There's just too many of these. The load screens get really long, especially until the memory leak is fixed, and they just happen constantly. You're sailing around and some random lore or ship event happens, you click through the pages, and then there's a load screen afterwards. Moving around a city is 50% load screens.
Half the areas you click in the world map will come up with some storybook script before letting you in. Sometimes it's to let you search for clues or whatever, but one time it was literally just a cave and then it made me choose between "enter the cave" or "turn around." Nothing else. I mean, really? This is just pure pointless tedium and wasted clicks.
Then there's the wait states. You know how, before/after dialogue, the UI disappears and you have to watch the NPC wander away slowly? Often that's ten seconds thrown away for no reason. It just happens a bit too often, so it gets frustrating.
These things have their place, but they're too frequent in this game. They especially overuse the storybook scripts. Often it feels rammed in just for the sake of having it. When I click on a zone exit, I really don't need a book to pop up asking whether I actually wanted to travel there or would rather turn back. I already clicked on the exit.