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Showing results for tags 'Isometric'.
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Hi all, I have started studying Godot (doing the 3D tutorial project from the official documentation), and would like to know if there are accessible (free and understandable for a beginner) tutorials for isometric RTwP CRPGs or action-RPGs for the Godot game engine? Also, if I am aiming f...
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A new RPG from a group of developers who worked on The Witcher 3: Wild Hunt.
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I am curious if the 2D backgrounds will be finalised (pre-rendered + touched + post-processed) in a single high resolution and then downscaled either by the engine or come pre-downscaled by Obsidian for lower resolutions OR, finalised in several for a range of resolutions. Surely, this being 201...
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- prerendered
- 2d
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Shadowrun Returns is on sale for the price of a beer. Should I buy the game, or a beer?
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Hey everyone, I just stumbled across this article and wanted to bring it to the attention of Obsidian and their supporters. Its a detailed, four part essay on why Bethesda should license Obsidian to make an Isometric Fallout game. Would love to hear some comments from the developers! Part 1...
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Define immersive and don't forget to explain why that should be a goal of every role-playing game, then maybe I'll be able to see the logic. [above quote taken from "Obsidian why you stop?] This exchange struck a chord with me because I'd been pondering similar in my local tabletop group...
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Hi! Wanted to first say what an amazing piece of art. Good job. It is very beautiful. I've looked at it with a zooming glass, just because I appreciate the detail you managed to capture half a face in the waterfall as well, an angry God perhaps? Maybe even a statue in the waterfall which the...
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- screenshot
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Only a couple of days in and looks like a really passionate project by two guys - check it out:
- 5 replies
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- kickstarter
- turn-based
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Sorry if this has been asked before, but one of the main things I'm curious about is the visual functionality and presentation of the game. I'm very curious as to whether this is going to be a purely isometric, top-down affair like BG, Icewind Dale, PlanetScape: Torment, Fallout, etc. or whether it'...
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- Project Eternity
- Camera
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Here's a short overview of the graphics style and technology used in some of the existing cPRG's that are often mentioned on the forum, followed by what we know (or can assume) so far about what Project Eternity will use. Maybe this can help clear up some confusion... BG, BG2, IWD, IWD2, PS:...