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Found 8 results

  1. Too bad, in the first "Grounded" game I could build my house in a Coke can, and I loved it. Now there are even champagne and wine bottles (no beer?), but I'm probably not allowed to build in them. Not yet?
  2. The battles were already very challenging in the first game – that keeps me awake. The animations look great again, and I'm happy to find many of the elements from the first game. I find the "Normal" mode quite challenging, but I would like it if the enemies who lose their health to Hoops' attacks regenerated much more slowly. It's exhausting when you die, but when you come back and the enemy has full health, I find it too difficult.
  3. I love the world you're creating. Even in the first game, I was sure the lawn sprinklers would turn on one day and we'd have to seek shelter. The ravines already looked like dry riverbeds. I'd like a weather system. With rain, thunderstorms, storms, hail, wind, and fog (which also puts enemies at a disadvantage). The dry ravines could turn into raging rivers in heavy rain. Excuse me, what would come next? A meteor shower? – Although, shooting stars, Hoop's reaction to them, and rainbows would certainly be nice.
  4. Your building system is great. Perhaps one of the most fun in the game, and it works perfectly. Every piece fits where I want it. A blueprint for the entire, coherent building would be nice, so we could perhaps share it with friends or even the community.
  5. I love not having to carry everything in my pocket anymore, but I also love hoarding. I would love it if you could lock storage so that nothing from it is automatically used (e.g., for workbenches or in the building menu).
  6. The new looks are very nice. The children have grown older. Hoops' hairstyle – can it be adjusted? I thought it looked better in the first part.
  7. Dear Obsidian In response to your fantastic game, please consider my priority list for The Outer World 2. Please please include; Customisation of the SHIP! or possibly the ability to build a ship from scratch!? A Player Home: How about we can terraform a moon and build a settlement/moon base? Implement some of the 'build' software from Grounded? More of ADA! And generally more of everything! More planets, moons, stations - a new star system maybe? Awesome work! Love this game! Everyone boycott Bethesda and all hail Obsidian!! P.S. - Please join forces with CD Project Red and make an epic open-world high fantasy game to rival the burnt out franchise that is The Elder Scrolls? Further suggestions encouraged in the comments..
  8. I've seen countless threads on a variety of topics, and having watched the forum like a hawk, I.. don't think I've seen a thread like this. If there is and it's not antiquated already, point me in it's direction and I'll see if I can trash this thread. Saw one for races a while back, but none for classes. Anyway; We already know that we will be seeing some traditional fantasy "races" (god how I hate the way "race" is basically "species" in the fantasy context) such as humans, elves and dwarves (le sigh). So I think that a lot of us are also expecting the nauseatingly predictable classes, as well. But this thread isn't really for what we can expect to see (although quips about that is welcome). It is about what we, I, you, want to see. I know that there's been threads on specific requests, such as Ninjas/Samurais (which I generally detest, personally, depending on setting) - but this is a chance for everyone to come out and talk about what they want to see. Alchemists, Pyromancers, Knights and whip-wielding Archaeologists, step right up! It doesn't have to be specifically classes, I'd like to hear some ideas regarding Kits or Specializations, or just class features that you'd like to see a specific, expected class to have! What would you want for your dream-class to have? What kind of class would be the most suitable for your favourite kind of character? I have a few ideas of my own that I'd love to see, but I'll try to write about them later in the thread, as to not derail my own thread before it starts.
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