lay on Hands, but it would make sense for it to have its own separate, unique icon. Steel Garrote Priest of Woedica It's also worth noting that the Writ of Sorcery is possibly too powerful for a PL VII spell if given to the player—and I say that against the best interest of my inner powergamer. It would probably make sense to swap it with the Writ of Mending, which is currently PL IX, so that only pure-class Priests of Woedica could get it. My one concern is that the Priest of Woedica seems designed almost specifically as an anti-player subclass, what with its ability to shut down consumable and ability usage. It's designed to make you say, "oh crap," but I worry that coming from the player it'd potentially just make things dull (or do nothing at all, against some enemies). While it is finished, I think it needs tweaking if it's to be made available for general play. Edited August 6, 20187 yr by gkathellar If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
August 7, 20187 yr What's that issue with you and those bananas? Deadfire Community Patch: Nexus Mods
October 16, 20187 yr Author The Forgotten Sanctum’s release is approaching. If we want to see these subclasses, now’s the time to say it! "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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